Player Matchup

Sun Wukong
Sun Wukong
BlueLatios
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 80L
1,722 Elo+
Solo
Zeus
Zeus
JasonNaughty
Zeus
Level 29
God Stats
8W - 4L
1,599 SR
Queue Stats
35W - 31L
1,495 Elo+
Party 2
Hel
Hel
krewkidninja
Hel
Level 72
God Stats
18W - 7L
1,911 SR
Queue Stats
23W - 12L
1,668 Elo+
Party 2
Team Averages
Level 86
1,670 SR
1,628 Elo+

VS

Team Averages
Level 72
1,294 SR
1,430 Elo+
Hercules
Hercules
CmePonU
Hercules
Level 110
God Stats
0W - 2L
1,205 SR
Queue Stats
33W - 42L
1,411 Elo+
Party 1
Tiamat
Tiamat
SadShrimp
Tiamat
Level 101
God Stats
3W - 8L
1,229 SR
Queue Stats
215W - 237L
1,378 Elo+
Solo
Hou Yi
Hou Yi
SexInJapan
Hou Yi
Level 4
God Stats
6W - 4L
1,449 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueLatios
Sun Wukong
20
15 / 3 / 14
17,229
749
37,802
32,444
45,855
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
10 / 5 / 14
16,285
708
25,133
16,159
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 7 / 16
15,249
663
15,869
25,788
16,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CmePonU
Hercules
19
3 / 8 / 9
15,887
691
14,422
44,882
61,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
SadShrimp
Tiamat
18
5 / 9 / 2
14,667
638
17,439
23,570
16,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
SexInJapan
Hou Yi
17
7 / 13 / 4
15,237
662
22,301
29,473
12,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
15
15
Deaths
30
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlueLatios
Sun Wukong
15
3
14
7.33
L
Hercules
CmePonU
Hercules
3
8
9
0.94
W
10
5
14
3.4
L
Tiamat
SadShrimp
Tiamat
5
9
2
0.67
L
Hou Yi
SexInJapan
Hou Yi
7
13
4
0.69
W
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,804
Damage
54,162
74,391
Taken
97,925
69,514
Mitigated
90,189
34,765
Healing
28,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlueLatios
Sun Wukong
37,802
8,277
0
1,723
32,444
45,855
903
7,234
25,210
0
80,998
L
Hercules
CmePonU
Hercules
14,422
4,120
1,786
16,293
44,882
61,054
0
16,375
26,858
227
45,117
W
25,133
2,144
0
1,580
16,159
6,689
1,697
3,090
13,069
83,905
0
L
Tiamat
SadShrimp
Tiamat
17,439
1,798
0
4,986
23,570
16,748
273
7,443
15,703
92,378
0
L
Hou Yi
SexInJapan
Hou Yi
22,301
11,518
0
5,397
29,473
12,387
3,116
15,121
13,658
0
92,617
W
15,869
0
16,650
14,812
25,788
16,970
682
7,311
18,477
61,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
45,791
243
Minions Killed
240
0
Camps Cleared
0
1,240,539
Distance Traveled
1,110,046
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,229
749
54
2
0
457,990
5
L
Hercules
15,887
691
28
1
0
451,664
1
W
Zeus
16,285
708
106
5
0
360,018
1
L
Tiamat
14,667
638
135
6
0
346,705
0
L
Hou Yi
15,237
662
77
3
0
311,677
0
W
Hel
15,249
663
83
4
0
422,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role