Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BIGBOSSXD31
Tiamat
Level 16
God Stats
2W - 0L
1,775 SR
Queue Stats
16W - 19L
1,438 Elo+
Solo
Neith
Neith
JOSHY_14_
Neith
Level 25
God Stats
6W - 2L
1,604 SR
Queue Stats
19W - 25L
1,457 Elo+
Solo
Nemesis
Nemesis
Kittenee25
Nemesis
Level 4
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,195 Elo+
Solo
Ra
Ra
xLottery
Ra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,418 Elo+

VS

Team Averages
Level 36
1,583 SR
1,440 Elo+
Agni
Agni
AshyyHandzz
Agni
Level 6
God Stats
10W - 5L
1,649 SR
Queue Stats
142W - 179L
1,581 Elo+
Party 1
Zeus
Zeus
DaReaper5831
Zeus
Level 7
God Stats
3W - 7L
1,416 SR
Queue Stats
4W - 10L
1,367 Elo+
Solo
Cernunnos
Cernunnos
LegendX1520
Cernunnos
Level 43
God Stats
13W - 11L
1,655 SR
Queue Stats
31W - 49L
1,413 Elo+
Party 1
Susano
Susano
Luckoftheshadow
Susano
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 84L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
shadow_mecha
Cthulhu
Level 7
God Stats
20W - 20L
1,696 SR
Queue Stats
31W - 42L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
8 / 1 / 21
16,464
1,266
29,429
19,125
34,659
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
5 / 5 / 13
13,393
1,030
18,122
10,957
9,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JOSHY_14_
Neith
20
13 / 1 / 15
16,489
1,268
26,019
11,130
5,534
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Kittenee25
Nemesis
14
0 / 0 / 0
9,900
762
0
0
0
20
9 / 9 / 19
14,896
1,146
30,259
19,346
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 4
11,655
897
7,012
17,211
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 0 / 0
9,900
762
0
0
0
Cernunnos
LegendX1520
Cernunnos
20
2 / 12 / 9
13,002
1,000
18,860
33,996
11,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 9 / 2
15,738
1,211
22,352
29,645
10,554
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
shadow_mecha
Cthulhu
19
0 / 7 / 9
11,909
916
7,710
31,169
28,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
40
35
Kills
16
16
Deaths
35
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
1
21
18.5
L
1
7
4
0.43
W
Tiamat
5
5
13
2.3
L
0
0
0
0
W
Neith
JOSHY_14_
Neith
13
1
15
20.5
W
Nemesis
Kittenee25
Nemesis
0
0
0
0
L
Cernunnos
LegendX1520
Cernunnos
2
12
9
0.54
L
13
9
2
1.56
L
Cthulhu
shadow_mecha
Cthulhu
0
7
9
0.64
W
9
9
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,829
Damage
55,934
60,558
Taken
112,021
59,008
Mitigated
56,871
20,907
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
29,429
2,487
0
3,053
19,125
34,659
0
6,119
12,557
50,352
0
L
7,012
990
0
0
17,211
5,776
0
13,529
3,548
18,970
0
W
Tiamat
18,122
617
0
2,278
10,957
9,056
0
3,296
7,530
33,597
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
JOSHY_14_
Neith
26,019
13,335
0
5,888
11,130
5,534
0
2,294
8,766
0
70,425
W
Nemesis
Kittenee25
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
LegendX1520
Cernunnos
18,860
10,336
330
4,461
33,996
11,799
0
24,699
9,069
0
58,598
L
22,352
5,154
0
1,464
29,645
10,554
0
20,772
8,467
0
53,106
L
Cthulhu
shadow_mecha
Cthulhu
7,710
697
0
6,792
31,169
28,742
0
17,781
13,127
24,148
0
W
30,259
2,827
3,757
5,931
19,346
9,759
0
2,281
16,983
61,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,142
Gold Earned
62,204
258
Minions Killed
249
8
Camps Cleared
3
914,776
Distance Traveled
806,682
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,464
1,266
44
3
1
242,366
0
L
Agni
11,655
897
40
3
2
164,976
0
W
Tiamat
13,393
1,030
37
3
0
232,639
0
L
Zeus
9,900
762
0
0
0
2,977
0
W
Neith
16,489
1,268
97
7
5
231,011
0
W
Nemesis
9,900
762
0
0
0
0
0
L
Cernunnos
13,002
1,000
94
7
0
173,295
0
L
Susano
15,738
1,211
82
6
0
263,961
0
L
Cthulhu
11,909
916
33
3
1
201,473
2
W
Ra
14,896
1,146
80
6
2
208,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role