Player Matchup

Ymir
Ymir
Jaspo Junior
Ymir
Level 103
God Stats
14W - 9L
1,421 SR
Queue Stats
381W - 401L
1,409 Elo+
Solo
Achilles
Achilles
NuckleaR Kronoz
Achilles
Level 69
God Stats
6W - 1L
1,793 SR
Queue Stats
120W - 126L
1,523 Elo+
Solo
Da Ji
Da Ji
Pevsfreedom
Da Ji
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 168L
1,409 Elo+
Solo
Artemis
Artemis
RckrGdss94
Artemis
Level 46
God Stats
1W - 1L
1,396 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Merlin
Merlin
smkdemboiis
Merlin
Level 106
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 77
1,481 SR
1,455 Elo+

VS

Team Averages
Level 115
1,445 SR
1,385 Elo+
Ymir
Ymir
IIII Zachy IIII
Ymir
Level 142
God Stats
4W - 5L
1,290 SR
Queue Stats
122W - 107L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
TMF DanielBRdsd
Cu Chulainn
Level 125
God Stats
13W - 15L
1,500 SR
Queue Stats
476W - 561L
1,326 Elo+
Party 1
Neith
Neith
TMF FELIPELMT
Neith
Level 123
God Stats
7W - 14L
1,500 SR
Queue Stats
313W - 398L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
TMF mOOca
Ne Zha
Level 124
God Stats
29W - 29L
1,433 SR
Queue Stats
385W - 466L
1,340 Elo+
Party 1
Hera
Hera
kiratmf13
Hera
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,958
435
5,573
12,352
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
1 / 0 / 1
7,196
450
5,002
11,161
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 0
7,084
443
2,870
12,542
4,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
RckrGdss94
Artemis
11
0 / 6 / 1
6,556
410
4,435
7,669
2,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
2 / 3 / 3
7,406
463
5,244
7,854
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
8,517
532
4,566
10,534
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
TMF DanielBRdsd
Cu Chulainn
14
0 / 2 / 0
8,467
529
8,414
10,371
5,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 2 / 5
7,953
497
6,736
8,224
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
TMF mOOca
Ne Zha
14
5 / 1 / 1
8,644
540
7,392
10,528
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
12
2 / 1 / 4
7,659
479
6,842
5,874
2,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
16
16
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
2
4
3
0.88
L
Achilles
1
0
1
1.5
L
2
3
0
0.67
L
Artemis
RckrGdss94
Artemis
0
6
1
0.08
W
Cu Chulainn
TMF DanielBRdsd
Cu Chulainn
0
2
0
0
W
3
2
5
2.75
W
Ne Zha
TMF mOOca
Ne Zha
5
1
1
5.5
W
Hera
2
1
4
4
L
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
33,950
51,578
Taken
45,531
25,989
Mitigated
23,153
11,401
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,566
390
759
3,437
10,534
8,361
93
2,595
7,939
28,115
0
L
5,573
1,089
0
543
12,352
8,300
0
3,818
8,534
26,084
0
L
Achilles
5,002
1,061
0
4,986
11,161
8,734
0
2,184
8,977
0
36,803
L
2,870
834
0
3,072
12,542
4,162
0
2,519
10,023
0
34,127
L
Artemis
RckrGdss94
Artemis
4,435
1,645
189
441
7,669
2,381
0
2,451
5,218
0
29,606
W
Cu Chulainn
TMF DanielBRdsd
Cu Chulainn
8,414
1,345
0
2,447
10,371
5,955
232
1,758
8,288
11,126
45,755
W
6,736
1,266
210
2,917
8,224
2,833
0
2,472
5,752
0
40,374
W
Ne Zha
TMF mOOca
Ne Zha
7,392
1,988
0
5,677
10,528
3,887
423
1,960
8,493
0
54,511
W
Hera
6,842
2,499
313
1,396
5,874
2,117
757
2,032
3,817
39,371
0
L
Merlin
5,244
754
0
2,170
7,854
2,412
378
2,300
5,554
39,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
41,240
273
Minions Killed
381
0
Camps Cleared
0
1,392,281
Distance Traveled
1,552,912
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,517
532
45
3
0
301,419
2
L
Ymir
6,958
435
25
2
0
268,122
4
L
Achilles
7,196
450
63
4
0
284,208
0
L
Da Ji
7,084
443
64
4
0
307,807
5
L
Artemis
6,556
410
52
3
0
254,674
0
W
Cu Chulainn
8,467
529
105
7
0
303,054
0
W
Neith
7,953
497
65
4
0
287,914
2
W
Ne Zha
8,644
540
106
7
0
354,862
0
W
Hera
7,659
479
60
4
0
305,663
5
L
Merlin
7,406
463
69
4
0
277,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role