Player Matchup

Baba Yaga
Baba Yaga
Dtsc
Baba Yaga
Level 83
God Stats
5W - 5L
1,472 SR
Queue Stats
69W - 73L
1,478 Elo+
Party 1
Horus
Horus
Lyreum
Horus
Level 87
God Stats
1W - 1L
1,288 SR
Queue Stats
70W - 73L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Nefarieus
Baron Samedi
Level 28
God Stats
3W - 1L
1,881 SR
Queue Stats
16W - 17L
1,507 Elo+
Party 1
Team Averages
Level 66
1,547 SR
1,491 Elo+

VS

Team Averages
Level 74
1,458 SR
1,571 Elo+
Tyr
Tyr
Im rodols
Tyr
Level 107
God Stats
2W - 12L
1,322 SR
Queue Stats
98W - 99L
1,676 Elo+
Party 2
Merlin
Merlin
Onhail1718
Merlin
Level 87
God Stats
1W - 4L
1,524 SR
Queue Stats
46W - 79L
1,454 Elo+
Party 2
Skadi
Skadi
SSAM5
Skadi
Level 29
God Stats
11W - 13L
1,529 SR
Queue Stats
37W - 61L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dtsc
Baba Yaga
13
8 / 1 / 7
9,967
767
12,019
8,206
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
Lyreum
Horus
11
2 / 3 / 13
9,833
756
5,455
14,562
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Nefarieus
Baron Samedi
13
5 / 3 / 10
9,598
738
7,173
10,751
6,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
9,065
697
7,447
15,201
10,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Onhail1718
Merlin
12
0 / 6 / 4
8,274
636
7,180
7,491
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
SSAM5
Skadi
10
0 / 5 / 4
7,622
586
3,046
8,206
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
4
7
Deaths
15
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dtsc
Baba Yaga
8
1
7
11.5
L
4
4
2
1.25
W
Horus
Lyreum
Horus
2
3
13
2.83
W
Baron Samedi
Nefarieus
Baron Samedi
5
3
10
3.33
L
Merlin
Onhail1718
Merlin
0
6
4
0.33
L
Skadi
SSAM5
Skadi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
17,673
33,519
Taken
30,898
25,283
Mitigated
17,253
14,122
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dtsc
Baba Yaga
12,019
484
0
3,464
8,206
3,463
1,646
2,361
5,530
38,051
0
L
7,447
870
0
1,786
15,201
10,545
0
9,668
5,167
0
24,414
W
Horus
Lyreum
Horus
5,455
2,082
2,034
3,829
14,562
14,901
1,043
1,235
13,046
4,616
9,637
W
Baron Samedi
Nefarieus
Baron Samedi
7,173
885
1,395
3,400
10,751
6,919
719
2,835
7,476
31,779
0
L
Merlin
Onhail1718
Merlin
7,180
363
0
410
7,491
2,746
0
4,431
2,832
53,639
0
L
Skadi
SSAM5
Skadi
3,046
1,188
0
659
8,206
3,962
40
5,611
2,395
0
16,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
24,961
107
Minions Killed
133
0
Camps Cleared
0
688,217
Distance Traveled
695,302
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,967
767
54
4
0
252,294
1
L
Tyr
9,065
697
24
2
0
265,725
2
W
Horus
9,833
756
15
1
0
198,347
1
W
Baron Samedi
9,598
738
38
3
0
237,576
0
L
Merlin
8,274
636
79
6
0
200,495
2
L
Skadi
7,622
586
30
2
0
229,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role