Player Matchup

Xing Tian
Xing Tian
BloodAngel212
Xing Tian
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 30L
1,279 Elo+
Solo
Hades
Hades
SFGAirborne
Hades
Level 16
God Stats
3W - 5L
1,579 SR
Queue Stats
15W - 29L
1,263 Elo+
Solo
Bellona
Bellona
WPfeAlpha
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
mirrodiya147
Mercury
Level 18
God Stats
4W - 2L
1,711 SR
Queue Stats
21W - 21L
1,351 Elo+
Solo
Scylla
Scylla
parent_ninja
Scylla
Level 29
God Stats
2W - 9L
1,101 SR
Queue Stats
133W - 146L
1,329 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,344 Elo+

VS

Team Averages
Level 20
1,362 SR
1,382 Elo+
Nu Wa
Nu Wa
IlMatatabilI
Nu Wa
Level 27
God Stats
4W - 2L
1,408 SR
Queue Stats
27W - 21L
1,306 Elo+
Solo
Achilles
Achilles
SNG LitesOut
Achilles
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,480 Elo+
Party 1
Apollo
Apollo
T3LE Phone
Apollo
Level 17
God Stats
9W - 24L
1,360 SR
Queue Stats
125W - 142L
1,350 Elo+
Party 1
Nemesis
Nemesis
T3LE Spike
Nemesis
Level 17
God Stats
3W - 2L
1,351 SR
Queue Stats
14W - 12L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
WiseJack08
Cthulhu
Level 8
God Stats
2W - 4L
1,191 SR
Queue Stats
16W - 19L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BloodAngel212
Xing Tian
7
0 / 5 / 1
4,749
396
3,378
8,061
2,863
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 1
4,958
413
1,126
6,389
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
WPfeAlpha
Bellona
8
0 / 5 / 0
5,245
437
3,018
7,745
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
mirrodiya147
Mercury
8
0 / 5 / 0
5,185
432
2,347
8,251
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
1 / 3 / 0
5,413
451
5,023
5,080
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,049
587
7,275
3,288
942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SNG LitesOut
Achilles
13
10 / 0 / 6
8,128
677
6,230
8,391
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
T3LE Phone
Apollo
11
4 / 0 / 1
6,585
549
3,168
5,327
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
T3LE Spike
Nemesis
11
5 / 0 / 7
7,164
597
3,729
5,680
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
WiseJack08
Cthulhu
11
0 / 1 / 4
6,799
567
1,719
5,018
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
23
23
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BloodAngel212
Xing Tian
0
5
1
0.1
W
4
0
4
6
L
0
5
1
0.1
W
Achilles
SNG LitesOut
Achilles
10
0
6
13
W
Apollo
T3LE Phone
Apollo
4
0
1
4.5
W
Nemesis
T3LE Spike
Nemesis
5
0
7
8.5
L
Bellona
WPfeAlpha
Bellona
0
5
0
0
W
Cthulhu
WiseJack08
Cthulhu
0
1
4
2
L
Mercury
mirrodiya147
Mercury
0
5
0
0
L
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,892
Damage
22,121
35,526
Taken
27,704
12,144
Mitigated
16,007
2,831
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BloodAngel212
Xing Tian
3,378
493
0
415
8,061
2,863
190
1,463
6,548
15,840
0
W
7,275
1,164
195
623
3,288
942
1,060
1,288
1,894
34,219
0
L
1,126
361
32
969
6,389
2,233
378
1,567
4,699
8,896
0
W
Achilles
SNG LitesOut
Achilles
6,230
2,203
0
2,099
8,391
7,349
54
2,024
6,327
0
33,446
W
Apollo
T3LE Phone
Apollo
3,168
1,852
0
2,620
5,327
1,507
2,586
2,351
2,760
0
39,170
W
Nemesis
T3LE Spike
Nemesis
3,729
1,781
0
920
5,680
3,406
0
1,683
3,942
0
38,430
L
Bellona
WPfeAlpha
Bellona
3,018
1,533
0
610
7,745
3,523
0
904
6,691
0
24,154
W
Cthulhu
WiseJack08
Cthulhu
1,719
85
0
826
5,018
2,803
874
1,585
3,254
14,623
0
L
Mercury
mirrodiya147
Mercury
2,347
478
0
0
8,251
2,310
322
3,352
4,849
0
16,970
L
Scylla
5,023
573
0
805
5,080
1,215
72
1,708
3,372
25,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
35,725
167
Minions Killed
314
0
Camps Cleared
0
1,106,106
Distance Traveled
1,227,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,749
396
25
2
0
203,586
0
W
Nu Wa
7,049
587
60
5
0
239,755
0
L
Hades
4,958
413
24
2
0
198,825
0
W
Achilles
8,128
677
75
6
0
231,553
1
W
Apollo
6,585
549
63
5
0
237,140
0
W
Nemesis
7,164
597
69
6
0
282,468
0
L
Bellona
5,245
437
48
4
0
252,450
0
W
Cthulhu
6,799
567
47
4
0
236,238
0
L
Mercury
5,185
432
35
3
0
228,135
0
L
Scylla
5,413
451
35
3
0
223,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role