Player Matchup

Chaac
Chaac
Bronze III
A Guy Thats Fat
Chaac
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,500 SR
1,470 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,582 SR
1,451 MMR
Sol
Sol
Gold I
Hugable_Panda12
Sol
Gold I
Level 105
God Stats
29W - 25L
1,582 SR
Queue Stats
72W - 68L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 0
14,972
681
21,547
30,124
51,670
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
OsirisBakasuraBellonaKaliErlang Shen

VS

Bans
DanzaburouCupidHadesAmaterasuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
16,771
762
19,341
31,581
19,545
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
19,341
30,124
Taken
31,581
51,670
Mitigated
19,545
17,943
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,547
4,724
0
17,943
30,124
51,670
183
19,717
10,407
0
122,776
W
19,341
10,734
0
26,662
31,581
19,545
3,426
743
30,838
178,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,972
Gold Earned
16,771
191
Minions Killed
258
0
Camps Cleared
0
442,915
Distance Traveled
410,961
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,972
681
191
9
0
442,915
0
W
Sol
16,771
762
258
12
0
410,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role