Player Matchup

Tiamat
Tiamat
SAC0118
Tiamat
Level 156
God Stats
19W - 7L
1,834 SR
Queue Stats
107W - 28L
1,797 Elo+
Party 1
Cernunnos
Cernunnos
SilverAtBest
Cernunnos
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 80L
1,893 Elo+
Party 1
Neith
Neith
Uglỵ
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,768 Elo+
Solo
Chaac
Chaac
darkpowers998
Chaac
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
79W - 15L
1,855 Elo+
Party 1
Artio
Artio
sKcenturion01
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,864 Elo+
Party 1
Team Averages
Level 51
1,567 SR
1,835 Elo+

VS

Team Averages
Level 27
1,670 SR
1,716 Elo+
Freya
Freya
BubbaFrags
Freya
Level 25
God Stats
2W - 0L
1,860 SR
Queue Stats
65W - 39L
1,713 Elo+
Solo
Ares
Ares
HaythosGames
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kurowolf12
Mulan
Level 27
God Stats
4W - 3L
1,660 SR
Queue Stats
91W - 41L
1,949 Elo+
Party 2
Tiamat
Tiamat
Megatron1098
Tiamat
Level 27
God Stats
4W - 2L
1,578 SR
Queue Stats
97W - 80L
1,621 Elo+
Solo
Nike
Nike
djbigc07
Nike
Level 26
God Stats
3W - 0L
1,749 SR
Queue Stats
54W - 32L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SAC0118
Tiamat
7
1 / 1 / 0
3,936
656
2,310
2,543
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
SilverAtBest
Cernunnos
7
1 / 1 / 0
4,084
681
1,876
3,434
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Uglỵ
Neith
4
0 / 2 / 0
3,195
533
1,037
2,337
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
3,785
631
1,258
4,395
2,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 2
3,561
594
556
4,990
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
7
2 / 0 / 1
4,463
744
2,371
2,575
446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 2
4,329
722
1,215
3,227
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
7
3 / 0 / 1
4,278
713
1,356
2,466
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
6
0 / 1 / 3
3,963
661
1,969
2,866
1,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nike
9
1 / 0 / 0
4,606
768
2,158
3,322
953
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
2
0
1
2.5
W
1
1
2
2
W
Mulan
3
0
1
3.5
W
Tiamat
0
1
3
1.5
L
Tiamat
SAC0118
Tiamat
1
1
0
1
L
Cernunnos
SilverAtBest
Cernunnos
1
1
0
1
L
Neith
Uglỵ
Neith
0
2
0
0
L
0
1
0
0
W
Nike
1
0
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,037
Damage
9,069
17,699
Taken
14,456
7,896
Mitigated
4,681
6,331
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
2,371
1,228
0
1,410
2,575
446
0
185
2,322
16,799
0
W
1,215
148
0
1,025
3,227
1,144
0
836
2,331
11,573
0
W
Mulan
1,356
194
0
1,859
2,466
708
0
286
2,138
0
15,743
W
Tiamat
1,969
361
0
998
2,866
1,430
0
1,256
1,477
15,706
0
L
Tiamat
SAC0118
Tiamat
2,310
57
0
780
2,543
1,858
0
1,362
1,181
15,990
0
L
Cernunnos
SilverAtBest
Cernunnos
1,876
1,050
0
1,714
3,434
877
52
1,864
1,570
0
20,366
L
Neith
Uglỵ
Neith
1,037
377
0
720
2,337
536
0
765
1,572
0
6,158
L
1,258
75
0
1,696
4,395
2,786
0
0
4,395
0
14,727
W
Nike
2,158
692
0
62
3,322
953
0
0
3,122
0
24,560
L
556
114
82
1,339
4,990
1,839
0
1,564
3,426
5,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,561
Gold Earned
21,639
136
Minions Killed
172
0
Camps Cleared
0
519,560
Distance Traveled
666,049
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,463
744
33
6
0
130,185
1
W
Ares
4,329
722
10
2
0
148,014
2
W
Mulan
4,278
713
40
7
0
146,090
2
W
Tiamat
3,963
661
30
5
0
135,958
1
L
Tiamat
3,936
656
34
6
0
120,679
2
L
Cernunnos
4,084
681
43
7
0
107,490
0
L
Neith
3,195
533
16
3
0
75,915
1
L
Chaac
3,785
631
34
6
0
102,202
0
W
Nike
4,606
768
59
10
0
105,802
1
L
Artio
3,561
594
9
2
0
113,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role