Player Matchup

Fenrir
Fenrir
A_Lew1912
Fenrir
Level 25
God Stats
5W - 7L
1,423 SR
Queue Stats
234W - 260L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
Kaiju_Killa95
Sun Wukong
Level 8
God Stats
6W - 9L
1,414 SR
Queue Stats
63W - 81L
1,320 Elo+
Party 1
Set
Set
funkybass39
Set
Level 16
God Stats
9W - 17L
1,473 SR
Queue Stats
113W - 130L
1,239 Elo+
Party 1
Hachiman
Hachiman
xMrKnightfall
Hachiman
Level 5
God Stats
24W - 15L
1,784 SR
Queue Stats
59W - 69L
1,338 Elo+
Party 1
The Morrigan
The Morrigan
xXL3FTY_JXx
The Morrigan
Level 29
God Stats
13W - 12L
1,699 SR
Queue Stats
217W - 211L
1,437 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,333 Elo+

VS

Team Averages
Level 19
1,462 SR
1,366 Elo+
Arachne
Arachne
Arachyd
Arachne
Level 17
God Stats
11W - 16L
1,342 SR
Queue Stats
91W - 90L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
KlNG__Zy
Baron Samedi
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 77L
1,325 Elo+
Solo
Artemis
Artemis
Xlll_Lotus
Artemis
Level 29
God Stats
1W - 1L
1,469 SR
Queue Stats
61W - 88L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
temp-504476
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,289 Elo+
Party 2
Neith
Neith
truxin
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_Lew1912
Fenrir
20
11 / 8 / 8
14,925
533
21,825
28,785
31,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Kaiju_Killa95
Sun Wukong
20
4 / 6 / 7
13,278
474
12,976
18,570
12,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 6 / 13
12,179
435
6,650
17,259
17,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
xMrKnightfall
Hachiman
18
2 / 10 / 7
11,877
424
7,949
18,556
8,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
xXL3FTY_JXx
The Morrigan
20
7 / 5 / 6
15,422
551
17,164
16,769
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arachyd
Arachne
18
6 / 8 / 7
12,253
438
9,517
20,615
12,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
KlNG__Zy
Baron Samedi
20
12 / 3 / 1
13,942
498
25,747
20,699
11,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Xlll_Lotus
Artemis
20
11 / 7 / 5
15,083
539
16,115
27,453
12,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
temp-504476
Danzaburou
19
2 / 2 / 5
12,981
464
5,705
13,829
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
truxin
Neith
17
4 / 7 / 9
12,419
444
11,068
15,626
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
26
Kills
35
35
Deaths
27
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A_Lew1912
Fenrir
11
8
8
1.88
W
Arachne
Arachyd
Arachne
6
8
7
1.19
L
Sun Wukong
Kaiju_Killa95
Sun Wukong
4
6
7
1.25
W
Baron Samedi
KlNG__Zy
Baron Samedi
12
3
1
4.17
W
Artemis
Xlll_Lotus
Artemis
11
7
5
1.93
L
2
6
13
1.42
W
Danzaburou
temp-504476
Danzaburou
2
2
5
2.25
W
Neith
truxin
Neith
4
7
9
1.21
L
Hachiman
xMrKnightfall
Hachiman
2
10
7
0.55
L
The Morrigan
xXL3FTY_JXx
The Morrigan
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,564
Damage
68,152
99,939
Taken
98,222
78,798
Mitigated
50,203
14,893
Healing
31,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A_Lew1912
Fenrir
21,825
3,362
0
5,712
28,785
31,258
567
10,773
17,481
0
57,480
W
Arachne
Arachyd
Arachne
9,517
7,122
0
2,362
20,615
12,854
553
4,813
15,687
0
42,760
L
Sun Wukong
Kaiju_Killa95
Sun Wukong
12,976
3,181
0
1,120
18,570
12,650
2,145
3,210
15,105
0
78,763
W
Baron Samedi
KlNG__Zy
Baron Samedi
25,747
2,158
1,165
8,216
20,699
11,243
1,546
1,930
18,714
94,420
0
W
Artemis
Xlll_Lotus
Artemis
16,115
9,505
0
11,083
27,453
12,686
4,480
6,183
20,928
0
103,902
L
6,650
3,916
0
112
17,259
17,915
198
5,025
12,089
0
53,104
W
Danzaburou
temp-504476
Danzaburou
5,705
2,433
0
4,374
13,829
6,433
3,980
517
13,312
0
72,091
W
Neith
truxin
Neith
11,068
4,079
0
3,927
15,626
6,987
2,625
2,560
12,978
0
52,191
L
Hachiman
xMrKnightfall
Hachiman
7,949
5,410
0
3,301
18,556
8,211
696
5,406
12,918
0
51,804
L
The Morrigan
xXL3FTY_JXx
The Morrigan
17,164
3,163
734
3,914
16,769
8,764
2,195
219
16,542
137,004
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,681
Gold Earned
66,678
549
Minions Killed
549
0
Camps Cleared
0
2,437,184
Distance Traveled
2,183,683
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,925
533
52
2
0
546,760
0
W
Arachne
12,253
438
66
2
0
441,727
1
L
Sun Wukong
13,278
474
145
5
0
562,118
0
W
Baron Samedi
13,942
498
133
5
0
476,032
2
W
Artemis
15,083
539
157
6
0
428,161
0
L
Set
12,179
435
85
3
0
487,846
3
W
Danzaburou
12,981
464
119
4
0
352,596
0
W
Neith
12,419
444
74
3
0
485,167
0
L
Hachiman
11,877
424
73
3
0
412,343
4
L
The Morrigan
15,422
551
194
7
0
428,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role