Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AdeptClimber06
Yemoja
Level 8
God Stats
12W - 7L
1,517 SR
Queue Stats
113W - 111L
1,508 Elo+
Party 2
Scylla
Scylla
GrandPanChamp
Scylla
Level 37
God Stats
1W - 2L
1,535 SR
Queue Stats
80W - 85L
1,466 Elo+
Party 1
Apollo
Apollo
Zugget
Apollo
Level 6
God Stats
3W - 0L
1,785 SR
Queue Stats
6W - 0L
1,859 Elo+
Party 1
Ares
Ares
rolo3679
Ares
Level 5
God Stats
2W - 0L
1,731 SR
Queue Stats
119W - 95L
1,396 Elo+
Party 2
Team Averages
Level 17
1,614 SR
1,546 Elo+

VS

Team Averages
Level 33
1,519 SR
1,541 Elo+
Anubis
Anubis
Caligen
Anubis
Level 27
God Stats
2W - 3L
1,472 SR
Queue Stats
3W - 4L
1,376 Elo+
Solo
Arachne
Arachne
DreadBezerk
Arachne
Level 8
God Stats
1W - 2L
1,489 SR
Queue Stats
9W - 6L
1,588 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IssaRx8
Tsukuyomi
Level 75
God Stats
1W - 2L
1,634 SR
Queue Stats
78W - 54L
1,576 Elo+
Party 3
Athena
Athena
Megatron8583
Athena
Level 29
God Stats
14W - 16L
1,500 SR
Queue Stats
162W - 157L
1,545 Elo+
Solo
Ullr
Ullr
RomAndres
Ullr
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 65L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 0 / 0
10,952
685
9,360
9,008
3,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
8,071
504
2,040
9,751
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 6
8,498
531
3,921
9,136
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Zugget
Apollo
16
16 / 2 / 2
10,793
675
17,945
14,818
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
0 / 1 / 9
8,212
513
1,981
11,236
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caligen
Anubis
13
3 / 7 / 1
7,821
489
9,230
12,163
5,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
DreadBezerk
Arachne
14
2 / 5 / 2
8,329
521
4,715
12,371
4,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
IssaRx8
Tsukuyomi
12
6 / 6 / 0
7,813
488
7,698
11,761
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
3
0 / 2 / 0
5,041
315
643
1,919
477
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
11
0 / 8 / 0
7,170
448
4,139
11,940
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
28
Kills
11
13
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
0
10
W
0
5
3
0.3
L
Anubis
Caligen
Anubis
3
7
1
0.5
L
Arachne
DreadBezerk
Arachne
2
5
2
0.6
W
2
5
6
1
L
Tsukuyomi
IssaRx8
Tsukuyomi
6
6
0
1
L
Athena
0
2
0
0
L
Ullr
0
8
0
0
W
Apollo
Zugget
Apollo
16
2
2
8.5
W
Ares
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
26,425
53,949
Taken
50,154
20,505
Mitigated
22,839
14,848
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,360
4,739
0
3,603
9,008
3,204
4,347
842
8,166
0
72,669
W
2,040
924
330
841
9,751
4,686
636
2,867
6,884
31,598
0
L
Anubis
Caligen
Anubis
9,230
0
0
2,644
12,163
5,635
702
3,491
8,528
46,399
0
L
Arachne
DreadBezerk
Arachne
4,715
4,012
0
2,264
12,371
4,438
516
1,340
10,965
0
50,763
W
3,921
284
0
1,814
9,136
2,770
984
1,093
8,043
45,969
0
L
Tsukuyomi
IssaRx8
Tsukuyomi
7,698
1,484
0
3,280
11,761
8,778
270
2,169
9,478
853
29,150
L
Athena
643
325
0
84
1,919
477
0
286
1,633
3,732
0
L
Ullr
4,139
2,873
0
2,334
11,940
3,511
1,160
332
11,608
0
38,616
W
Apollo
Zugget
Apollo
17,945
10,316
0
6,115
14,818
5,154
0
2,715
12,103
0
65,247
W
Ares
1,981
476
0
2,145
11,236
4,691
562
4,495
6,741
16,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
36,174
384
Minions Killed
282
0
Camps Cleared
0
1,462,948
Distance Traveled
1,140,671
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,952
685
126
8
0
295,187
2
W
Yemoja
8,071
504
68
4
0
282,966
1
L
Anubis
7,821
489
78
5
0
238,137
2
L
Arachne
8,329
521
92
6
0
312,697
2
W
Scylla
8,498
531
79
5
0
263,070
2
L
Tsukuyomi
7,813
488
37
2
0
273,689
0
L
Athena
5,041
315
7
0
0
76,420
0
L
Ullr
7,170
448
68
4
0
239,728
0
W
Apollo
10,793
675
89
6
0
315,844
1
W
Ares
8,212
513
22
1
0
305,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role