Player Matchup

Mulan
Mulan
AbaddonAbatu
Mulan
Level 121
God Stats
3W - 3L
1,318 SR
Queue Stats
102W - 113L
1,288 Elo+
Party 3
Tiamat
Tiamat
AlfonzoEsquire
Tiamat
Level 69
God Stats
20W - 12L
1,661 SR
Queue Stats
557W - 536L
1,594 Elo+
Party 1
Khepri
Khepri
HeartofOblivion
Khepri
Level 40
God Stats
1W - 3L
1,285 SR
Queue Stats
39W - 39L
1,604 Elo+
Party 1
Loki
Loki
NullanCO
Loki
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 112L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
Vierz
Danzaburou
Level 56
God Stats
102W - 88L
1,509 SR
Queue Stats
296W - 304L
1,542 Elo+
Party 1
Team Averages
Level 79
1,455 SR
1,503 Elo+

VS

Team Averages
Level 83
1,668 SR
1,617 Elo+
Apollo
Apollo
Davidt5
Apollo
Level 92
God Stats
4W - 5L
1,399 SR
Queue Stats
133W - 115L
1,533 Elo+
Party 4
Artio
Artio
Fogle
Artio
Level 146
God Stats
2W - 1L
1,757 SR
Queue Stats
27W - 16L
1,734 Elo+
Party 2
Bellona
Bellona
HoveLovis
Bellona
Level 68
God Stats
1W - 0L
1,953 SR
Queue Stats
29W - 21L
1,734 Elo+
Party 2
Fenrir
Fenrir
danielcamu02
Fenrir
Level 104
God Stats
13W - 11L
1,730 SR
Queue Stats
227W - 179L
1,582 Elo+
Party 4
Sol
Sol
katboie
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,958
372
4,253
8,622
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 3 / 1
8,926
558
11,362
9,416
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 6
7,570
473
4,063
11,951
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
10
2 / 2 / 0
7,024
439
1,007
6,930
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Vierz
Danzaburou
13
3 / 3 / 1
8,165
510
9,368
9,999
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Davidt5
Apollo
15
1 / 1 / 6
9,007
563
5,443
7,146
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Fogle
Artio
12
1 / 4 / 7
7,345
459
2,656
13,943
8,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
HoveLovis
Bellona
18
6 / 1 / 4
10,883
680
12,232
15,859
13,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
8 / 0 / 3
9,636
602
9,765
11,763
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
14
3 / 3 / 2
8,483
530
4,647
9,503
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
19
19
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
3
3
1
1.17
W
Apollo
Davidt5
Apollo
1
1
6
4
W
Artio
Fogle
Artio
1
4
7
1.13
L
1
5
6
0.8
W
Bellona
HoveLovis
Bellona
6
1
4
8
L
Loki
2
2
0
1
L
Danzaburou
Vierz
Danzaburou
3
3
1
1.17
W
Fenrir
8
0
3
9.5
W
Sol
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
34,743
46,918
Taken
58,214
22,513
Mitigated
32,699
13,032
Healing
27,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,253
1,087
0
2,006
8,622
4,530
0
673
7,949
0
17,590
L
11,362
1,347
0
2,810
9,416
5,220
243
3,575
5,841
68,116
0
W
Apollo
Davidt5
Apollo
5,443
2,196
0
3,946
7,146
2,395
698
1,183
5,963
0
59,700
W
Artio
Fogle
Artio
2,656
285
1,141
4,344
13,943
8,745
298
3,494
10,449
20,265
0
L
4,063
578
0
1,398
11,951
6,766
0
1,926
10,025
19,872
0
W
Bellona
HoveLovis
Bellona
12,232
4,542
0
8,151
15,859
13,640
2,897
2,527
12,982
4,789
70,232
L
Loki
1,007
141
0
3,585
6,930
1,958
0
378
6,552
0
28,973
L
Danzaburou
Vierz
Danzaburou
9,368
3,642
0
3,233
9,999
4,039
672
1,457
8,542
0
57,160
W
Fenrir
9,765
2,882
0
6,433
11,763
5,143
373
2,611
9,152
0
61,069
W
Sol
4,647
683
0
3,478
9,503
2,776
1,926
5,610
3,868
33,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
45,354
365
Minions Killed
497
0
Camps Cleared
0
1,281,735
Distance Traveled
1,591,792
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,958
372
32
2
0
160,111
0
L
Tiamat
8,926
558
125
8
0
323,307
1
W
Apollo
9,007
563
130
8
0
303,087
3
W
Artio
7,345
459
27
2
0
331,465
8
L
Khepri
7,570
473
25
2
0
313,649
3
W
Bellona
10,883
680
152
10
0
345,308
0
L
Loki
7,024
439
70
4
0
188,735
2
L
Danzaburou
8,165
510
113
7
0
295,933
3
W
Fenrir
9,636
602
101
6
0
358,389
1
W
Sol
8,483
530
87
5
0
253,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role