Player Matchup

Thoth
Thoth
Bronze III
NoSkillGamer
Thoth
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,449 MMR
Party 2
Pele
Pele
Bronze III
Oalc
Pele
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,449 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Phalanx Hits
Kuzenbo
Bronze III
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 35L
1,439 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,500 SR
1,446 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,551 SR
1,437 MMR
Discordia
Discordia
Platinum IV
GBGBigDaffi
Discordia
Platinum IV
Level 107
God Stats
27W - 19L
1,805 SR
Queue Stats
354W - 295L
1,661 MMR
Party 1
Guan Yu
Guan Yu
Gold III
PAPIGORDO911
Guan Yu
Gold III
Level 133
God Stats
4W - 5L
1,170 SR
Queue Stats
46W - 38L
1,304 MMR
Party 1
Sobek
Sobek
Gold IV
oFlustered
Sobek
Gold IV
Level 130
God Stats
7W - 8L
1,677 SR
Queue Stats
414W - 240L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 0
11,127
618
13,860
15,552
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
Oalc
Pele
12
1 / 11 / 1
10,463
581
6,212
18,008
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Phalanx Hits
Kuzenbo
14
0 / 3 / 3
10,792
600
9,308
19,583
21,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ChaacAphroditeKumbhakarnaDanzaburouHera

VS

Bans
Cu ChulainnSkadiCabrakanIzanamiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GBGBigDaffi
Discordia
18
7 / 1 / 15
13,121
729
19,295
8,855
3,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
PAPIGORDO911
Guan Yu
15
6 / 1 / 17
12,312
684
12,906
18,022
15,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
16
11 / 2 / 11
14,299
794
13,598
22,578
29,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
24
24
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Discordia
GBGBigDaffi
Discordia
7
1
15
14.5
L
3
10
0
0.3
L
Pele
Oalc
Pele
1
11
1
0.14
W
Guan Yu
PAPIGORDO911
Guan Yu
6
1
17
14.5
L
Kuzenbo
Phalanx Hits
Kuzenbo
0
3
3
0.5
W
Sobek
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
45,799
53,143
Taken
49,455
30,212
Mitigated
47,800
7,894
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GBGBigDaffi
Discordia
19,295
541
0
1,212
8,855
3,401
1,681
5,943
2,656
84,820
0
L
13,860
710
204
2,608
15,552
4,067
0
11,021
4,531
48,373
0
L
Pele
Oalc
Pele
6,212
1,065
0
1,944
18,008
4,150
0
11,068
6,940
0
35,231
W
Guan Yu
PAPIGORDO911
Guan Yu
12,906
1,844
2,156
3,577
18,022
15,392
842
9,032
8,536
8,009
34,450
L
Kuzenbo
Phalanx Hits
Kuzenbo
9,308
2,469
0
3,138
19,583
21,995
0
13,204
6,379
35,948
0
W
Sobek
13,598
714
0
8,535
22,578
29,007
143
7,089
14,995
41,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
39,732
177
Minions Killed
212
0
Camps Cleared
0
869,725
Distance Traveled
1,030,996
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,121
729
120
7
0
335,111
3
L
Thoth
11,127
618
85
5
0
278,218
0
L
Pele
10,463
581
44
2
0
248,498
1
W
Guan Yu
12,312
684
61
3
0
372,863
3
L
Kuzenbo
10,792
600
48
3
0
343,009
5
W
Sobek
14,299
794
31
2
0
323,022
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role