Player Matchup

Izanami
Izanami
Lumbeejack
Izanami
Level 27
God Stats
19W - 12L
1,635 SR
Queue Stats
46W - 56L
1,448 Elo+
Solo
Janus
Janus
iProfessionals
Janus
Level 63
God Stats
7W - 7L
1,520 SR
Queue Stats
34W - 22L
1,635 Elo+
Party 1
Ymir
Ymir
uwu Aurum
Ymir
Level 29
God Stats
13W - 5L
1,876 SR
Queue Stats
81W - 74L
1,525 Elo+
Party 1
Team Averages
Level 40
1,677 SR
1,536 Elo+

VS

Team Averages
Level 8
1,503 SR
1,478 Elo+
Hou Yi
Hou Yi
AntG03
Hou Yi
Level 5
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
FutureLush
Ymir
Level 8
God Stats
3W - 7L
1,138 SR
Queue Stats
47W - 79L
1,433 Elo+
Solo
Janus
Janus
Prosthetic3rdArm
Janus
Level 12
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lumbeejack
Izanami
12
7 / 3 / 10
10,062
774
11,105
8,383
3,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 1 / 11
10,414
801
13,063
6,382
2,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
5 / 0 / 12
10,498
808
5,247
7,782
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AntG03
Hou Yi
8
0 / 9 / 3
7,135
549
2,785
11,578
3,731
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 1
8,695
669
3,119
13,495
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 7 / 3
7,683
591
8,299
10,737
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
4
4
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AntG03
Hou Yi
0
9
3
0.17
L
3
5
1
0.7
W
Izanami
Lumbeejack
Izanami
7
3
10
4
L
1
7
3
0.36
W
9
1
11
14.5
W
Ymir
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
14,203
22,547
Taken
35,810
13,255
Mitigated
15,638
4,257
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AntG03
Hou Yi
2,785
1,175
0
0
11,578
3,731
0
3,937
7,641
0
12,761
L
3,119
419
0
2,349
13,495
9,253
0
8,078
5,417
19,025
0
W
Izanami
Lumbeejack
Izanami
11,105
9,391
318
1,591
8,383
3,108
1,321
5,943
2,346
0
36,179
L
8,299
786
0
1,846
10,737
2,654
0
6,475
4,262
33,262
0
W
13,063
963
744
585
6,382
2,334
520
1,825
4,557
46,907
0
W
Ymir
5,247
772
0
1,019
7,782
7,813
261
3,482
4,167
24,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
23,513
152
Minions Killed
95
0
Camps Cleared
0
647,557
Distance Traveled
537,109
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,135
549
17
1
0
157,782
1
L
Ymir
8,695
669
27
2
0
205,687
3
W
Izanami
10,062
774
60
5
0
178,714
3
L
Janus
7,683
591
51
4
0
173,640
1
W
Janus
10,414
801
63
5
0
223,300
0
W
Ymir
10,498
808
29
2
0
245,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role