Player Matchup

Tiamat
Tiamat
Areadbhar
Tiamat
Level 138
God Stats
1W - 1L
1,127 SR
Queue Stats
26W - 36L
1,276 Elo+
Party 2
Rama
Rama
Daseats96
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DrMagillicuddy
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,481 Elo+
Solo
Medusa
Medusa
EliasTheBest100
Medusa
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
194W - 200L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
Saraseit
Kukulkan
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 90
1,425 SR
1,423 Elo+

VS

Team Averages
Level 124
1,740 SR
1,740 Elo+
Chang'e
Chang'e
Energysiphoner
Chang'e
Level 18
God Stats
16W - 9L
1,640 SR
Queue Stats
127W - 52L
1,698 Elo+
Party 1
Odin
Odin
Madre
Odin
Level 157
God Stats
15W - 5L
1,907 SR
Queue Stats
515W - 298L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Sethaniel
Baron Samedi
Level 157
God Stats
4W - 6L
1,451 SR
Queue Stats
600W - 326L
1,721 Elo+
Party 1
Nike
Nike
Sîrus
Nike
Level 129
God Stats
16W - 4L
1,867 SR
Queue Stats
627W - 408L
1,654 Elo+
Party 1
Izanami
Izanami
Timmmmmy
Izanami
Level 159
God Stats
42W - 10L
1,833 SR
Queue Stats
1,154W - 232L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Areadbhar
Tiamat
16
1 / 7 / 5
9,987
999
7,751
14,995
10,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
16
2 / 6 / 4
10,199
1,020
12,988
15,607
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
15
1 / 12 / 3
10,227
1,023
6,025
25,115
27,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 9 / 3
8,961
896
4,743
16,409
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Saraseit
Kukulkan
14
2 / 8 / 2
9,957
996
5,447
10,078
3,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
10,980
1,098
4,232
6,174
2,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Madre
Odin
18
8 / 1 / 24
11,567
1,157
16,624
11,317
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Sethaniel
Baron Samedi
19
9 / 1 / 21
12,224
1,222
18,516
7,491
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Sîrus
Nike
17
2 / 1 / 25
11,342
1,134
7,424
9,681
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Timmmmmy
Izanami
19
18 / 2 / 16
13,527
1,353
28,754
10,053
7,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
6
Kills
42
42
Deaths
6
17
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Areadbhar
Tiamat
1
7
5
0.5
L
Rama
2
6
4
0.67
L
Cabrakan
1
12
3
0.21
L
0
9
3
0.17
W
5
1
17
13.5
W
Odin
Madre
Odin
8
1
24
20
L
Kukulkan
Saraseit
Kukulkan
2
8
2
0.38
W
Baron Samedi
Sethaniel
Baron Samedi
9
1
21
19.5
W
Nike
Sîrus
Nike
2
1
25
14.5
W
Izanami
Timmmmmy
Izanami
18
2
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,954
Damage
75,550
82,204
Taken
44,716
54,121
Mitigated
32,811
3,297
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Areadbhar
Tiamat
7,751
706
0
1,066
14,995
10,363
0
3,185
11,609
28,676
0
L
Rama
12,988
9,383
0
0
15,607
6,382
0
3,486
11,832
0
35,536
L
Cabrakan
6,025
666
0
1,762
25,115
27,138
0
7,324
17,323
19,846
0
L
4,743
1,457
0
469
16,409
6,271
0
5,848
10,282
0
13,498
W
4,232
134
3,503
2,273
6,174
2,456
0
3,440
2,734
24,702
0
W
Odin
Madre
Odin
16,624
3,591
0
417
11,317
10,633
0
4,872
5,025
53
21,889
L
Kukulkan
Saraseit
Kukulkan
5,447
163
0
0
10,078
3,967
0
2,143
7,768
19,076
0
W
Baron Samedi
Sethaniel
Baron Samedi
18,516
1,279
2,196
2,653
7,491
3,876
0
2,458
5,033
37,449
0
W
Nike
Sîrus
Nike
7,424
859
0
480
9,681
8,776
0
3,917
5,764
0
15,924
W
Izanami
Timmmmmy
Izanami
28,754
23,735
0
1,975
10,053
7,070
0
4,536
5,020
0
59,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
59,640
157
Minions Killed
198
4
Camps Cleared
12
877,126
Distance Traveled
1,042,351
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,987
999
42
4
2
202,225
0
L
Rama
10,199
1,020
50
5
0
187,198
0
L
Cabrakan
10,227
1,023
23
2
1
171,733
0
L
Medusa
8,961
896
12
1
1
194,767
0
W
Chang'e
10,980
1,098
53
5
1
218,336
0
W
Odin
11,567
1,157
11
1
0
241,527
0
L
Kukulkan
9,957
996
30
3
0
121,203
0
W
Baron Samedi
12,224
1,222
58
6
4
198,810
2
W
Nike
11,342
1,134
21
2
2
203,015
0
W
Izanami
13,527
1,353
55
6
5
180,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role