Player Matchup

Hel
Hel
Platinum IV
AsianHolycow
Hel
Platinum IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 144L
1,607 MMR
Party 1
Bellona
Bellona
Gold IV
Dlizard72
Bellona
Gold IV
Level 129
God Stats
65W - 40L
1,665 SR
Queue Stats
343W - 334L
1,324 MMR
Party 1
Ullr
Ullr
Bronze III
ImBatman804
Ullr
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,462 MMR
Solo
Thanatos
Thanatos
Bronze III
NeonBananaBaby
Thanatos
Bronze III
Level 157
God Stats
3W - 2L
1,899 SR
Queue Stats
87W - 66L
1,466 MMR
Solo
Athena
Athena
Gold V
gingersnap68
Athena
Gold V
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 42L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,613 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,490 SR
1,465 MMR
Hachiman
Hachiman
Gold IV
BradzaBlake
Hachiman
Gold IV
Level 158
God Stats
6W - 7L
1,474 SR
Queue Stats
567W - 580L
1,303 MMR
Party 2
Thoth
Thoth
Bronze III
CivilPsycho
Thoth
Bronze III
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
205W - 203L
1,459 MMR
Solo
Yemoja
Yemoja
Gold II
InfiniteCookies
Yemoja
Gold II
Level 157
God Stats
23W - 26L
1,730 SR
Queue Stats
196W - 176L
1,647 MMR
Party 2
Hun Batz
Hun Batz
Silver II
LargoSphinix193
Hun Batz
Silver II
Level 121
God Stats
2W - 6L
1,547 SR
Queue Stats
22W - 25L
1,459 MMR
Solo
Tyr
Tyr
Silver I
OneofaKindji
Tyr
Silver I
Level 115
God Stats
0W - 7L
1,196 SR
Queue Stats
69W - 83L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
15,617
625
21,220
17,603
12,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Dlizard72
Bellona
20
6 / 4 / 4
14,817
593
22,346
24,462
29,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
0 / 5 / 7
12,791
512
9,681
18,349
7,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
20
14 / 0 / 8
16,301
652
22,061
19,900
15,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
17
3 / 4 / 16
13,344
534
5,615
30,611
38,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouApolloScyllaJanus

VS

Bans
NemesisSobekGuan YuXing TianFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BradzaBlake
Hachiman
20
3 / 4 / 4
13,701
548
15,243
24,213
10,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 6
11,534
461
10,832
16,257
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 7
12,661
506
9,869
22,304
24,381
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
18
3 / 6 / 2
11,698
468
9,165
16,541
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 9 / 3
11,208
448
11,867
25,930
23,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
28
Kills
13
16
Deaths
29
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Hachiman
BradzaBlake
Hachiman
3
4
4
1.25
L
2
8
6
0.63
W
Bellona
Dlizard72
Bellona
6
4
4
2
W
0
5
7
0.7
L
5
2
7
4.25
L
Hun Batz
3
6
2
0.67
W
Thanatos
14
0
8
18
L
0
9
3
0.17
W
Athena
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,923
Damage
56,976
110,925
Taken
105,245
102,630
Mitigated
69,868
65,356
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,220
2,259
14,203
10,667
17,603
12,727
3,966
6,406
10,919
128,033
0
L
Hachiman
BradzaBlake
Hachiman
15,243
9,268
0
10,894
24,213
10,255
3,547
4,933
19,280
0
134,060
L
10,832
671
0
500
16,257
5,524
0
5,156
11,101
65,934
0
W
Bellona
Dlizard72
Bellona
22,346
10,472
0
8,534
24,462
29,023
3,291
3,086
21,287
759
107,471
W
9,681
6,628
0
4,697
18,349
7,493
1,275
6,213
12,076
0
92,122
L
9,869
1,298
1,915
2,688
22,304
24,381
81
7,971
14,333
25,770
0
L
Hun Batz
9,165
2,017
0
3,226
16,541
5,796
0
3,330
13,211
0
86,200
W
Thanatos
22,061
6,336
0
22,940
19,900
15,027
9,538
4,849
14,860
0
140,525
L
11,867
1,728
0
6,346
25,930
23,912
196
6,141
19,789
415
64,750
W
Athena
5,615
2,108
0
4,315
30,611
38,360
2,097
5,612
24,845
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,870
Gold Earned
60,802
660
Minions Killed
659
0
Camps Cleared
0
2,514,076
Distance Traveled
2,319,532
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,617
625
208
8
0
473,717
9
L
Hachiman
13,701
548
223
9
0
424,539
5
L
Thoth
11,534
461
140
6
0
422,911
2
W
Bellona
14,817
593
152
6
0
477,377
0
W
Ullr
12,791
512
112
4
0
431,171
0
L
Yemoja
12,661
506
20
1
0
512,573
12
L
Hun Batz
11,698
468
162
6
0
507,920
6
W
Thanatos
16,301
652
159
6
0
582,105
6
L
Tyr
11,208
448
114
5
0
451,589
1
W
Athena
13,344
534
29
1
0
549,706
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role