Player Matchup

Xbalanque
Xbalanque
BALDUR2092
Xbalanque
Level 18
God Stats
0W - 2L
1,635 SR
Queue Stats
4W - 3L
1,741 Elo+
Solo
Hades
Hades
ClutchDoodle
Hades
Level 5
God Stats
2W - 2L
1,425 SR
Queue Stats
15W - 15L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
Thanetoast
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,688 Elo+
Party 1
Nemesis
Nemesis
ccc123ccc123
Nemesis
Level 29
God Stats
42W - 28L
1,597 SR
Queue Stats
120W - 121L
1,563 Elo+
Solo
Skadi
Skadi
ife11down
Skadi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,742 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,669 Elo+

VS

Team Averages
Level 26
1,508 SR
1,550 Elo+
Rama
Rama
Adkan
Rama
Level 26
God Stats
9W - 10L
1,205 SR
Queue Stats
181W - 168L
1,660 Elo+
Solo
Bakasura
Bakasura
GreninjaD
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 281L
1,481 Elo+
Solo
Ymir
Ymir
TheGreatTiger
Ymir
Level 28
God Stats
3W - 1L
1,835 SR
Queue Stats
55W - 51L
1,444 Elo+
Solo
Poseidon
Poseidon
kittenmittens69
Poseidon
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 36L
1,664 Elo+
Solo
Merlin
Merlin
rioancho
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BALDUR2092
Xbalanque
9
3 / 7 / 0
5,993
400
8,949
9,349
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 5 / 1
6,275
418
3,871
9,254
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Thanetoast
Cthulhu
13
1 / 1 / 0
7,035
469
2,887
7,357
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
ccc123ccc123
Nemesis
10
0 / 5 / 0
6,281
419
4,932
8,012
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ife11down
Skadi
9
0 / 7 / 2
5,992
399
6,256
10,241
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Adkan
Rama
13
3 / 2 / 10
8,046
536
7,125
11,002
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
GreninjaD
Bakasura
15
6 / 1 / 1
9,093
606
4,987
9,413
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 2 / 8
7,721
515
5,303
11,758
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
17
13 / 0 / 4
10,800
720
8,823
7,453
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
rioancho
Merlin
14
0 / 1 / 2
8,561
571
4,874
5,663
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
24
25
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
Adkan
Rama
3
2
10
4
L
Xbalanque
BALDUR2092
Xbalanque
3
7
0
0.43
L
2
5
1
0.5
W
Bakasura
GreninjaD
Bakasura
6
1
1
6.5
L
Cthulhu
Thanetoast
Cthulhu
1
1
0
1
W
2
2
8
3
L
Nemesis
ccc123ccc123
Nemesis
0
5
0
0
L
Skadi
ife11down
Skadi
0
7
2
0.14
W
Poseidon
13
0
4
15
W
Merlin
rioancho
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
31,112
44,213
Taken
45,289
16,682
Mitigated
17,979
7,117
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Adkan
Rama
7,125
5,273
0
6,283
11,002
3,441
1,941
1,466
9,536
0
47,945
L
Xbalanque
BALDUR2092
Xbalanque
8,949
5,130
0
1,035
9,349
2,326
390
4,367
4,896
0
23,814
L
3,871
846
90
1,235
9,254
4,310
0
3,360
5,370
24,724
0
W
Bakasura
GreninjaD
Bakasura
4,987
3,387
0
4,913
9,413
3,273
0
1,839
7,524
0
51,382
L
Cthulhu
Thanetoast
Cthulhu
2,887
168
0
2,866
7,357
4,560
0
3,285
4,072
38,925
0
W
5,303
914
0
2,028
11,758
7,149
105
197
11,561
24,805
0
L
Nemesis
ccc123ccc123
Nemesis
4,932
2,031
0
184
8,012
3,016
0
2,283
5,651
0
36,363
L
Skadi
ife11down
Skadi
6,256
2,522
210
1,497
10,241
2,470
156
5,223
4,708
0
30,949
W
Poseidon
8,823
1,303
0
666
7,453
2,308
0
601
6,852
73,297
0
W
Merlin
rioancho
Merlin
4,874
79
0
756
5,663
1,808
511
2,205
3,058
50,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
44,221
307
Minions Killed
442
0
Camps Cleared
0
1,288,263
Distance Traveled
1,440,503
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,046
536
69
5
0
245,869
0
L
Xbalanque
5,993
400
47
3
0
246,112
2
L
Hades
6,275
418
61
4
0
262,294
3
W
Bakasura
9,093
606
105
7
0
315,785
1
L
Cthulhu
7,035
469
79
5
0
252,779
2
W
Ymir
7,721
515
32
2
0
276,748
4
L
Nemesis
6,281
419
69
5
0
270,823
2
L
Skadi
5,992
399
51
3
0
256,255
2
W
Poseidon
10,800
720
140
9
0
332,907
3
W
Merlin
8,561
571
96
6
0
269,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role