Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DeadDraft
Izanami
Level 65
God Stats
10W - 18L
1,548 SR
Queue Stats
133W - 162L
1,458 Elo+
Party 3
Tyr
Tyr
McGeesHairySack
Tyr
Level 79
God Stats
0W - 4L
1,492 SR
Queue Stats
130W - 131L
1,543 Elo+
Party 2
Tiamat
Tiamat
The_Hoff99
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,555 Elo+
Solo
Set
Set
lAmVeryBad-
Set
Level 77
God Stats
0W - 7L
1,356 SR
Queue Stats
350W - 304L
1,510 Elo+
Party 2
Team Averages
Level 86
1,479 SR
1,513 Elo+

VS

Team Averages
Level 113
1,528 SR
1,503 Elo+
Artemis
Artemis
Juancholomeo
Artemis
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 253L
1,516 Elo+
Party 1
Ganesha
Ganesha
Juanor_V
Ganesha
Level 88
God Stats
7W - 7L
1,499 SR
Queue Stats
236W - 238L
1,515 Elo+
Party 1
Neith
Neith
Mooly_15
Neith
Level 138
God Stats
35W - 29L
1,549 SR
Queue Stats
88W - 87L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Ok_Mercy_
Danzaburou
Level 69
God Stats
53W - 52L
1,592 SR
Queue Stats
59W - 65L
1,530 Elo+
Solo
Anubis
Anubis
Xx_Matias1502_Xx
Anubis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 156L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 6 / 1
4,727
473
1,163
5,604
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
DeadDraft
Izanami
8
1 / 3 / 1
4,718
472
3,411
5,355
1,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,685
469
1,578
6,404
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
The_Hoff99
Tiamat
6
1 / 2 / 1
4,367
437
2,441
3,160
1,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 3 / 1
6,066
607
1,920
7,400
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Juancholomeo
Artemis
10
4 / 1 / 1
5,878
588
3,254
5,612
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Juanor_V
Ganesha
8
0 / 2 / 4
5,092
509
1,526
4,949
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mooly_15
Neith
10
2 / 2 / 2
5,986
599
5,193
4,189
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Ok_Mercy_
Danzaburou
10
6 / 0 / 1
6,987
699
4,292
5,341
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 0
7,045
705
4,046
3,156
1,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
17
17
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
1
0.08
L
Izanami
DeadDraft
Izanami
1
3
1
0.5
W
Artemis
Juancholomeo
Artemis
4
1
1
4.5
W
Ganesha
Juanor_V
Ganesha
0
2
4
1
L
1
3
0
0.33
W
Neith
Mooly_15
Neith
2
2
2
1.5
W
Danzaburou
Ok_Mercy_
Danzaburou
6
0
1
6.5
L
Tiamat
The_Hoff99
Tiamat
1
2
1
0.75
W
5
1
0
5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,513
Damage
18,311
27,923
Taken
23,247
11,913
Mitigated
9,234
6,859
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,163
343
0
237
5,604
1,221
0
3,353
2,251
19,206
0
L
Izanami
DeadDraft
Izanami
3,411
1,572
0
950
5,355
1,186
403
557
4,798
0
22,778
W
Artemis
Juancholomeo
Artemis
3,254
1,466
0
3,199
5,612
1,563
196
1,321
4,291
0
25,285
W
Ganesha
Juanor_V
Ganesha
1,526
218
0
744
4,949
1,796
0
1,013
3,936
12,295
0
L
1,578
102
0
1,948
6,404
5,090
0
0
6,404
0
13,846
W
Neith
Mooly_15
Neith
5,193
2,392
0
972
4,189
2,659
448
0
4,101
0
27,283
W
Danzaburou
Ok_Mercy_
Danzaburou
4,292
1,749
0
3,043
5,341
1,529
252
171
5,120
0
30,270
L
Tiamat
The_Hoff99
Tiamat
2,441
340
0
789
3,160
1,959
0
876
2,284
13,059
0
W
4,046
465
0
1,896
3,156
1,687
278
1,017
2,057
42,791
0
L
1,920
890
0
2,935
7,400
2,457
0
786
6,614
0
31,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
30,988
193
Minions Killed
266
0
Camps Cleared
0
770,120
Distance Traveled
833,311
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,727
473
33
3
0
152,739
0
L
Izanami
4,718
472
42
4
0
151,760
0
W
Artemis
5,878
588
78
8
0
156,020
3
W
Ganesha
5,092
509
0
0
0
188,958
0
L
Tyr
4,685
469
26
3
0
167,226
0
W
Neith
5,986
599
51
5
0
145,945
0
W
Danzaburou
6,987
699
55
6
0
179,065
0
L
Tiamat
4,367
437
23
2
0
115,767
0
W
Anubis
7,045
705
82
8
0
163,323
3
L
Set
6,066
607
69
7
0
182,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role