Player Matchup

Tyr
Tyr
DataHacker
Tyr
Level 19
God Stats
26W - 56L
1,406 SR
Queue Stats
256W - 474L
1,253 Elo+
Party 2
Kukulkan
Kukulkan
Rob420oZ
Kukulkan
Level 19
God Stats
29W - 46L
1,330 SR
Queue Stats
239W - 466L
1,242 Elo+
Party 2
Fenrir
Fenrir
SuperSaiyanJavii
Fenrir
Level 14
God Stats
0W - 4L
1,403 SR
Queue Stats
2W - 5L
1,308 Elo+
Solo
Team Averages
Level 17
1,379 SR
1,268 Elo+

VS

Team Averages
Level 33
1,357 SR
1,302 Elo+
Izanami
Izanami
CoquiRican
Izanami
Level 83
God Stats
2W - 0L
1,348 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DripsaurusRex
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,253 Elo+
Party 1
Tiamat
Tiamat
SquidFishly
Tiamat
Level 10
God Stats
6W - 7L
1,225 SR
Queue Stats
9W - 18L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
14,367
653
15,832
15,572
18,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Rob420oZ
Kukulkan
19
3 / 3 / 4
13,809
628
20,170
9,451
4,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
10,902
496
3,852
7,487
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoquiRican
Izanami
20
7 / 2 / 1
15,742
716
17,570
15,151
6,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
DripsaurusRex
Kukulkan
15
1 / 7 / 3
13,178
599
3,755
17,527
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
16
0 / 1 / 6
12,685
577
2,718
16,694
14,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
8
8
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
CoquiRican
Izanami
7
2
1
3.75
L
7
2
2
4
W
Kukulkan
DripsaurusRex
Kukulkan
1
7
3
0.36
L
Kukulkan
Rob420oZ
Kukulkan
3
3
4
1.67
W
Tiamat
0
1
6
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,854
Damage
24,043
32,510
Taken
49,372
25,436
Mitigated
36,375
4,509
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CoquiRican
Izanami
17,570
12,591
0
8,159
15,151
6,728
2,686
3,268
11,883
0
139,759
L
15,832
2,922
0
1,207
15,572
18,130
1,108
3,567
12,005
0
41,028
W
Kukulkan
DripsaurusRex
Kukulkan
3,755
773
537
4,771
17,527
15,622
369
8,047
9,480
41,716
0
L
Kukulkan
Rob420oZ
Kukulkan
20,170
1,270
0
500
9,451
4,748
1,177
1,338
8,113
95,400
0
W
Tiamat
2,718
605
135
6,817
16,694
14,025
72
9,113
7,581
26,786
0
L
3,852
664
294
2,508
7,487
2,558
0
1,760
5,727
0
17,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
41,605
229
Minions Killed
292
0
Camps Cleared
0
890,845
Distance Traveled
1,041,695
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,742
716
188
9
0
397,379
10
L
Tyr
14,367
653
36
2
0
404,557
3
W
Kukulkan
13,178
599
70
3
0
350,277
4
L
Kukulkan
13,809
628
166
8
0
331,016
0
W
Tiamat
12,685
577
34
2
0
294,039
3
L
Fenrir
10,902
496
27
1
0
155,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role