Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FinnyMermaid60
The Morrigan
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,500 Elo+
Solo
Skadi
Skadi
Issej9005
Skadi
Level 28
God Stats
11W - 10L
1,946 SR
Queue Stats
85W - 105L
1,759 Elo+
Solo
Heimdallr
Heimdallr
LisoMartinez
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,365 Elo+
Solo
Athena
Athena
Traitornator
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,791 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,583 Elo+

VS

Team Averages
Level 14
1,517 SR
1,696 Elo+
Thanatos
Thanatos
AlexisD20
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
2,092 Elo+
Solo
Merlin
Merlin
Dave10x_
Merlin
Level 9
God Stats
4W - 5L
1,566 SR
Queue Stats
4W - 5L
1,547 Elo+
Solo
Ares
Ares
Monliight
Ares
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Erlang Shen
Erlang Shen
MrAllStar HD
Erlang Shen
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,684 Elo+
Solo
Sol
Sol
ryerizzle
Sol
Level 26
God Stats
31W - 33L
1,330 SR
Queue Stats
302W - 320L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 3 / 2
9,363
520
8,249
10,732
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
FinnyMermaid60
The Morrigan
13
0 / 5 / 1
8,308
462
1,398
10,278
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Issej9005
Skadi
13
3 / 10 / 3
8,835
491
8,223
15,478
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
LisoMartinez
Heimdallr
12
1 / 16 / 2
7,813
434
4,790
20,992
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
12
2 / 4 / 4
8,499
472
5,822
13,651
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexisD20
Thanatos
16
18 / 4 / 7
11,589
644
13,880
16,579
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Dave10x_
Merlin
13
1 / 0 / 8
8,162
453
4,436
4,202
1,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 2 / 12
8,156
453
2,106
11,566
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
MrAllStar HD
Erlang Shen
15
9 / 4 / 15
10,079
560
17,166
13,392
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 1 / 12
10,817
601
16,593
10,327
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
11
Kills
38
38
Deaths
11
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
2
2
W
Thanatos
AlexisD20
Thanatos
18
4
7
5.38
W
Merlin
Dave10x_
Merlin
1
0
8
5
L
The Morrigan
FinnyMermaid60
The Morrigan
0
5
1
0.1
L
Skadi
Issej9005
Skadi
3
10
3
0.45
L
Heimdallr
LisoMartinez
Heimdallr
1
16
2
0.13
W
Ares
1
2
12
3.5
W
Erlang Shen
MrAllStar HD
Erlang Shen
9
4
15
4.13
L
Athena
2
4
4
1
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
54,181
71,131
Taken
56,066
35,165
Mitigated
30,898
11,520
Healing
29,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,249
613
0
4,108
10,732
11,123
0
2,619
7,977
42,401
0
W
Thanatos
AlexisD20
Thanatos
13,880
5,433
0
14,630
16,579
9,983
3,090
3,678
12,696
0
60,932
W
Merlin
Dave10x_
Merlin
4,436
125
0
2,369
4,202
1,507
746
1,800
2,202
35,602
0
L
The Morrigan
FinnyMermaid60
The Morrigan
1,398
316
0
230
10,278
3,428
0
344
9,887
62,994
0
L
Skadi
Issej9005
Skadi
8,223
4,260
405
3,271
15,478
4,154
3,142
4,437
10,693
0
42,627
L
Heimdallr
LisoMartinez
Heimdallr
4,790
2,626
0
2,408
20,992
6,434
0
11,474
8,706
0
26,109
W
Ares
2,106
99
0
3,133
11,566
6,527
1,265
2,813
8,478
13,018
0
W
Erlang Shen
MrAllStar HD
Erlang Shen
17,166
10,164
0
2,293
13,392
9,054
1,484
4,512
8,717
0
50,716
L
Athena
5,822
2,182
0
1,098
13,651
10,026
0
3,265
10,083
30,344
0
W
16,593
5,852
597
6,202
10,327
3,827
2,808
1,796
8,504
73,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
48,803
346
Minions Killed
368
0
Camps Cleared
0
1,493,987
Distance Traveled
1,799,241
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,363
520
83
5
0
251,514
0
W
Thanatos
11,589
644
90
5
0
345,066
2
W
Merlin
8,162
453
61
3
0
347,430
1
L
The Morrigan
8,308
462
107
6
0
323,924
0
L
Skadi
8,835
491
71
4
0
295,640
1
L
Heimdallr
7,813
434
39
2
0
250,026
1
W
Ares
8,156
453
24
1
0
359,525
6
W
Erlang Shen
10,079
560
59
3
0
397,284
0
L
Athena
8,499
472
46
3
0
372,883
2
W
Sol
10,817
601
134
7
0
349,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role