Player Matchup

Athena
Athena
Ancruz1588
Athena
Level 28
God Stats
1W - 2L
1,304 SR
Queue Stats
103W - 134L
1,134 Elo+
Party 1
Hercules
Hercules
DJANIMELEVI
Hercules
Level 59
God Stats
3W - 1L
1,534 SR
Queue Stats
226W - 212L
1,277 Elo+
Party 1
Chernobog
Chernobog
ImHowll
Chernobog
Level 37
God Stats
38W - 29L
1,532 SR
Queue Stats
99W - 101L
1,412 Elo+
Party 2
Anubis
Anubis
UnusualFlame18
Anubis
Level 60
God Stats
16W - 13L
1,571 SR
Queue Stats
342W - 343L
1,479 Elo+
Party 1
Tiamat
Tiamat
Whinyoo
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 50
1,488 SR
1,360 Elo+

VS

Team Averages
Level 71
1,467 SR
1,375 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Mango_Johan
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,274 Elo+
Party 4
Olorun
Olorun
XxFalokGowxX
Olorun
Level 97
God Stats
11W - 9L
1,413 SR
Queue Stats
256W - 253L
1,431 Elo+
Party 3
Bakasura
Bakasura
iBolido01
Bakasura
Level 68
God Stats
9W - 6L
1,623 SR
Queue Stats
184W - 182L
1,397 Elo+
Party 3
Izanami
Izanami
skew_baby8
Izanami
Level 47
God Stats
3W - 9L
1,297 SR
Queue Stats
4W - 12L
1,274 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ancruz1588
Athena
12
0 / 5 / 7
7,827
460
829
12,467
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
DJANIMELEVI
Hercules
16
1 / 0 / 1
9,362
551
6,241
13,899
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ImHowll
Chernobog
14
4 / 4 / 8
8,506
500
7,569
10,860
3,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
12 / 1 / 4
10,864
639
15,060
9,989
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Whinyoo
Tiamat
16
8 / 1 / 5
9,784
576
11,259
8,680
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 0 / 0
9,018
530
8,418
10,212
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
1 / 9 / 4
6,905
406
6,761
10,727
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
5 / 4 / 6
9,697
570
7,800
12,129
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
iBolido01
Bakasura
14
4 / 5 / 1
8,842
520
5,627
12,372
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
skew_baby8
Izanami
14
1 / 7 / 2
8,995
529
3,156
13,455
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
11
11
Deaths
25
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Athena
Ancruz1588
Athena
0
5
7
0.7
W
Hercules
DJANIMELEVI
Hercules
1
0
1
1.5
W
Chernobog
ImHowll
Chernobog
4
4
8
2
L
Tiamat
1
9
4
0.33
W
12
1
4
14
W
Tiamat
Whinyoo
Tiamat
8
1
5
10.5
L
Olorun
5
4
6
2
L
Bakasura
iBolido01
Bakasura
4
5
1
0.9
L
Izanami
skew_baby8
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
31,762
55,895
Taken
58,895
39,401
Mitigated
28,582
22,291
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,418
2,887
0
4,475
10,212
9,398
0
879
8,965
0
57,758
W
Athena
Ancruz1588
Athena
829
596
135
1,820
12,467
9,097
65
5,304
6,820
18,146
0
W
Hercules
DJANIMELEVI
Hercules
6,241
2,629
0
6,394
13,899
11,568
0
0
13,079
0
60,667
W
Chernobog
ImHowll
Chernobog
7,569
4,851
0
4,005
10,860
3,978
1,268
4,898
5,635
0
41,718
L
Tiamat
6,761
619
0
1,357
10,727
4,586
0
5,883
4,744
24,937
0
W
15,060
610
0
6,493
9,989
6,434
1,011
2,575
7,086
70,437
0
W
Tiamat
Whinyoo
Tiamat
11,259
1,385
0
3,444
8,680
8,324
1,536
1,110
7,535
59,205
0
L
Olorun
7,800
4,723
434
5,541
12,129
3,427
0
5,061
6,908
46,074
0
L
Bakasura
iBolido01
Bakasura
5,627
4,359
0
3,027
12,372
7,956
0
4,534
7,711
0
55,307
L
Izanami
skew_baby8
Izanami
3,156
2,568
0
2,067
13,455
3,215
1,086
10,256
3,097
0
51,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
43,457
453
Minions Killed
471
0
Camps Cleared
0
1,604,064
Distance Traveled
1,444,873
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,018
530
120
7
0
315,223
0
W
Athena
7,827
460
32
2
0
300,932
0
W
Hercules
9,362
551
126
7
0
328,061
3
W
Chernobog
8,506
500
67
4
0
327,410
0
L
Tiamat
6,905
406
34
2
0
249,446
2
W
Anubis
10,864
639
122
7
0
306,400
8
W
Tiamat
9,784
576
106
6
0
341,261
0
L
Olorun
9,697
570
82
5
0
275,790
9
L
Bakasura
8,842
520
100
6
0
336,281
0
L
Izanami
8,995
529
135
8
0
268,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role