Player Matchup

Cthulhu
Cthulhu
Etho_420
Cthulhu
Level 15
God Stats
13W - 25L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 3
Anhur
Anhur
LeSnipe-_-
Anhur
Level 24
God Stats
25W - 44L
1,303 SR
Queue Stats
25W - 46L
1,175 Elo+
Party 3
Nemesis
Nemesis
Scoped Killer
Nemesis
Level 24
God Stats
2W - 3L
1,469 SR
Queue Stats
90W - 78L
1,388 Elo+
Solo
Hou Yi
Hou Yi
iZhu_
Hou Yi
Level 28
God Stats
65W - 49L
1,459 SR
Queue Stats
69W - 54L
1,356 Elo+
Party 3
Fenrir
Fenrir
mmcminn91
Fenrir
Level 4
God Stats
19W - 44L
1,500 SR
Queue Stats
24W - 50L
1,880 Elo+
Party 3
Team Averages
Level 19
1,446 SR
1,460 Elo+

VS

Team Averages
Level 20
1,549 SR
1,423 Elo+
Baba Yaga
Baba Yaga
LagginDragon445
Baba Yaga
Level 15
God Stats
4W - 3L
1,326 SR
Queue Stats
20W - 20L
1,389 Elo+
Party 2
Hel
Hel
LunaAllura
Hel
Level 15
God Stats
3W - 1L
1,817 SR
Queue Stats
17W - 21L
1,333 Elo+
Party 2
Neith
Neith
Surt3473
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 428L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TheDevilsPancake
Amaterasu
Level 28
God Stats
11W - 11L
1,601 SR
Queue Stats
631W - 652L
1,490 Elo+
Party 1
Nemesis
Nemesis
eM staeB daD
Nemesis
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 24L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Etho_420
Cthulhu
7
0 / 3 / 0
4,117
412
1,163
5,114
2,941
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
7
0 / 5 / 0
4,509
451
3,313
5,291
1,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
10
2 / 2 / 0
5,687
569
2,297
5,317
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
iZhu_
Hou Yi
9
2 / 3 / 1
5,472
547
3,925
8,013
2,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
mmcminn91
Fenrir
5
0 / 5 / 1
4,263
426
623
5,504
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LagginDragon445
Baba Yaga
13
4 / 0 / 1
6,989
699
4,061
5,795
2,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 2
4,670
467
1,734
4,708
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Surt3473
Neith
9
3 / 1 / 2
5,537
554
5,180
4,706
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
11
4 / 0 / 3
6,135
614
4,849
7,967
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
eM staeB daD
Nemesis
10
5 / 0 / 2
6,021
602
2,656
3,096
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
17
18
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Etho_420
Cthulhu
0
3
0
0
W
Baba Yaga
LagginDragon445
Baba Yaga
4
0
1
4.5
L
Anhur
0
5
0
0
W
1
3
2
0.67
L
Nemesis
2
2
0
1
W
Neith
Surt3473
Neith
3
1
2
4
W
Amaterasu
4
0
3
5.5
W
Nemesis
eM staeB daD
Nemesis
5
0
2
6
L
Hou Yi
iZhu_
Hou Yi
2
3
1
0.83
L
Fenrir
mmcminn91
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,321
Damage
18,480
29,239
Taken
26,272
9,740
Mitigated
8,254
5,900
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Etho_420
Cthulhu
1,163
67
0
0
5,114
2,941
0
3,689
1,425
8,291
0
W
Baba Yaga
LagginDragon445
Baba Yaga
4,061
801
0
4,350
5,795
2,889
579
1,020
4,775
44,918
0
L
Anhur
3,313
1,929
0
246
5,291
1,236
373
0
5,291
0
16,317
W
1,734
637
625
694
4,708
719
295
0
4,708
11,527
0
L
Nemesis
2,297
915
0
2,585
5,317
1,485
0
381
4,936
0
31,219
W
Neith
Surt3473
Neith
5,180
1,531
273
1,964
4,706
914
581
0
4,706
0
26,411
W
Amaterasu
4,849
2,363
0
5,290
7,967
2,901
888
0
7,967
0
23,560
W
Nemesis
eM staeB daD
Nemesis
2,656
1,496
0
0
3,096
831
0
143
2,953
0
23,621
L
Hou Yi
iZhu_
Hou Yi
3,925
2,497
87
2,520
8,013
2,321
498
1,309
6,704
0
25,026
L
Fenrir
mmcminn91
Fenrir
623
623
0
462
5,504
1,757
297
416
5,088
0
4,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
29,352
169
Minions Killed
243
0
Camps Cleared
0
923,849
Distance Traveled
957,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,117
412
12
1
0
179,158
0
W
Baba Yaga
6,989
699
85
9
0
180,552
0
L
Anhur
4,509
451
28
3
0
187,585
0
W
Hel
4,670
467
26
3
0
160,194
0
L
Nemesis
5,687
569
67
7
0
195,060
2
W
Neith
5,537
554
40
4
0
190,396
0
W
Amaterasu
6,135
614
40
4
0
207,954
0
W
Nemesis
6,021
602
52
5
0
218,260
0
L
Hou Yi
5,472
547
47
5
0
168,029
1
L
Fenrir
4,263
426
15
2
0
194,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role