Player Matchup

Tiamat
Tiamat
CalvinKillsU162
Tiamat
Level 25
God Stats
10W - 4L
1,632 SR
Queue Stats
18W - 14L
1,467 Elo+
Solo
Athena
Athena
Doux-Plaisirs
Athena
Level 25
God Stats
92W - 83L
1,547 SR
Queue Stats
108W - 110L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
EpicGamerMan992
Cu Chulainn
Level 13
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 3L
1,572 Elo+
Solo
Scylla
Scylla
Scutterr
Scylla
Level 15
God Stats
12W - 11L
1,425 SR
Queue Stats
76W - 59L
1,619 Elo+
Solo
Cupid
Cupid
figo_torres
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,537 Elo+

VS

Team Averages
Level 18
1,498 SR
1,536 Elo+
Ao Kuang
Ao Kuang
PapaRockBen10
Ao Kuang
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 94L
1,421 Elo+
Solo
Cupid
Cupid
SmiteEqualsSad
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
XCarlos_MarioX21
Bakasura
Level 20
God Stats
2W - 3L
1,555 SR
Queue Stats
140W - 175L
1,520 Elo+
Solo
Ymir
Ymir
reconlegendGT18
Ymir
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 5L
1,599 Elo+
Solo
Tiamat
Tiamat
toptiertonyy
Tiamat
Level 14
God Stats
4W - 6L
1,251 SR
Queue Stats
87W - 72L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,738
562
5,388
5,054
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 5
6,975
581
3,678
7,436
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
EpicGamerMan992
Cu Chulainn
13
6 / 0 / 2
7,794
650
6,964
6,743
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Scutterr
Scylla
13
5 / 0 / 2
7,281
607
3,802
4,292
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 6
6,021
502
5,842
4,575
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PapaRockBen10
Ao Kuang
9
2 / 3 / 2
5,557
463
2,780
8,985
2,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 2
5,977
498
5,905
10,425
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,834
486
618
6,815
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 7 / 0
4,791
399
3,071
9,794
4,649
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
10
0 / 3 / 0
5,972
498
2,268
5,366
2,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
4
1
5
6.5
W
Cu Chulainn
EpicGamerMan992
Cu Chulainn
6
0
2
7
L
Ao Kuang
PapaRockBen10
Ao Kuang
2
3
2
1
W
Scylla
Scutterr
Scylla
5
0
2
6
L
2
5
2
0.6
L
0
3
0
0
W
2
2
6
2.5
L
0
7
0
0
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
14,642
28,100
Taken
41,385
14,545
Mitigated
16,769
7,799
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,388
548
0
2,110
5,054
2,823
533
648
4,406
32,720
0
W
3,678
684
0
744
7,436
3,985
454
2,133
5,293
21,212
0
W
Cu Chulainn
EpicGamerMan992
Cu Chulainn
6,964
2,261
0
2,776
6,743
4,858
0
2,198
4,523
1,445
48,575
L
Ao Kuang
PapaRockBen10
Ao Kuang
2,780
723
0
3,957
8,985
2,669
284
2,836
5,949
15,698
0
W
Scylla
Scutterr
Scylla
3,802
966
0
1,708
4,292
1,464
0
2,284
1,983
35,762
0
L
5,905
3,225
96
2,740
10,425
3,043
304
2,963
7,346
0
30,305
L
618
536
0
1,746
6,815
3,806
0
1,465
5,269
0
30,940
W
5,842
3,038
149
312
4,575
1,415
462
846
3,729
0
18,106
L
3,071
1,523
0
0
9,794
4,649
0
3,575
5,989
12,007
0
L
Tiamat
2,268
340
0
1,076
5,366
2,602
0
1,430
3,819
32,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
28,131
299
Minions Killed
261
0
Camps Cleared
0
1,175,547
Distance Traveled
1,018,531
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,738
562
60
5
0
240,621
1
W
Athena
6,975
581
34
3
0
260,720
2
W
Cu Chulainn
7,794
650
90
8
0
230,629
2
L
Ao Kuang
5,557
463
17
1
0
216,797
1
W
Scylla
7,281
607
85
7
0
232,123
3
L
Cupid
5,977
498
61
5
0
174,603
0
L
Bakasura
5,834
486
84
7
0
238,872
2
W
Cupid
6,021
502
30
3
0
211,454
0
L
Ymir
4,791
399
23
2
0
193,595
6
L
Tiamat
5,972
498
76
6
0
194,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role