Player Matchup

Baron Samedi
Baron Samedi
Drovak
Baron Samedi
Level 15
God Stats
2W - 2L
1,722 SR
Queue Stats
6W - 6L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Jimmyneutron984
Cabrakan
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
185W - 315L
1,336 Elo+
Party 1
Bastet
Bastet
llXxBoByxXll
Bastet
Level 63
God Stats
5W - 4L
1,538 SR
Queue Stats
84W - 143L
1,357 Elo+
Party 1
Team Averages
Level 49
1,587 SR
1,410 Elo+

VS

Team Averages
Level 54
1,507 SR
1,346 Elo+
Mulan
Mulan
Calamiitty
Mulan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,418 Elo+
Party 2
Fenrir
Fenrir
Deep_Web_Mg
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,200 Elo+
Solo
Baron Samedi
Baron Samedi
WeAreXandao
Baron Samedi
Level 37
God Stats
1W - 3L
1,520 SR
Queue Stats
35W - 46L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drovak
Baron Samedi
16
6 / 4 / 15
13,038
724
13,501
13,104
6,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
15
4 / 7 / 16
12,936
719
17,535
21,022
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
17
17 / 4 / 8
14,003
778
20,810
19,675
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 6 / 8
12,588
699
13,126
19,136
17,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
14
2 / 10 / 8
11,153
620
7,520
17,920
6,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
WeAreXandao
Baron Samedi
16
7 / 11 / 5
12,874
715
12,683
20,811
8,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
27
Kills
14
15
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
6
8
1.5
L
Fenrir
2
10
8
0.6
W
Baron Samedi
Drovak
Baron Samedi
6
4
15
3.38
W
Cabrakan
4
7
16
1.71
L
Baron Samedi
WeAreXandao
Baron Samedi
7
11
5
0.86
W
Bastet
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
33,329
53,801
Taken
57,867
35,282
Mitigated
32,057
16,360
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
13,126
1,246
0
3,135
19,136
17,095
306
10,960
8,176
242
30,238
L
Fenrir
7,520
2,572
0
2,617
17,920
6,220
602
9,759
8,161
0
32,711
W
Baron Samedi
Drovak
Baron Samedi
13,501
1,447
3,086
3,131
13,104
6,709
1,403
3,832
8,979
43,232
0
W
Cabrakan
17,535
1,269
1,062
4,422
21,022
19,330
675
3,882
16,487
40,026
0
L
Baron Samedi
WeAreXandao
Baron Samedi
12,683
1,358
1,291
4,264
20,811
8,742
330
10,430
10,381
54,505
0
W
Bastet
20,810
4,618
0
4,659
19,675
9,243
349
4,538
14,590
0
54,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
36,615
157
Minions Killed
178
0
Camps Cleared
0
893,035
Distance Traveled
800,402
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,588
699
47
3
0
261,287
0
L
Fenrir
11,153
620
37
2
0
301,742
1
W
Baron Samedi
13,038
724
49
3
0
268,443
0
W
Cabrakan
12,936
719
34
2
0
277,987
0
L
Baron Samedi
12,874
715
94
5
0
237,373
1
W
Bastet
14,003
778
74
4
0
346,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role