Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Buzzedllama
King Arthur
Level 87
God Stats
22W - 16L
1,651 SR
Queue Stats
39W - 33L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
Mousecop25
Danzaburou
Level 94
God Stats
7W - 5L
1,369 SR
Queue Stats
93W - 72L
1,508 Elo+
Party 1
Team Averages
Level 103
1,507 SR
1,547 Elo+

VS

Team Averages
Level 125
1,707 SR
1,421 Elo+
Apollo
Apollo
Adam Got Work
Apollo
Level 126
God Stats
2W - 3L
1,472 SR
Queue Stats
51W - 47L
1,345 Elo+
Party 2
Hades
Hades
CEO Mike II
Hades
Level 141
God Stats
0W - 1L
1,850 SR
Queue Stats
16W - 15L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
DeltaGM
Amaterasu
Level 109
God Stats
2W - 4L
1,798 SR
Queue Stats
118W - 121L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 7
9,765
698
13,345
8,415
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Buzzedllama
King Arthur
11
2 / 0 / 8
9,086
649
8,064
10,000
7,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mousecop25
Danzaburou
13
8 / 3 / 6
11,129
795
10,683
13,110
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,377
598
7,531
14,899
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 0
9,882
706
8,412
11,337
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
DeltaGM
Amaterasu
11
0 / 5 / 3
8,329
595
4,911
12,700
12,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
7
7.5
L
0
4
2
0.25
W
King Arthur
Buzzedllama
King Arthur
2
0
8
6
L
3
5
0
0.6
L
Amaterasu
DeltaGM
Amaterasu
0
5
3
0.3
W
Danzaburou
Mousecop25
Danzaburou
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
20,854
31,525
Taken
38,936
18,262
Mitigated
21,854
7,987
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,345
86
0
2,693
8,415
6,492
827
1,668
6,747
36,038
0
L
7,531
5,207
0
5,483
14,899
4,807
59
5,750
8,631
0
43,630
W
King Arthur
Buzzedllama
King Arthur
8,064
1,348
0
1,053
10,000
7,038
42
2,554
7,446
0
20,425
L
8,412
462
1,574
4,207
11,337
4,879
159
2,693
8,475
41,652
0
L
Amaterasu
DeltaGM
Amaterasu
4,911
1,808
0
1,299
12,700
12,168
0
3,792
8,427
0
17,358
W
Danzaburou
Mousecop25
Danzaburou
10,683
3,738
0
4,241
13,110
4,732
1,698
4,229
8,881
0
48,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
26,588
132
Minions Killed
154
0
Camps Cleared
0
793,703
Distance Traveled
662,437
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,765
698
62
4
0
267,698
1
L
Apollo
8,377
598
64
5
0
214,732
0
W
King Arthur
9,086
649
20
1
0
283,116
0
L
Hades
9,882
706
59
4
0
195,745
2
L
Amaterasu
8,329
595
31
2
0
251,960
3
W
Danzaburou
11,129
795
50
4
0
242,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role