Player Matchup

Tiamat
Tiamat
BaddBunnyy97
Tiamat
Level 26
God Stats
3W - 9L
1,020 SR
Queue Stats
50W - 87L
1,377 Elo+
Solo
Danzaburou
Danzaburou
DPthroat723
Danzaburou
Level 8
God Stats
1W - 0L
1,671 SR
Queue Stats
15W - 21L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
dalpar22
Hun Batz
Level 79
God Stats
3W - 4L
1,793 SR
Queue Stats
406W - 517L
1,332 Elo+
Party 1
Team Averages
Level 38
1,495 SR
1,374 Elo+

VS

Team Averages
Level 72
1,395 SR
1,431 Elo+
Tiamat
Tiamat
EmptyVortex083
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 396L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
The_and_only_boi
Cthulhu
Level 15
God Stats
4W - 12L
1,186 SR
Queue Stats
8W - 14L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
bossvick22
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 3 / 10
10,253
641
7,457
10,507
7,894
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DPthroat723
Danzaburou
15
9 / 2 / 5
12,737
796
15,156
12,969
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
dalpar22
Hun Batz
13
4 / 3 / 9
10,816
676
6,811
11,722
4,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,810
613
6,228
14,320
18,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 4
9,476
592
7,664
14,157
9,364
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
bossvick22
Heimdallr
12
4 / 3 / 3
10,089
631
9,083
7,729
3,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
8
8
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
10
2.33
W
Danzaburou
DPthroat723
Danzaburou
9
2
5
5.75
L
3
5
2
0.8
L
1
7
4
0.43
L
Heimdallr
bossvick22
Heimdallr
4
3
3
1.83
W
Hun Batz
dalpar22
Hun Batz
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
22,975
35,198
Taken
36,206
17,146
Mitigated
31,157
10,475
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,457
1,477
0
2,468
10,507
7,894
858
3,782
6,725
30,873
0
W
Danzaburou
DPthroat723
Danzaburou
15,156
6,274
0
4,349
12,969
5,159
1,786
5,599
7,370
0
57,131
L
6,228
535
0
4,038
14,320
18,675
460
2,964
11,356
31,665
0
L
7,664
535
0
1,294
14,157
9,364
0
3,651
10,506
30,917
0
L
Heimdallr
bossvick22
Heimdallr
9,083
2,720
0
510
7,729
3,118
0
965
6,764
0
27,164
W
Hun Batz
dalpar22
Hun Batz
6,811
1,764
0
3,658
11,722
4,093
48
4,914
6,808
0
27,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
29,375
150
Minions Killed
154
0
Camps Cleared
0
957,929
Distance Traveled
671,845
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,253
641
37
2
0
364,971
1
W
Danzaburou
12,737
796
82
5
0
268,400
2
L
Tiamat
9,810
613
59
4
0
243,976
1
L
Cthulhu
9,476
592
51
3
0
235,667
0
L
Heimdallr
10,089
631
44
3
0
192,202
0
W
Hun Batz
10,816
676
31
2
0
324,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role