Player Matchup

Bellona
Bellona
AVILLAINSTALE
Bellona
Level 89
God Stats
28W - 14L
1,901 SR
Queue Stats
175W - 175L
1,484 Elo+
Solo
Tiamat
Tiamat
JOKO13
Tiamat
Level 146
God Stats
49W - 35L
1,500 SR
Queue Stats
195W - 194L
1,438 Elo+
Solo
Rama
Rama
MemphosWRLD
Rama
Level 62
God Stats
1W - 0L
1,745 SR
Queue Stats
15W - 20L
1,387 Elo+
Solo
Awilix
Awilix
Reckl3ssGring0
Awilix
Level 108
God Stats
19W - 20L
1,455 SR
Queue Stats
1,018W - 973L
1,463 Elo+
Solo
Janus
Janus
chrisrocksworld
Janus
Level 67
God Stats
5W - 11L
1,410 SR
Queue Stats
276W - 275L
1,431 Elo+
Solo
Team Averages
Level 94
1,602 SR
1,440 Elo+

VS

Team Averages
Level 90
1,396 SR
1,491 Elo+
Xbalanque
Xbalanque
LDvSnagz
Xbalanque
Level 127
God Stats
9W - 13L
1,240 SR
Queue Stats
475W - 501L
1,451 Elo+
Solo
Nemesis
Nemesis
Nunes_Bruno88
Nemesis
Level 96
God Stats
2W - 4L
1,228 SR
Queue Stats
234W - 226L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
QuineGavagai
Kumbhakarna
Level 54
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 55L
1,538 Elo+
Solo
Bellona
Bellona
Wos l MW l
Bellona
Level 84
God Stats
6W - 2L
1,751 SR
Queue Stats
112W - 113L
1,490 Elo+
Party 1
Tyr
Tyr
xFury158
Tyr
Level 87
God Stats
3W - 4L
1,258 SR
Queue Stats
123W - 129L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 2 / 2
6,009
601
6,508
7,160
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
JOKO13
Tiamat
8
0 / 1 / 4
4,695
470
2,517
4,916
2,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 1 / 3
5,232
523
3,252
7,260
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 1
6,227
623
3,220
6,500
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
5,901
590
4,176
2,684
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LDvSnagz
Xbalanque
9
0 / 1 / 1
5,554
555
6,801
6,015
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
9
2 / 2 / 1
5,534
553
1,878
6,023
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kumbhakarna
QuineGavagai
Kumbhakarna
7
1 / 2 / 3
5,231
523
1,222
7,566
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Wos l MW l
Bellona
8
3 / 2 / 2
5,365
537
5,403
6,844
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,199
520
2,837
7,384
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
6
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
2
2
1.5
W
Tiamat
JOKO13
Tiamat
0
1
4
2
L
Xbalanque
LDvSnagz
Xbalanque
0
1
1
0.5
W
1
1
3
2.5
L
Nemesis
2
2
1
1.25
L
Kumbhakarna
QuineGavagai
Kumbhakarna
1
2
3
1.25
W
5
2
1
2.75
L
Bellona
Wos l MW l
Bellona
3
2
2
2
W
1
0
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
18,141
28,520
Taken
33,832
11,632
Mitigated
15,993
13,294
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,508
2,541
0
3,603
7,160
4,596
255
103
6,757
0
31,185
W
Tiamat
JOKO13
Tiamat
2,517
561
538
3,062
4,916
2,852
72
420
4,496
12,169
0
L
Xbalanque
LDvSnagz
Xbalanque
6,801
1,668
0
3,148
6,015
1,618
357
913
5,050
0
34,803
W
3,252
2,306
0
3,058
7,260
1,519
225
13
7,247
0
24,732
L
Nemesis
1,878
663
0
2,806
6,023
1,706
0
711
5,232
0
22,663
L
Kumbhakarna
QuineGavagai
Kumbhakarna
1,222
57
135
1,622
7,566
2,914
0
2,897
4,525
13,348
0
W
3,220
1,170
0
2,533
6,500
2,008
0
383
6,117
0
29,503
L
Bellona
Wos l MW l
Bellona
5,403
2,186
135
1,078
6,844
4,828
0
1,583
5,178
0
20,146
W
4,176
387
0
500
2,684
657
0
303
2,381
33,809
0
L
2,837
717
0
1,918
7,384
4,927
0
230
7,154
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
26,883
272
Minions Killed
235
0
Camps Cleared
0
924,833
Distance Traveled
943,716
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,009
601
71
7
0
195,734
3
W
Tiamat
4,695
470
13
1
0
193,105
4
L
Xbalanque
5,554
555
71
7
0
174,125
0
W
Rama
5,232
523
51
5
0
165,783
2
L
Nemesis
5,534
553
54
5
0
186,772
2
L
Kumbhakarna
5,231
523
18
2
0
193,489
3
W
Awilix
6,227
623
66
7
0
211,831
4
L
Bellona
5,365
537
41
4
0
196,364
1
W
Janus
5,901
590
71
7
0
158,380
4
L
Tyr
5,199
520
51
5
0
192,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role