Player Matchup

Hel
Hel
ArkKnight350
Hel
Level 6
God Stats
1W - 3L
1,025 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo
Cthulhu
Cthulhu
II Lou Bliss II
Cthulhu
Level 18
God Stats
7W - 9L
1,347 SR
Queue Stats
132W - 133L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImNotSonma
Tsukuyomi
Level 18
God Stats
3W - 2L
1,198 SR
Queue Stats
119W - 106L
1,281 Elo+
Party 1
Rama
Rama
LVNXCER
Rama
Level 17
God Stats
92W - 70L
1,290 SR
Queue Stats
142W - 131L
1,271 Elo+
Solo
Mulan
Mulan
Xinsho
Mulan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 99L
1,167 Elo+
Solo
Team Averages
Level 18
1,272 SR
1,233 Elo+

VS

Team Averages
Level 28
1,459 SR
1,369 Elo+
Neith
Neith
DDH dabz710
Neith
Level 38
God Stats
12W - 19L
1,385 SR
Queue Stats
22W - 35L
1,312 Elo+
Party 3
Yemoja
Yemoja
Princess19xx772
Yemoja
Level 18
God Stats
5W - 12L
1,409 SR
Queue Stats
337W - 477L
1,310 Elo+
Party 2
Pele
Pele
TheGamingSped
Pele
Level 37
God Stats
4W - 9L
1,310 SR
Queue Stats
128W - 223L
1,302 Elo+
Party 2
Hachiman
Hachiman
squerrels32
Hachiman
Level 18
God Stats
7W - 7L
1,282 SR
Queue Stats
252W - 278L
1,467 Elo+
Party 3
Freya
Freya
xXL3FTY_JXx
Freya
Level 29
God Stats
7W - 4L
1,908 SR
Queue Stats
217W - 211L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,201
525
1,505
3,136
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 1 / 1
3,960
495
2,122
3,475
1,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ImNotSonma
Tsukuyomi
7
3 / 1 / 0
4,694
587
2,759
3,744
1,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
LVNXCER
Rama
9
1 / 0 / 0
5,543
693
194
2,225
613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Xinsho
Mulan
9
5 / 0 / 0
5,286
661
3,215
3,869
2,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,512
189
0
0
0
7
0 / 0 / 0
4,498
562
296
1,364
392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 0
4,007
501
959
6,143
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
squerrels32
Hachiman
5
0 / 5 / 0
3,753
469
1,181
4,219
901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 1 / 1
4,177
522
2,564
5,591
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
10
Kills
1
3
Deaths
10
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
0
0
0
0
W
0
1
1
0.5
W
Tsukuyomi
ImNotSonma
Tsukuyomi
3
1
0
3
W
Rama
LVNXCER
Rama
1
0
0
1
L
0
0
0
0
L
0
4
0
0
W
Mulan
Xinsho
Mulan
5
0
0
5
L
Hachiman
squerrels32
Hachiman
0
5
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
5,000
16,449
Taken
17,317
6,215
Mitigated
4,307
4,889
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,505
436
115
918
3,136
753
89
1,024
2,112
12,200
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,122
590
87
335
3,475
1,134
153
1,373
2,102
10,557
0
W
Tsukuyomi
ImNotSonma
Tsukuyomi
2,759
1,034
0
880
3,744
1,006
223
185
3,559
0
16,787
W
Rama
LVNXCER
Rama
194
174
0
726
2,225
613
0
296
1,929
0
23,708
L
296
0
42
0
1,364
392
0
0
1,364
12,399
0
L
959
222
0
1,824
6,143
1,420
0
431
5,687
18
15,977
W
Mulan
Xinsho
Mulan
3,215
767
0
1,828
3,869
2,709
229
0
3,869
0
18,339
L
Hachiman
squerrels32
Hachiman
1,181
570
0
250
4,219
901
0
0
4,069
0
8,982
L
2,564
958
0
1,373
5,591
1,594
0
3,196
2,395
11,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
17,947
192
Minions Killed
103
0
Camps Cleared
0
755,957
Distance Traveled
583,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,201
525
26
3
0
136,750
0
L
Neith
1,512
189
0
0
0
0
0
W
Cthulhu
3,960
495
13
2
0
164,892
0
W
Tsukuyomi
4,694
587
36
5
0
166,571
0
W
Rama
5,543
693
61
8
0
141,944
1
L
Yemoja
4,498
562
22
3
0
146,952
0
L
Pele
4,007
501
39
5
0
137,382
2
W
Mulan
5,286
661
56
7
0
145,800
1
L
Hachiman
3,753
469
17
2
0
146,846
0
L
Freya
4,177
522
25
3
0
152,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role