Player Matchup

Hel
Hel
DirtCykoz
Hel
Level 85
God Stats
1W - 1L
1,527 SR
Queue Stats
59W - 28L
1,703 Elo+
Party 1
Sun Wukong
Sun Wukong
Dzooka
Sun Wukong
Level 123
God Stats
1W - 0L
1,834 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Artemis
Artemis
EternalxxCandy
Artemis
Level 57
God Stats
8W - 2L
1,765 SR
Queue Stats
42W - 33L
1,665 Elo+
Party 1
Team Averages
Level 88
1,709 SR
1,591 Elo+

VS

Team Averages
Level 102
1,560 SR
1,601 Elo+
Tiamat
Tiamat
AyeYoBigPapa
Tiamat
Level 85
God Stats
24W - 23L
1,623 SR
Queue Stats
297W - 305L
1,527 Elo+
Party 2
Anhur
Anhur
NexusShadow951
Anhur
Level 131
God Stats
14W - 12L
1,557 SR
Queue Stats
276W - 255L
1,513 Elo+
Party 2
Ymir
Ymir
RemyDaGod
Ymir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
8,214
685
5,325
9,455
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dzooka
Sun Wukong
13
6 / 1 / 7
9,255
771
10,347
12,073
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 2 / 7
8,933
744
8,508
8,082
3,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 4
7,373
614
7,408
8,097
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 5 / 1
8,830
736
7,551
9,879
3,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 5 / 4
7,188
599
5,254
10,122
5,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
7
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
4
0.67
W
2
4
8
1.5
W
Sun Wukong
Dzooka
Sun Wukong
6
1
7
9.5
W
5
2
7
4.25
L
6
5
1
1.3
L
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
20,213
29,610
Taken
28,098
14,112
Mitigated
13,161
13,322
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,408
281
0
522
8,097
4,498
0
1,779
6,208
25,899
0
W
5,325
290
5,004
4,720
9,455
3,105
224
4,147
5,068
28,410
0
W
Sun Wukong
Dzooka
Sun Wukong
10,347
2,115
0
1,422
12,073
7,547
466
4,762
7,011
0
24,175
W
8,508
4,080
0
2,176
8,082
3,460
2,229
3,057
4,785
0
34,656
L
7,551
2,846
0
2,797
9,879
3,183
0
1,376
8,403
0
30,198
L
Ymir
5,254
866
0
0
10,122
5,480
0
2,254
7,651
19,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
23,391
131
Minions Killed
114
0
Camps Cleared
0
630,214
Distance Traveled
530,302
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,373
614
42
4
0
175,578
0
W
Hel
8,214
685
47
4
0
212,422
1
W
Sun Wukong
9,255
771
25
2
0
230,607
4
W
Artemis
8,933
744
59
5
0
187,185
0
L
Anhur
8,830
736
42
4
0
171,996
1
L
Ymir
7,188
599
30
3
0
182,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role