Player Matchup

Anubis
Anubis
EmperorTruza
Anubis
Level 28
God Stats
42W - 30L
1,541 SR
Queue Stats
205W - 208L
1,436 Elo+
Party 1
Fenrir
Fenrir
Mikey18
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
PeaceThree
Medusa
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
TheLifeLissHero
Sylvanus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,589 Elo+
Party 1
Tyr
Tyr
a20gstation
Tyr
Level 42
God Stats
19W - 27L
1,437 SR
Queue Stats
560W - 552L
1,481 Elo+
Party 1
Team Averages
Level 36
1,450 SR
1,490 Elo+

VS

Team Averages
Level 43
1,574 SR
1,438 Elo+
Susano
Susano
ClockworkCreator
Susano
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2
King Arthur
King Arthur
Corporexia
King Arthur
Level 69
God Stats
0W - 1L
1,777 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2
Artio
Artio
Khtaan
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2
Anubis
Anubis
KillarNightmare
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
WaspDarkeagle10
Neith
Level 29
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 0 / 11
8,627
664
11,756
8,489
4,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Mikey18
Fenrir
12
1 / 1 / 5
7,331
564
1,970
8,063
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
PeaceThree
Medusa
13
6 / 1 / 9
7,636
587
11,477
9,739
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
5 / 2 / 10
7,147
550
5,861
8,038
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
14 / 0 / 5
9,222
709
8,119
10,537
7,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,649
435
2,175
11,448
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Corporexia
King Arthur
9
1 / 6 / 0
5,355
412
4,049
8,360
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Khtaan
Artio
6
0 / 7 / 3
5,188
399
2,616
12,445
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 8 / 0
5,437
418
6,174
9,184
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 6 / 1
6,259
481
7,071
10,907
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
34
Kills
4
4
Deaths
34
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
King Arthur
Corporexia
King Arthur
1
6
0
0.17
W
Anubis
8
0
11
13.5
L
Artio
Khtaan
Artio
0
7
3
0.21
L
0
8
0
0
W
Fenrir
Mikey18
Fenrir
1
1
5
3.5
W
Medusa
PeaceThree
Medusa
6
1
9
10.5
W
Sylvanus
5
2
10
5
L
3
6
1
0.58
W
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
22,085
44,866
Taken
52,344
26,088
Mitigated
20,646
22,825
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,175
230
0
2,060
11,448
2,972
0
3,299
8,149
0
30,220
L
King Arthur
Corporexia
King Arthur
4,049
824
0
0
8,360
5,355
0
2,055
6,305
0
16,003
W
Anubis
11,756
1,041
40
5,211
8,489
4,621
407
3,553
4,936
48,005
0
L
Artio
Khtaan
Artio
2,616
372
432
1,343
12,445
5,827
26
3,021
9,424
5,075
0
L
6,174
347
0
1,457
9,184
3,667
310
5,866
3,318
27,308
0
W
Fenrir
Mikey18
Fenrir
1,970
847
0
3,813
8,063
2,896
1,260
416
7,647
0
38,532
W
Medusa
PeaceThree
Medusa
11,477
6,332
0
5,667
9,739
3,227
1,961
1,693
8,046
0
42,419
W
Sylvanus
5,861
2,442
1,092
3,086
8,038
7,740
1,863
1,074
6,964
20,749
6,576
L
7,071
3,379
0
2,547
10,907
2,825
643
2,773
8,134
0
33,975
W
8,119
2,031
0
3,916
10,537
7,604
1,468
2,054
8,483
0
37,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
27,888
350
Minions Killed
181
0
Camps Cleared
0
1,235,056
Distance Traveled
1,104,906
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,649
435
60
5
0
209,142
3
L
King Arthur
5,355
412
28
2
0
238,545
0
W
Anubis
8,627
664
78
6
0
245,593
5
L
Artio
5,188
399
4
0
0
245,519
0
L
Anubis
5,437
418
33
3
0
198,173
0
W
Fenrir
7,331
564
81
6
0
264,197
1
W
Medusa
7,636
587
78
6
0
213,075
2
W
Sylvanus
7,147
550
33
3
0
236,861
4
L
Neith
6,259
481
56
4
0
213,527
2
W
Tyr
9,222
709
80
6
0
275,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role