Player Matchup

Hun Batz
Hun Batz
DatDude2507
Hun Batz
Level 47
God Stats
5W - 5L
1,445 SR
Queue Stats
298W - 353L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
Kwaters1607
Hou Yi
Level 44
God Stats
54W - 53L
1,518 SR
Queue Stats
258W - 312L
1,408 Elo+
Party 2
Osiris
Osiris
P0T0
Osiris
Level 15
God Stats
3W - 3L
1,425 SR
Queue Stats
19W - 18L
1,483 Elo+
Party 1
Ra
Ra
ScaredStrength
Ra
Level 65
God Stats
19W - 21L
1,346 SR
Queue Stats
387W - 468L
1,434 Elo+
Party 2
Tiamat
Tiamat
espinogallade
Tiamat
Level 111
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 53L
1,351 Elo+
Party 1
Team Averages
Level 56
1,447 SR
1,425 Elo+

VS

Team Averages
Level 38
1,491 SR
1,586 Elo+
Ganesha
Ganesha
EvilsWings
Ganesha
Level 35
God Stats
1W - 2L
1,428 SR
Queue Stats
3W - 3L
1,601 Elo+
Party 3
Ra
Ra
Gabrielfc7
Ra
Level 27
God Stats
1W - 2L
1,757 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 3
Tiamat
Tiamat
TheSoulWraith
Tiamat
Level 35
God Stats
2W - 4L
1,272 SR
Queue Stats
95W - 127L
1,439 Elo+
Solo
Amaterasu
Amaterasu
megaman7799
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rafafariasc
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DatDude2507
Hun Batz
15
9 / 0 / 8
9,524
635
6,376
11,266
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
14
7 / 0 / 8
8,415
561
8,877
8,419
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
P0T0
Osiris
14
6 / 0 / 5
8,590
573
10,655
8,858
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 12
7,608
507
4,614
4,040
1,776
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 4
8,792
586
5,610
6,514
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EvilsWings
Ganesha
9
0 / 7 / 0
6,356
424
4,536
12,400
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 10 / 0
6,206
414
3,794
10,538
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
7,023
468
2,593
7,693
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
megaman7799
Amaterasu
10
0 / 4 / 0
6,270
418
3,326
9,809
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
rafafariasc
Ah Muzen Cab
10
0 / 6 / 0
6,007
400
3,899
8,942
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
1
29
Kills
1
1
Deaths
30
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DatDude2507
Hun Batz
9
0
8
13
L
Ganesha
EvilsWings
Ganesha
0
7
0
0
L
1
10
0
0.1
W
Hou Yi
7
0
8
11
W
Osiris
P0T0
Osiris
6
0
5
8.5
W
4
0
12
10
L
0
3
0
0
W
3
1
4
5
L
Amaterasu
megaman7799
Amaterasu
0
4
0
0
L
Ah Muzen Cab
rafafariasc
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,132
Damage
18,148
39,097
Taken
49,382
22,623
Mitigated
22,338
14,029
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DatDude2507
Hun Batz
6,376
1,666
0
4,618
11,266
4,347
40
878
10,388
0
56,722
L
Ganesha
EvilsWings
Ganesha
4,536
964
206
1,493
12,400
5,857
0
2,792
9,520
21,396
0
L
3,794
536
360
2,029
10,538
3,554
0
1,783
8,719
28,564
0
W
Hou Yi
8,877
3,707
501
1,915
8,419
2,861
2,766
2,313
6,106
0
55,774
W
Osiris
P0T0
Osiris
10,655
4,219
0
3,400
8,858
7,910
1,131
1,951
6,611
0
38,911
W
4,614
204
613
1,024
4,040
1,776
654
2,117
1,923
22,585
0
L
2,593
450
0
1,212
7,693
4,669
0
3,549
3,808
39,611
0
W
5,610
512
0
1,958
6,514
5,729
281
3,664
2,850
50,963
0
L
Amaterasu
megaman7799
Amaterasu
3,326
1,750
0
1,730
9,809
6,107
757
182
9,617
0
19,741
L
Ah Muzen Cab
rafafariasc
Ah Muzen Cab
3,899
993
0
2,149
8,942
2,151
0
1,448
7,494
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
31,862
436
Minions Killed
287
0
Camps Cleared
0
1,437,856
Distance Traveled
1,252,755
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,524
635
109
7
0
330,039
4
L
Ganesha
6,356
424
9
1
0
261,843
5
L
Ra
6,206
414
54
4
0
227,744
0
W
Hou Yi
8,415
561
109
7
0
251,413
3
W
Osiris
8,590
573
60
4
0
288,711
2
W
Ra
7,608
507
48
3
0
300,882
5
L
Tiamat
7,023
468
95
6
0
256,865
4
W
Tiamat
8,792
586
110
7
0
266,811
0
L
Amaterasu
6,270
418
35
2
0
273,067
5
L
Ah Muzen Cab
6,007
400
94
6
0
233,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role