Player Matchup

Scylla
Scylla
Silver V
Mr_Burnsey
Scylla
Silver V
Level 99
God Stats
3W - 4L
1,505 SR
Queue Stats
9W - 14L
1,179 MMR
Party 1
Nike
Nike
Bronze III
PeetyArmor
Nike
Bronze III
Level 99
God Stats
2W - 3L
1,475 SR
Queue Stats
6W - 11L
1,178 MMR
Party 1
Anhur
Anhur
Silver V
Pilferage_
Anhur
Silver V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,287 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,493 SR
1,215 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,651 SR
1,206 MMR
Hou Yi
Hou Yi
Gold III
FrankGoots
Hou Yi
Gold III
Level 75
God Stats
22W - 15L
1,784 SR
Queue Stats
94W - 90L
1,548 MMR
Party 2
Ah Puch
Ah Puch
Silver II
SquishyPK
Ah Puch
Silver II
Level 79
God Stats
22W - 20L
1,647 SR
Queue Stats
42W - 48L
975 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
StaleMuffinz
Sylvanus
Silver IV
Level 89
God Stats
14W - 28L
1,522 SR
Queue Stats
30W - 60L
1,093 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mr_Burnsey
Scylla
13
1 / 3 / 2
10,073
593
10,150
8,330
2,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 2
10,278
605
7,286
18,494
13,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
12
1 / 7 / 1
9,744
573
6,510
13,600
4,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnAphroditeHelKumbhakarnaBacchus

VS

Bans
ChaacAnubisAresRaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FrankGoots
Hou Yi
16
8 / 0 / 6
12,285
723
10,268
10,345
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SquishyPK
Ah Puch
15
6 / 2 / 7
11,718
689
15,875
10,419
3,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
StaleMuffinz
Sylvanus
14
1 / 1 / 14
12,055
709
9,045
14,356
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FrankGoots
Hou Yi
8
0
6
11
L
Scylla
Mr_Burnsey
Scylla
1
3
2
0.67
L
1
5
2
0.4
L
Anhur
1
7
1
0.21
W
Ah Puch
SquishyPK
Ah Puch
6
2
7
4.75
W
Sylvanus
StaleMuffinz
Sylvanus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
35,188
40,424
Taken
35,120
19,848
Mitigated
22,135
6,784
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FrankGoots
Hou Yi
10,268
5,312
0
2,204
10,345
4,011
1,954
3,182
7,038
0
68,881
L
Scylla
Mr_Burnsey
Scylla
10,150
244
0
221
8,330
2,578
319
6,021
2,309
45,279
0
L
7,286
778
0
4,347
18,494
13,260
332
11,734
6,760
0
42,548
L
Anhur
6,510
3,472
0
2,216
13,600
4,010
558
7,545
6,055
0
45,385
W
Ah Puch
SquishyPK
Ah Puch
15,875
107
0
1,015
10,419
3,541
752
2,380
7,939
62,678
0
W
Sylvanus
StaleMuffinz
Sylvanus
9,045
1,464
5,094
8,912
14,356
14,583
735
4,711
9,470
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
36,058
232
Minions Killed
214
0
Camps Cleared
0
924,794
Distance Traveled
940,363
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,285
723
91
5
0
339,160
1
L
Scylla
10,073
593
89
5
0
315,520
1
L
Nike
10,278
605
76
4
0
329,138
0
L
Anhur
9,744
573
67
4
0
280,136
2
W
Ah Puch
11,718
689
91
5
0
304,765
3
W
Sylvanus
12,055
709
32
2
0
296,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role