Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Balskarr
Pele
Level 105
God Stats
8W - 10L
1,602 SR
Queue Stats
117W - 108L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
Khynaret
Nu Wa
Level 48
God Stats
8W - 10L
1,703 SR
Queue Stats
49W - 33L
1,678 Elo+
Party 1
Olorun
Olorun
Mortagar_Nox
Olorun
Level 106
God Stats
9W - 6L
1,500 SR
Queue Stats
247W - 247L
1,563 Elo+
Party 1
Osiris
Osiris
Ser_Aldwing
Osiris
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
79W - 68L
1,577 Elo+
Party 1
Team Averages
Level 99
1,561 SR
1,588 Elo+

VS

Team Averages
Level 99
1,561 SR
1,581 Elo+
Erlang Shen
Erlang Shen
Beads-Dayo
Erlang Shen
Level 32
God Stats
21W - 11L
1,767 SR
Queue Stats
274W - 116L
1,790 Elo+
Party 2
Vulcan
Vulcan
MG_JokerxX
Vulcan
Level 123
God Stats
2W - 0L
1,691 SR
Queue Stats
255W - 175L
1,678 Elo+
Party 2
Sun Wukong
Sun Wukong
MannSixx
Sun Wukong
Level 40
God Stats
2W - 1L
1,339 SR
Queue Stats
44W - 60L
1,394 Elo+
Solo
Danzaburou
Danzaburou
NekoBlake
Danzaburou
Level 154
God Stats
8W - 8L
1,511 SR
Queue Stats
610W - 641L
1,507 Elo+
Party 3
Geb
Geb
O FLE O
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 1
6,475
463
4,913
6,586
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
12
2 / 3 / 0
7,447
532
5,836
12,662
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Khynaret
Nu Wa
11
0 / 5 / 2
6,730
481
5,775
5,853
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
1 / 0 / 2
6,387
456
2,150
4,503
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
12
0 / 2 / 0
6,968
498
5,749
12,293
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beads-Dayo
Erlang Shen
14
6 / 1 / 3
8,377
598
10,896
9,741
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
MG_JokerxX
Vulcan
14
4 / 1 / 4
8,103
579
6,249
5,061
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MannSixx
Sun Wukong
11
1 / 1 / 1
6,206
443
5,279
8,637
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NekoBlake
Danzaburou
13
0 / 0 / 1
7,360
526
1,934
7,530
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 1 / 3
6,333
452
2,270
8,774
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
Pele
2
3
0
0.67
W
Erlang Shen
Beads-Dayo
Erlang Shen
6
1
3
7.5
L
Nu Wa
Khynaret
Nu Wa
0
5
2
0.2
W
Vulcan
MG_JokerxX
Vulcan
4
1
4
6
W
Sun Wukong
MannSixx
Sun Wukong
1
1
1
1.5
L
Olorun
1
0
2
2
W
Danzaburou
NekoBlake
Danzaburou
0
0
1
0.5
W
Geb
0
1
3
1.5
L
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
26,628
41,897
Taken
39,743
15,775
Mitigated
21,167
17,194
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,913
1,698
0
3,280
6,586
1,761
136
526
6,060
0
40,823
L
Pele
5,836
1,942
0
4,494
12,662
3,776
0
1,704
10,811
0
47,130
W
Erlang Shen
Beads-Dayo
Erlang Shen
10,896
6,596
0
2,072
9,741
8,469
0
1,758
7,983
0
55,763
L
Nu Wa
Khynaret
Nu Wa
5,775
1,091
0
270
5,853
1,679
0
2,455
3,175
42,155
0
W
Vulcan
MG_JokerxX
Vulcan
6,249
1,269
0
1,304
5,061
2,004
188
1,624
3,437
52,363
0
W
Sun Wukong
MannSixx
Sun Wukong
5,279
1,044
0
3,334
8,637
5,079
351
1,235
7,402
0
27,369
L
Olorun
2,150
1,033
1,144
2,646
4,503
1,897
228
1,276
3,207
26,978
0
W
Danzaburou
NekoBlake
Danzaburou
1,934
459
0
4,988
7,530
2,163
350
1,153
6,377
0
53,045
W
Geb
2,270
175
0
870
8,774
3,452
0
2,155
6,619
18,939
0
L
Osiris
5,749
2,075
207
5,153
12,293
6,662
294
2,123
9,637
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
36,379
405
Minions Killed
394
0
Camps Cleared
0
1,225,625
Distance Traveled
1,303,316
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,475
463
88
6
0
235,477
2
L
Pele
7,447
532
94
7
0
266,519
3
W
Erlang Shen
8,377
598
106
8
0
310,321
2
L
Nu Wa
6,730
481
92
7
0
227,936
5
W
Vulcan
8,103
579
110
8
0
266,163
3
W
Sun Wukong
6,206
443
47
3
0
236,919
1
L
Olorun
6,387
456
54
4
0
240,540
4
W
Danzaburou
7,360
526
112
8
0
219,713
7
W
Geb
6,333
452
19
1
0
270,200
5
L
Osiris
6,968
498
77
6
0
255,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role