Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JoshNoPants
Hades
Level 5
God Stats
1W - 2L
1,307 SR
Queue Stats
12W - 9L
1,491 Elo+
Solo
Yemoja
Yemoja
RIP Yokai
Yemoja
Level 15
God Stats
3W - 0L
1,838 SR
Queue Stats
29W - 17L
1,729 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SniperBlack18
Cu Chulainn
Level 26
God Stats
9W - 5L
1,614 SR
Queue Stats
23W - 29L
1,597 Elo+
Solo
Medusa
Medusa
VCardIntact
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,699 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,603 Elo+

VS

Team Averages
Level 17
1,562 SR
1,630 Elo+
Sol
Sol
Itz MiKe83
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,693 Elo+
Solo
Neith
Neith
K-neinTheCat
Neith
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Discordia
Discordia
LILNINJA_02
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 62L
1,725 Elo+
Solo
Xing Tian
Xing Tian
Maui0009
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,532 Elo+
Solo
Loki
Loki
SandyMcBaggins
Loki
Level 23
God Stats
1W - 1L
1,808 SR
Queue Stats
8W - 12L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 2 / 5
10,076
593
5,701
12,214
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 5
9,008
530
6,256
8,138
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
RIP Yokai
Yemoja
16
7 / 1 / 5
10,456
615
6,999
8,012
5,767
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
SniperBlack18
Cu Chulainn
16
5 / 2 / 1
9,918
583
8,112
16,720
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
4 / 2 / 2
9,693
570
7,504
10,350
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,307
430
3,774
11,289
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 0
9,516
560
6,594
11,058
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
LILNINJA_02
Discordia
15
2 / 5 / 2
8,743
514
10,462
10,111
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Maui0009
Xing Tian
4
0 / 3 / 0
5,297
312
395
3,653
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 2
7,763
457
3,327
13,608
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
27
Kills
9
9
Deaths
28
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
5
4.25
L
1
9
1
0.17
W
5
2
5
3.75
L
5
4
0
1.25
L
Discordia
LILNINJA_02
Discordia
2
5
2
0.6
L
Xing Tian
Maui0009
Xing Tian
0
3
0
0
W
Yemoja
RIP Yokai
Yemoja
7
1
5
9.5
L
1
7
2
0.29
W
Cu Chulainn
SniperBlack18
Cu Chulainn
5
2
1
2.75
W
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
24,552
55,434
Taken
49,719
27,762
Mitigated
16,120
28,438
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,701
807
0
11,053
12,214
4,776
1,374
1,900
10,226
0
59,428
L
3,774
1,083
0
2,375
11,289
3,026
477
5,688
5,601
32,708
0
W
6,256
904
60
1,786
8,138
4,022
616
3,462
4,634
32,839
0
L
6,594
1,504
0
4,091
11,058
3,916
0
2,761
8,297
0
59,654
L
Discordia
LILNINJA_02
Discordia
10,462
728
0
1,885
10,111
3,494
0
545
9,191
52,551
0
L
Xing Tian
Maui0009
Xing Tian
395
81
0
261
3,653
1,226
0
916
2,737
4,197
0
W
Yemoja
RIP Yokai
Yemoja
6,999
745
1,781
2,873
8,012
5,767
916
941
7,071
41,644
0
L
3,327
745
0
3,984
13,608
4,458
0
3,345
10,142
0
39,647
W
Cu Chulainn
SniperBlack18
Cu Chulainn
8,112
2,206
0
6,663
16,720
9,227
1,703
7,349
8,615
0
51,151
W
Medusa
7,504
2,585
0
4,222
10,350
3,970
1,850
93
10,257
0
78,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
38,626
483
Minions Killed
369
0
Camps Cleared
0
1,451,829
Distance Traveled
1,246,935
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,076
593
101
6
0
332,669
2
L
Sol
7,307
430
52
3
0
264,551
1
W
Hades
9,008
530
72
4
0
252,310
2
L
Neith
9,516
560
117
7
0
285,732
5
L
Discordia
8,743
514
114
7
0
277,299
1
L
Xing Tian
5,297
312
10
1
0
111,806
0
W
Yemoja
10,456
615
66
4
0
266,257
2
L
Loki
7,763
457
76
4
0
307,547
3
W
Cu Chulainn
9,918
583
110
6
0
319,000
0
W
Medusa
9,693
570
134
8
0
281,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role