Player Matchup

Ah Puch
Ah Puch
AtomB0mb
Ah Puch
Level 156
God Stats
20W - 30L
1,862 SR
Queue Stats
247W - 247L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
KingRiv
Danzaburou
Level 122
God Stats
30W - 25L
1,500 SR
Queue Stats
63W - 51L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
NIZeckO
Sylvanus
Level 156
God Stats
34W - 30L
1,390 SR
Queue Stats
164W - 156L
1,504 Elo+
Party 1
Team Averages
Level 145
1,584 SR
1,528 Elo+

VS

Team Averages
Level 128
1,500 SR
1,378 Elo+
Tiamat
Tiamat
CrowZiul
Tiamat
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 68L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
DragonfireCD
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,101 Elo+
Party 2
Ymir
Ymir
elexgamer
Ymir
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
344W - 291L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtomB0mb
Ah Puch
10
3 / 0 / 2
7,278
728
9,404
4,863
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KingRiv
Danzaburou
10
2 / 0 / 2
6,755
676
3,063
2,899
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
NIZeckO
Sylvanus
9
0 / 0 / 4
6,902
690
2,914
4,456
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrowZiul
Tiamat
8
0 / 2 / 0
5,990
599
2,547
6,305
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DragonfireCD
Tsukuyomi
10
0 / 1 / 0
6,292
629
2,942
5,760
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
9
0 / 2 / 0
5,977
598
1,663
7,282
6,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AtomB0mb
Ah Puch
3
0
2
4
L
Tiamat
CrowZiul
Tiamat
0
2
0
0
L
Tsukuyomi
DragonfireCD
Tsukuyomi
0
1
0
0
W
Danzaburou
KingRiv
Danzaburou
2
0
2
3
W
Sylvanus
NIZeckO
Sylvanus
0
0
4
2
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
7,152
12,218
Taken
19,347
5,663
Mitigated
11,527
6,551
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AtomB0mb
Ah Puch
9,404
99
0
1,830
4,863
1,553
138
1,635
2,837
36,826
0
L
Tiamat
CrowZiul
Tiamat
2,547
320
0
1,302
6,305
3,006
0
4,370
1,683
17,217
0
L
Tsukuyomi
DragonfireCD
Tsukuyomi
2,942
119
0
767
5,760
2,521
0
3,792
1,749
0
27,117
W
Danzaburou
KingRiv
Danzaburou
3,063
962
0
1,278
2,899
1,047
638
1,029
1,701
0
18,856
W
Sylvanus
NIZeckO
Sylvanus
2,914
472
1,416
2,027
4,456
3,063
194
1,140
3,083
11,979
0
L
Ymir
1,663
233
0
250
7,282
6,000
0
3,487
3,553
14,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
18,259
130
Minions Killed
129
0
Camps Cleared
0
561,358
Distance Traveled
566,443
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,278
728
65
7
0
201,250
4
L
Tiamat
5,990
599
40
4
0
190,724
2
L
Tsukuyomi
6,292
629
61
6
0
207,672
0
W
Danzaburou
6,755
676
44
4
0
174,109
4
W
Sylvanus
6,902
690
21
2
0
185,999
4
L
Ymir
5,977
598
28
3
0
168,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role