Player Matchup

Artemis
Artemis
DHG xHARDDKAWKx
Artemis
Level 18
God Stats
5W - 4L
1,696 SR
Queue Stats
14W - 22L
1,382 Elo+
Party 2
Ares
Ares
Futurito
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
PrinceofCosmos
Izanami
Level 18
God Stats
1W - 2L
1,454 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
Puçk
Cthulhu
Level 38
God Stats
3W - 4L
1,351 SR
Queue Stats
3W - 9L
1,136 Elo+
Party 2
Sylvanus
Sylvanus
TheGoldenGewse
Sylvanus
Level 49
God Stats
3W - 6L
1,367 SR
Queue Stats
4W - 10L
1,383 Elo+
Party 2
Team Averages
Level 25
1,473 SR
1,334 Elo+

VS

Team Averages
Level 20
1,556 SR
1,410 Elo+
Kukulkan
Kukulkan
Eletralad
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Gruggl202
Tiamat
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 49L
1,442 Elo+
Party 1
Hachiman
Hachiman
Vast Tide
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 92L
1,398 Elo+
Solo
Bellona
Bellona
Zakwashere6340
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,328 Elo+
Party 1
Tyr
Tyr
snakeshadow158
Tyr
Level 23
God Stats
5W - 4L
1,782 SR
Queue Stats
107W - 164L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 17
14,968
1,069
29,338
12,354
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
0 / 1 / 0
10,003
715
0
931
369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
8 / 1 / 21
14,419
1,030
20,033
10,743
5,501
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Puçk
Cthulhu
20
11 / 3 / 20
15,063
1,076
25,410
19,599
28,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
20
8 / 2 / 21
14,720
1,051
10,042
17,440
23,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eletralad
Kukulkan
17
0 / 9 / 4
11,067
791
3,067
11,897
4,768
Tiamat
Gruggl202
Tiamat
19
4 / 10 / 5
13,382
956
26,413
26,197
29,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Vast Tide
Hachiman
19
2 / 10 / 6
12,948
925
19,172
22,654
8,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 7 / 2
11,071
791
2,671
21,794
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 3 / 2
12,336
881
5,326
13,199
6,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
29
39
Kills
10
10
Deaths
39
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
3
17
6.83
L
Kukulkan
Eletralad
Kukulkan
0
9
4
0.22
W
Ares
0
1
0
0
L
Tiamat
Gruggl202
Tiamat
4
10
5
0.65
W
8
1
21
18.5
W
Cthulhu
Puçk
Cthulhu
11
3
20
7
W
Sylvanus
8
2
21
9.25
L
Hachiman
Vast Tide
Hachiman
2
10
6
0.5
L
0
7
2
0.14
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,823
Damage
56,649
61,067
Taken
95,741
65,141
Mitigated
67,421
25,196
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,338
18,618
0
2,716
12,354
6,608
0
6,231
5,753
0
41,595
L
Kukulkan
Eletralad
Kukulkan
3,067
401
0
0
11,897
4,768
0
5,106
6,791
15,163
0
W
Ares
0
0
0
0
931
369
0
314
571
460
0
L
Tiamat
Gruggl202
Tiamat
26,413
1,351
410
4,695
26,197
29,005
0
8,559
17,638
43,930
0
W
20,033
16,636
0
3,164
10,743
5,501
0
6,196
4,294
0
52,865
W
Cthulhu
Puçk
Cthulhu
25,410
2,412
1,694
1,994
19,599
28,754
0
8,745
10,087
57,430
0
W
Sylvanus
10,042
3,435
8,246
7,382
17,440
23,909
0
6,886
10,056
20,254
0
L
Hachiman
Vast Tide
Hachiman
19,172
9,619
0
2,385
22,654
8,638
0
9,962
12,692
0
52,188
L
2,671
1,546
0
275
21,794
18,243
0
6,272
15,522
0
16,683
L
5,326
1,667
0
2,237
13,199
6,767
0
5,553
7,646
2,271
18,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,173
Gold Earned
60,804
231
Minions Killed
218
3
Camps Cleared
5
840,473
Distance Traveled
992,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,968
1,069
37
3
1
195,099
0
L
Kukulkan
11,067
791
28
2
0
145,641
1
W
Ares
10,003
715
0
0
0
13,689
0
L
Tiamat
13,382
956
36
3
2
256,398
0
W
Izanami
14,419
1,030
108
8
1
210,080
0
W
Cthulhu
15,063
1,076
65
5
0
232,038
0
W
Sylvanus
14,720
1,051
21
2
1
189,567
0
L
Hachiman
12,948
925
86
6
1
186,885
0
L
Bellona
11,071
791
25
2
0
226,575
1
L
Tyr
12,336
881
43
3
2
176,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role