Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Beers4yeers
Olorun
Level 103
God Stats
3W - 2L
1,479 SR
Queue Stats
151W - 154L
1,560 Elo+
Solo
Apollo
Apollo
Geno Wavy
Apollo
Level 126
God Stats
8W - 6L
1,512 SR
Queue Stats
342W - 282L
1,639 Elo+
Party 2
Athena
Athena
PsP34
Athena
Level 33
God Stats
9W - 3L
1,722 SR
Queue Stats
93W - 84L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
SBDPistolz
Amaterasu
Level 47
God Stats
8W - 6L
1,508 SR
Queue Stats
86W - 54L
1,621 Elo+
Party 2
Team Averages
Level 73
1,544 SR
1,588 Elo+

VS

Team Averages
Level 70
1,600 SR
1,502 Elo+
Yemoja
Yemoja
Adept Lux
Yemoja
Level 32
God Stats
4W - 3L
1,625 SR
Queue Stats
218W - 226L
1,524 Elo+
Solo
Hercules
Hercules
BigBallerr
Hercules
Level 62
God Stats
1W - 1L
1,748 SR
Queue Stats
28W - 27L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
Homer4523
Erlang Shen
Level 106
God Stats
17W - 27L
1,471 SR
Queue Stats
942W - 899L
1,476 Elo+
Party 1
He Bo
He Bo
MavChee
He Bo
Level 48
God Stats
23W - 18L
1,662 SR
Queue Stats
41W - 45L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
Scathach_skaadi
Cthulhu
Level 102
God Stats
51W - 30L
1,494 SR
Queue Stats
768W - 814L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 1 / 3
7,601
585
3,122
7,839
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
10
0 / 2 / 3
5,861
451
4,422
9,619
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Geno Wavy
Apollo
14
13 / 1 / 7
9,050
696
13,432
10,251
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
PsP34
Athena
10
2 / 1 / 3
6,531
502
2,184
11,069
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
SBDPistolz
Amaterasu
13
6 / 0 / 5
7,639
588
5,267
9,620
5,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adept Lux
Yemoja
7
1 / 6 / 0
5,452
419
7,105
9,949
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
BigBallerr
Hercules
10
1 / 2 / 2
6,174
475
8,533
8,872
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Homer4523
Erlang Shen
11
2 / 4 / 0
7,066
544
2,718
9,923
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
MavChee
He Bo
10
1 / 9 / 1
6,258
481
5,580
9,123
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,421
417
3,594
7,596
4,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
25
Kills
5
5
Deaths
25
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
3
5.5
L
Yemoja
Adept Lux
Yemoja
1
6
0
0.17
W
Olorun
0
2
3
0.75
L
Hercules
BigBallerr
Hercules
1
2
2
1
W
Apollo
Geno Wavy
Apollo
13
1
7
16.5
L
Erlang Shen
Homer4523
Erlang Shen
2
4
0
0.5
L
He Bo
MavChee
He Bo
1
9
1
0.17
W
Athena
PsP34
Athena
2
1
3
3.5
W
Amaterasu
SBDPistolz
Amaterasu
6
0
5
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
27,530
48,398
Taken
45,463
20,632
Mitigated
19,560
13,867
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,122
1,689
0
843
7,839
3,227
0
1,355
6,350
0
52,488
L
Yemoja
Adept Lux
Yemoja
7,105
1,879
916
1,026
9,949
4,457
0
2,682
7,267
21,035
0
W
Olorun
4,422
2,104
553
4,074
9,619
2,752
407
2,643
6,776
36,241
0
L
Hercules
BigBallerr
Hercules
8,533
2,921
0
2,331
8,872
4,259
0
3,602
5,270
0
34,993
W
Apollo
Geno Wavy
Apollo
13,432
9,057
0
3,808
10,251
3,927
0
4,164
5,835
0
52,409
L
Erlang Shen
Homer4523
Erlang Shen
2,718
1,264
0
3,493
9,923
4,287
0
170
9,753
0
31,503
L
He Bo
MavChee
He Bo
5,580
92
0
1,300
9,123
2,187
0
152
8,971
26,580
0
W
Athena
PsP34
Athena
2,184
995
0
1,618
11,069
5,483
41
2,662
8,221
11,576
0
W
Amaterasu
SBDPistolz
Amaterasu
5,267
1,783
0
2,971
9,620
5,243
0
5,014
4,537
0
34,748
L
3,594
759
70
2,323
7,596
4,370
0
0
7,596
21,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
30,371
361
Minions Killed
254
0
Camps Cleared
0
1,284,905
Distance Traveled
1,045,176
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,601
585
97
7
0
269,830
3
L
Yemoja
5,452
419
22
2
0
203,286
0
W
Olorun
5,861
451
63
5
0
226,515
4
L
Hercules
6,174
475
70
5
0
248,578
0
W
Apollo
9,050
696
97
7
0
255,925
1
L
Erlang Shen
7,066
544
77
6
0
223,687
3
L
He Bo
6,258
481
42
3
0
198,526
4
W
Athena
6,531
502
23
2
0
261,012
0
W
Amaterasu
7,639
588
81
6
0
271,623
1
L
Cthulhu
5,421
417
43
3
0
171,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role