Player Matchup

Ganesha
Ganesha
Silver I
Cris Michaels
Ganesha
Silver I
Level 109
God Stats
1W - 5L
1,343 SR
Queue Stats
16W - 21L
1,437 MMR
Solo
Scylla
Scylla
Silver II
DoubleSavageH5
Scylla
Silver II
Level 109
God Stats
1W - 2L
1,559 SR
Queue Stats
9W - 7L
1,488 MMR
Party 2
Neith
Neith
Silver II
RamboRushes
Neith
Silver II
Level 100
God Stats
0W - 3L
1,490 SR
Queue Stats
5W - 7L
1,379 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,464 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,648 SR
1,425 MMR
Vulcan
Vulcan
Gold IV
Grim Ieaper
Vulcan
Gold IV
Level 154
God Stats
28W - 22L
1,650 SR
Queue Stats
349W - 382L
1,433 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
SF GET CROWE
Ne Zha
Gold IV
Level 124
God Stats
10W - 7L
1,795 SR
Queue Stats
79W - 77L
1,413 MMR
Party 1
Khepri
Khepri
Gold IV
ThrowMMR
Khepri
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 150L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 7 / 11
9,779
575
7,277
23,966
19,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
8 / 3 / 4
11,734
690
9,480
12,138
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 5 / 6
11,757
692
16,710
11,939
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
DanzaburouCu ChulainnCthulhuAphrodite

VS

Bans
HeraThothGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
7 / 5 / 4
12,617
742
17,974
12,334
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
7 / 5 / 2
12,431
731
11,795
12,988
6,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
ThrowMMR
Khepri
14
1 / 6 / 8
11,625
684
7,555
20,565
21,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
15
Kills
15
15
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
11
0.79
L
8
3
4
3.33
W
Vulcan
7
5
4
1.8
L
7
5
6
2
W
Ne Zha
7
5
2
1.6
W
Khepri
ThrowMMR
Khepri
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,467
Damage
37,324
48,043
Taken
45,887
27,519
Mitigated
33,669
9,057
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,277
902
0
4,760
23,966
19,613
74
12,728
10,788
25,442
0
L
9,480
717
0
2,504
12,138
3,712
330
6,304
5,614
51,063
0
W
Vulcan
17,974
8,146
0
2,999
12,334
5,694
1,370
5,001
7,333
91,778
0
L
16,710
6,542
0
1,793
11,939
4,194
1,140
5,817
6,028
0
52,760
W
Ne Zha
11,795
2,392
0
1,611
12,988
6,343
1,322
4,640
8,348
0
40,880
W
Khepri
ThrowMMR
Khepri
7,555
852
768
4,945
20,565
21,632
639
7,155
13,410
20,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
36,673
178
Minions Killed
193
0
Camps Cleared
0
813,090
Distance Traveled
947,547
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,779
575
3
0
0
272,166
1
L
Scylla
11,734
690
79
5
0
295,406
1
W
Vulcan
12,617
742
117
7
0
310,290
4
L
Neith
11,757
692
96
6
0
245,518
3
W
Ne Zha
12,431
731
40
2
0
330,267
1
W
Khepri
11,625
684
36
2
0
306,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role