Player Matchup

Skadi
Skadi
D3MON_FROM_KALI
Skadi
Level 106
God Stats
2W - 0L
1,322 SR
Queue Stats
130W - 115L
1,558 Elo+
Party 1
Tiamat
Tiamat
KnIgHt_pReDaToR4
Tiamat
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 188L
1,588 Elo+
Party 1
Hel
Hel
MsMischievous_23
Hel
Level 29
God Stats
2W - 1L
1,351 SR
Queue Stats
2W - 2L
1,389 Elo+
Party 1
Team Averages
Level 79
1,391 SR
1,512 Elo+

VS

Team Averages
Level 54
1,537 SR
1,716 Elo+
Susano
Susano
Crimson99
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,729 Elo+
Party 2
Danzaburou
Danzaburou
DiamondMiner_27
Danzaburou
Level 23
God Stats
3W - 2L
1,558 SR
Queue Stats
33W - 25L
1,690 Elo+
Party 2
Zeus
Zeus
VOLKxWoLf780
Zeus
Level 111
God Stats
3W - 1L
1,553 SR
Queue Stats
36W - 26L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
8,710
792
6,255
5,633
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 5
8,038
731
5,172
8,095
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 9
8,385
762
1,899
5,854
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crimson99
Susano
8
2 / 3 / 0
6,986
635
3,712
5,136
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DiamondMiner_27
Danzaburou
10
1 / 3 / 1
7,090
645
3,115
6,308
2,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,219
656
7,787
6,708
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
Crimson99
Susano
2
3
0
0.67
W
7
0
3
8.5
L
Danzaburou
DiamondMiner_27
Danzaburou
1
3
1
0.5
W
3
2
5
2.75
W
0
1
9
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
14,614
19,582
Taken
18,152
10,516
Mitigated
5,811
10,999
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Crimson99
Susano
3,712
633
0
740
5,136
1,777
0
1,698
3,284
0
7,697
W
6,255
2,464
248
2,333
5,633
1,968
1,253
1,614
4,019
0
33,383
L
Danzaburou
DiamondMiner_27
Danzaburou
3,115
532
0
518
6,308
2,015
252
2,029
4,089
0
16,607
W
5,172
106
0
3,035
8,095
4,154
139
3,357
4,738
19,910
0
W
1,899
0
2,594
2,789
5,854
4,394
392
2,828
3,026
13,050
0
L
7,787
159
0
500
6,708
2,019
217
2,672
3,692
34,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
21,295
133
Minions Killed
100
0
Camps Cleared
0
615,240
Distance Traveled
518,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,986
635
7
1
0
144,380
0
W
Skadi
8,710
792
54
5
0
207,397
1
L
Danzaburou
7,090
645
25
2
0
193,806
3
W
Tiamat
8,038
731
42
4
0
201,550
2
W
Hel
8,385
762
37
3
0
206,293
0
L
Zeus
7,219
656
68
6
0
180,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role