Player Matchup

Mercury
Mercury
AmericanErrorism
Mercury
Level 18
God Stats
43W - 17L
1,800 SR
Queue Stats
53W - 25L
1,740 Elo+
Party 2
Hachiman
Hachiman
Canas
Hachiman
Level 104
God Stats
7W - 7L
1,171 SR
Queue Stats
111W - 58L
1,694 Elo+
Party 2
Guan Yu
Guan Yu
TheGovernor
Guan Yu
Level 125
God Stats
16W - 6L
1,770 SR
Queue Stats
136W - 71L
1,680 Elo+
Party 2
Ymir
Ymir
splatocaster
Ymir
Level 18
God Stats
23W - 11L
1,682 SR
Queue Stats
63W - 40L
1,579 Elo+
Party 2
Scylla
Scylla
superiorsl
Scylla
Level 133
God Stats
9W - 4L
1,778 SR
Queue Stats
106W - 77L
1,706 Elo+
Party 2
Team Averages
Level 80
1,640 SR
1,680 Elo+

VS

Team Averages
Level 52
1,486 SR
1,408 Elo+
Ymir
Ymir
Busted7878
Ymir
Level 14
God Stats
19W - 20L
1,503 SR
Queue Stats
107W - 109L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
NotDiego
Baba Yaga
Level 46
God Stats
36W - 35L
1,486 SR
Queue Stats
61W - 89L
1,369 Elo+
Party 1
Arachne
Arachne
TaserFace29
Arachne
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
639W - 608L
1,380 Elo+
Party 1
Osiris
Osiris
YuckJody
Osiris
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
306W - 279L
1,496 Elo+
Party 1
Tiamat
Tiamat
ll C0BRA
Tiamat
Level 32
God Stats
39W - 30L
1,443 SR
Queue Stats
82W - 88L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 5
6,218
622
3,176
6,258
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Canas
Hachiman
11
6 / 0 / 0
6,250
625
3,972
3,046
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
TheGovernor
Guan Yu
11
5 / 0 / 1
6,723
672
4,907
6,248
2,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 0 / 6
5,735
574
1,124
3,696
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
superiorsl
Scylla
11
6 / 0 / 5
6,763
676
5,748
3,794
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,514
451
1,364
6,119
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
NotDiego
Baba Yaga
7
0 / 6 / 1
4,587
459
1,090
6,625
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
TaserFace29
Arachne
8
1 / 6 / 1
4,807
481
2,487
6,737
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
YuckJody
Osiris
9
0 / 5 / 0
4,832
483
2,250
7,169
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ll C0BRA
Tiamat
6
0 / 2 / 0
3,909
391
916
2,656
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
23
Kills
1
2
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
0
4
0
0
W
Hachiman
Canas
Hachiman
6
0
0
6
L
Baba Yaga
NotDiego
Baba Yaga
0
6
1
0.08
L
Arachne
TaserFace29
Arachne
1
6
1
0.25
W
Guan Yu
TheGovernor
Guan Yu
5
0
1
5.5
L
Osiris
YuckJody
Osiris
0
5
0
0
L
Tiamat
ll C0BRA
Tiamat
0
2
0
0
W
0
0
6
3
W
Scylla
superiorsl
Scylla
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,927
Damage
8,107
23,042
Taken
29,306
8,478
Mitigated
11,912
9,878
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,176
1,339
0
2,408
6,258
1,783
0
183
6,075
0
23,203
L
1,364
91
0
264
6,119
2,501
0
647
5,472
15,273
0
W
Hachiman
Canas
Hachiman
3,972
1,901
0
2,042
3,046
1,072
0
877
2,106
0
38,828
L
Baba Yaga
NotDiego
Baba Yaga
1,090
84
0
1,649
6,625
2,035
0
3,018
3,441
18,326
0
L
Arachne
TaserFace29
Arachne
2,487
1,807
0
156
6,737
3,323
0
2,470
4,173
0
19,436
W
Guan Yu
TheGovernor
Guan Yu
4,907
1,079
85
2,826
6,248
2,984
0
0
6,248
0
34,487
L
Osiris
YuckJody
Osiris
2,250
945
0
2,001
7,169
2,784
0
0
7,169
0
24,890
L
Tiamat
ll C0BRA
Tiamat
916
33
0
669
2,656
1,269
0
477
2,179
10,741
0
W
1,124
52
0
1,767
3,696
1,617
0
1,221
2,356
17,058
0
W
Scylla
superiorsl
Scylla
5,748
884
0
750
3,794
1,022
270
787
2,887
35,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
22,649
313
Minions Killed
182
0
Camps Cleared
0
982,014
Distance Traveled
853,735
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,218
622
51
5
0
229,588
2
L
Ymir
4,514
451
34
3
0
200,686
1
W
Hachiman
6,250
625
86
9
0
178,428
4
L
Baba Yaga
4,587
459
33
3
0
170,917
2
L
Arachne
4,807
481
45
5
0
187,704
2
W
Guan Yu
6,723
672
70
7
0
208,830
4
L
Osiris
4,832
483
58
6
0
188,084
1
L
Tiamat
3,909
391
12
1
0
106,344
1
W
Ymir
5,735
574
28
3
0
177,104
4
W
Scylla
6,763
676
78
8
0
188,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role