Player Matchup

Thor
Thor
BSM-TakiWaki
Thor
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 105L
1,454 Elo+
Party 1
Tiamat
Tiamat
TomoChan35
Tiamat
Level 126
God Stats
6W - 9L
1,325 SR
Queue Stats
117W - 127L
1,518 Elo+
Party 1
Terra
Terra
luusted
Terra
Level 26
God Stats
0W - 3L
1,225 SR
Queue Stats
38W - 65L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
matiu147m
Jing Wei
Level 42
God Stats
1W - 3L
1,569 SR
Queue Stats
44W - 56L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
xlmRichi
Amaterasu
Level 10
God Stats
1W - 2L
1,495 SR
Queue Stats
7W - 14L
1,494 Elo+
Party 1
Team Averages
Level 49
1,423 SR
1,464 Elo+

VS

Team Averages
Level 65
1,649 SR
1,639 Elo+
Chang'e
Chang'e
HestiaW
Chang'e
Level 115
God Stats
3W - 1L
1,860 SR
Queue Stats
22W - 20L
1,760 Elo+
Party 3
Izanami
Izanami
Hunterz_Awesome
Izanami
Level 14
God Stats
7W - 4L
1,869 SR
Queue Stats
28W - 39L
1,644 Elo+
Party 2
Tiamat
Tiamat
Mixlen2
Tiamat
Level 101
God Stats
45W - 32L
1,591 SR
Queue Stats
440W - 375L
1,486 Elo+
Party 2
Susano
Susano
pollasesina69
Susano
Level 29
God Stats
1W - 0L
1,253 SR
Queue Stats
9W - 1L
1,796 Elo+
Party 3
Artio
Artio
thechallenger033
Artio
Level 68
God Stats
80W - 50L
1,671 SR
Queue Stats
247W - 232L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,645
422
1,559
6,573
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
TomoChan35
Tiamat
11
1 / 0 / 0
5,996
545
2,652
4,917
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Terra
luusted
Terra
8
0 / 3 / 0
4,217
383
706
7,759
2,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
matiu147m
Jing Wei
7
0 / 2 / 0
4,118
374
2,379
5,930
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
xlmRichi
Amaterasu
9
1 / 7 / 0
5,396
491
1,592
7,963
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HestiaW
Chang'e
13
7 / 1 / 0
7,500
682
6,145
6,101
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 4
5,745
522
4,327
4,305
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Mixlen2
Tiamat
11
2 / 0 / 0
6,019
547
2,822
4,128
3,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 1 / 3
6,189
563
3,152
7,853
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 2
5,754
523
6,477
6,103
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chang'e
HestiaW
Chang'e
7
1
0
7
W
1
1
4
3
W
Tiamat
Mixlen2
Tiamat
2
0
0
2
L
Tiamat
TomoChan35
Tiamat
1
0
0
1
L
Terra
luusted
Terra
0
3
0
0
L
Jing Wei
matiu147m
Jing Wei
0
2
0
0
W
2
1
3
3.5
W
2
0
2
3
L
Amaterasu
xlmRichi
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,888
Damage
22,923
33,142
Taken
28,490
10,306
Mitigated
12,343
8,835
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,559
110
0
1,591
6,573
1,763
0
1,225
5,348
0
16,899
W
Chang'e
HestiaW
Chang'e
6,145
1,066
71
2,803
6,101
1,947
2,228
0
6,101
38,927
0
W
4,327
2,892
111
1,874
4,305
1,156
108
186
4,119
0
29,693
W
Tiamat
Mixlen2
Tiamat
2,822
353
0
2,640
4,128
3,520
28
1,642
2,315
26,061
0
L
Tiamat
TomoChan35
Tiamat
2,652
453
0
2,923
4,917
2,445
0
2,540
2,377
31,208
0
L
Terra
luusted
Terra
706
166
501
1,868
7,759
2,354
0
2,627
5,132
7,020
0
L
Jing Wei
matiu147m
Jing Wei
2,379
1,598
0
1,469
5,930
1,286
0
2,907
3,023
0
14,949
W
3,152
511
0
3,687
7,853
2,583
0
759
7,014
0
31,268
W
6,477
0
601
3,341
6,103
3,137
164
520
5,583
20,709
0
L
Amaterasu
xlmRichi
Amaterasu
1,592
256
0
483
7,963
2,458
0
5,809
1,818
0
16,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
31,207
197
Minions Killed
317
0
Camps Cleared
0
974,348
Distance Traveled
981,461
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,645
422
39
4
0
176,980
1
W
Chang'e
7,500
682
92
8
0
192,879
2
W
Izanami
5,745
522
65
6
0
181,175
0
W
Tiamat
6,019
547
67
6
0
186,613
0
L
Tiamat
5,996
545
83
8
0
188,155
4
L
Terra
4,217
383
9
1
0
184,171
2
L
Jing Wei
4,118
374
31
3
0
208,869
1
W
Susano
6,189
563
68
6
0
228,180
4
W
Artio
5,754
523
25
2
0
192,614
0
L
Amaterasu
5,396
491
35
3
0
216,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role