Player Matchup

Vamana
Vamana
PommesPanzer-229
Vamana
Level 158
God Stats
2W - 2L
1,918 SR
Queue Stats
348W - 320L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
Seiler2akk
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,631 Elo+
Party 1
Apollo
Apollo
erlangSCHMUTZ
Apollo
Level 24
God Stats
23W - 18L
1,561 SR
Queue Stats
172W - 131L
1,569 Elo+
Party 1
Scylla
Scylla
schmutz-hazi420
Scylla
Level 119
God Stats
38W - 22L
1,603 SR
Queue Stats
917W - 860L
1,523 Elo+
Party 1
Mercury
Mercury
xXStarPIatinumXx
Mercury
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 26L
1,549 Elo+
Party 1
Team Averages
Level 73
1,616 SR
1,562 Elo+

VS

Team Averages
Level 51
1,526 SR
1,409 Elo+
Scylla
Scylla
DemonSkull223
Scylla
Level 58
God Stats
8W - 16L
1,337 SR
Queue Stats
537W - 558L
1,391 Elo+
Party 3
Chaac
Chaac
MINIMASCOT
Chaac
Level 82
God Stats
23W - 20L
1,500 SR
Queue Stats
671W - 694L
1,394 Elo+
Party 3
Cthulhu
Cthulhu
RMX Storm
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Siva x Stealth
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 192L
1,367 Elo+
Party 3
Anubis
Anubis
lucashallberg21
Anubis
Level 49
God Stats
1W - 4L
1,791 SR
Queue Stats
247W - 244L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
9,692
606
13,604
13,960
6,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Seiler2akk
Sylvanus
13
0 / 3 / 3
7,864
492
2,962
11,654
6,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 5
7,070
442
5,309
8,632
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 6
9,551
597
11,849
4,531
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 6
9,002
563
7,875
9,253
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
6,554
410
1,956
11,917
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
1 / 5 / 1
6,945
434
6,207
15,909
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RMX Storm
Cthulhu
11
1 / 2 / 4
6,377
399
5,413
8,652
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
11
2 / 5 / 1
6,628
414
4,608
11,489
3,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 3
6,822
426
6,849
9,366
4,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
7
7
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Chaac
1
5
1
0.3
W
8
1
4
10
L
Cthulhu
RMX Storm
Cthulhu
1
2
4
1.5
W
Sylvanus
Seiler2akk
Sylvanus
0
3
3
0.5
L
Ao Kuang
2
5
1
0.5
W
1
3
5
1.17
L
3
3
3
1.5
W
6
0
6
9
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
25,033
48,030
Taken
57,333
20,303
Mitigated
28,345
16,714
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,956
0
0
2,128
11,917
3,430
0
7,780
3,692
31,565
0
L
Chaac
6,207
887
0
6,348
15,909
9,825
114
1,454
14,385
135
31,141
W
13,604
7,735
0
5,048
13,960
6,914
1,107
3,142
10,793
0
63,669
L
Cthulhu
RMX Storm
Cthulhu
5,413
132
17
500
8,652
6,579
330
1,999
6,613
24,792
0
W
Sylvanus
Seiler2akk
Sylvanus
2,962
685
1,013
2,728
11,654
6,370
140
5,930
5,349
27,179
0
L
Ao Kuang
4,608
954
147
1,990
11,489
3,826
0
609
10,850
24,782
0
W
5,309
3,787
0
2,774
8,632
2,148
378
5,593
2,874
0
46,382
L
6,849
268
817
3,610
9,366
4,685
297
2,374
6,982
42,376
0
W
11,849
1,362
0
338
4,531
1,631
446
1,929
2,454
76,704
0
W
7,875
3,114
0
4,813
9,253
3,240
0
1,538
7,690
0
56,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
33,326
476
Minions Killed
286
0
Camps Cleared
0
1,505,690
Distance Traveled
1,406,891
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,554
410
66
4
0
267,033
2
L
Chaac
6,945
434
52
3
0
290,339
5
W
Vamana
9,692
606
120
8
0
341,575
2
L
Cthulhu
6,377
399
50
3
0
292,622
2
W
Sylvanus
7,864
492
54
3
0
212,383
6
L
Ao Kuang
6,628
414
42
3
0
295,901
3
W
Apollo
7,070
442
73
5
0
249,874
1
L
Anubis
6,822
426
76
5
0
260,996
2
W
Scylla
9,551
597
125
8
0
299,637
5
W
Mercury
9,002
563
104
7
0
402,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role