Player Matchup

Tiamat
Tiamat
SAC0118
Tiamat
Level 156
God Stats
94W - 4L
1,818 SR
Queue Stats
834W - 79L
2,056 Elo+
Party 2
Danzaburou
Danzaburou
SilverAtBest
Danzaburou
Level 74
God Stats
15W - 4L
1,943 SR
Queue Stats
814W - 77L
2,101 Elo+
Party 2
Chaac
Chaac
sKcenturion01
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,753 SR
1,886 Elo+

VS

Team Averages
Level 98
1,500 SR
1,458 Elo+
Izanami
Izanami
DarkestAce1313
Izanami
Level 125
God Stats
7W - 6L
1,551 SR
Queue Stats
74W - 90L
1,476 Elo+
Party 1
Tiamat
Tiamat
Sossossoos
Tiamat
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,339 Elo+
Solo
Zeus
Zeus
alphatruck
Zeus
Level 148
God Stats
33W - 36L
1,663 SR
Queue Stats
160W - 182L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SAC0118
Tiamat
13
4 / 2 / 6
9,347
779
6,649
6,802
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SilverAtBest
Danzaburou
13
9 / 0 / 4
9,871
823
11,053
9,802
3,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 11
8,084
674
5,909
13,068
7,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,572
631
5,753
8,867
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Sossossoos
Tiamat
9
0 / 7 / 3
7,028
586
4,026
10,791
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 2
7,758
647
9,935
7,805
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Tiamat
SAC0118
Tiamat
4
2
6
3.5
W
Danzaburou
SilverAtBest
Danzaburou
9
0
4
11
L
Tiamat
Sossossoos
Tiamat
0
7
3
0.21
L
3
2
2
2
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
19,714
29,672
Taken
27,463
14,193
Mitigated
10,805
10,631
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,753
2,580
636
1,152
8,867
2,797
0
2,558
6,135
0
23,412
W
Tiamat
SAC0118
Tiamat
6,649
379
123
1,876
6,802
3,574
66
3,726
3,076
44,153
0
W
Danzaburou
SilverAtBest
Danzaburou
11,053
4,846
0
5,641
9,802
3,378
2,401
4,482
5,320
0
48,909
L
Tiamat
Sossossoos
Tiamat
4,026
209
0
971
10,791
4,896
0
1,642
8,985
24,747
0
L
9,935
699
0
1,081
7,805
3,112
0
2,005
5,642
22,636
0
W
5,909
410
0
2,991
13,068
7,241
306
5,801
7,267
0
20,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
22,358
175
Minions Killed
132
0
Camps Cleared
0
657,426
Distance Traveled
629,616
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,572
631
54
5
0
208,092
4
W
Tiamat
9,347
779
75
6
0
235,688
3
W
Danzaburou
9,871
823
70
6
0
207,266
1
L
Tiamat
7,028
586
46
4
0
206,877
1
L
Zeus
7,758
647
32
3
0
214,647
5
W
Chaac
8,084
674
30
3
0
214,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role