Player Matchup

Osiris
Osiris
Lampsebas
Osiris
Level 19
God Stats
3W - 7L
1,527 SR
Queue Stats
87W - 87L
1,327 Elo+
Solo
Loki
Loki
Mike Lycan
Loki
Level 56
God Stats
33W - 42L
1,489 SR
Queue Stats
509W - 524L
1,381 Elo+
Party 3
Aphrodite
Aphrodite
NanekZero1
Aphrodite
Level 29
God Stats
3W - 15L
1,291 SR
Queue Stats
211W - 324L
1,326 Elo+
Party 1
Cupid
Cupid
SliteroN
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 320L
1,325 Elo+
Party 1
Ra
Ra
xXInkedReaperXx
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 47L
1,500 Elo+
Party 3
Team Averages
Level 28
1,461 SR
1,372 Elo+

VS

Team Averages
Level 20
1,527 SR
1,253 Elo+
Kali
Kali
AFTM
Kali
Level 22
God Stats
3W - 1L
1,748 SR
Queue Stats
94W - 74L
1,410 Elo+
Party 2
Bellona
Bellona
Fvara
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
962 Elo+
Solo
Khepri
Khepri
ItsJustBlacky
Khepri
Level 44
God Stats
15W - 18L
1,272 SR
Queue Stats
474W - 702L
1,315 Elo+
Party 4
Apollo
Apollo
ItsJustKrythm
Apollo
Level 10
God Stats
1W - 1L
1,310 SR
Queue Stats
21W - 48L
1,141 Elo+
Party 4
Tiamat
Tiamat
ScytheOfChronos
Tiamat
Level 20
God Stats
12W - 2L
1,803 SR
Queue Stats
99W - 65L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lampsebas
Osiris
17
3 / 3 / 3
9,857
411
8,856
12,043
8,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 8 / 2
10,604
442
10,562
15,592
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
NanekZero1
Aphrodite
14
1 / 6 / 3
8,222
343
3,795
16,379
8,502
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
SliteroN
Cupid
14
3 / 5 / 1
8,851
369
14,136
14,845
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 10 / 5
10,155
423
3,512
13,334
4,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AFTM
Kali
20
5 / 4 / 9
13,098
546
12,785
23,821
10,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Fvara
Bellona
14
3 / 8 / 1
9,428
393
3,263
15,663
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 1 / 12
11,268
470
4,464
12,523
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 7
11,247
469
9,792
9,051
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 0 / 3
14,334
597
24,518
13,118
9,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
31
32
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kali
AFTM
Kali
5
4
9
2.38
W
Bellona
Fvara
Bellona
3
8
1
0.44
W
0
1
12
6
W
6
2
7
4.75
L
Osiris
Lampsebas
Osiris
3
3
3
1.5
L
8
8
2
1.13
L
Aphrodite
NanekZero1
Aphrodite
1
6
3
0.42
W
17
0
3
18.5
L
Cupid
SliteroN
Cupid
3
5
1
0.7
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,861
Damage
54,822
72,193
Taken
74,176
34,640
Mitigated
53,032
20,066
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AFTM
Kali
12,785
5,932
0
12,636
23,821
10,657
205
1,801
22,020
0
102,963
W
Bellona
Fvara
Bellona
3,263
752
0
416
15,663
14,334
987
3,041
12,622
4,194
13,940
W
4,464
84
0
1,370
12,523
14,564
700
337
12,186
31,831
0
W
9,792
7,251
0
3,017
9,051
3,751
3,295
1,124
7,927
0
69,508
L
Osiris
Lampsebas
Osiris
8,856
1,562
0
0
12,043
8,228
0
4,772
7,004
0
45,687
L
10,562
3,935
716
1,942
15,592
7,623
1,073
5,043
10,209
0
62,475
L
Aphrodite
NanekZero1
Aphrodite
3,795
1,237
3,174
5,787
16,379
8,502
455
6,580
9,569
29,547
0
W
24,518
2,447
0
7,765
13,118
9,726
2,076
1,004
12,114
85,054
0
L
Cupid
SliteroN
Cupid
14,136
7,760
521
4,701
14,845
5,322
697
5,630
8,903
0
50,746
L
3,512
570
903
2,322
13,334
4,965
496
6,146
6,745
67,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
59,375
436
Minions Killed
473
0
Camps Cleared
0
1,977,307
Distance Traveled
2,122,789
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,098
546
158
7
0
391,388
0
W
Bellona
9,428
393
25
1
0
431,581
1
W
Khepri
11,268
470
40
2
0
472,796
4
W
Apollo
11,247
469
123
5
0
372,992
3
L
Osiris
9,857
411
91
4
0
473,368
0
L
Loki
10,604
442
100
4
0
415,856
3
L
Aphrodite
8,222
343
57
2
0
342,684
1
W
Tiamat
14,334
597
127
5
0
454,032
1
L
Cupid
8,851
369
77
3
0
343,557
1
L
Ra
10,155
423
111
5
0
401,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role