Player Matchup

Danzaburou
Danzaburou
Dook Jukes
Danzaburou
Level 160
God Stats
1W - 0L
1,283 SR
Queue Stats
8W - 7L
1,778 Elo+
Party 2
Ymir
Ymir
NE0N Blue Cat
Ymir
Level 155
God Stats
1W - 0L
1,496 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PoisonDart11
Cu Chulainn
Level 157
God Stats
1W - 0L
1,983 SR
Queue Stats
8W - 6L
1,799 Elo+
Party 2
Tiamat
Tiamat
Shadowlord7718
Tiamat
Level 152
God Stats
2W - 1L
1,793 SR
Queue Stats
7W - 4L
1,799 Elo+
Party 2
Team Averages
Level 156
1,639 SR
1,773 Elo+

VS

Team Averages
Level 121
1,539 SR
1,632 Elo+
Heimdallr
Heimdallr
L3IGW00D
Heimdallr
Level 160
God Stats
0W - 1L
1,607 SR
Queue Stats
31W - 23L
1,704 Elo+
Party 1
The Morrigan
The Morrigan
TlalocExplosivo
The Morrigan
Level 128
God Stats
1W - 1L
1,560 SR
Queue Stats
57W - 68L
1,549 Elo+
Party 3
Jormungandr
Jormungandr
cocuser
Jormungandr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,574 Elo+
Party 3
Mulan
Mulan
sweve73
Mulan
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
14W - 9L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dook Jukes
Danzaburou
17
3 / 1 / 5
11,363
758
9,427
9,693
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 7
10,974
732
6,120
14,499
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
PoisonDart11
Cu Chulainn
19
10 / 3 / 4
12,782
852
18,984
17,839
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 11
11,960
797
8,531
9,884
10,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
L3IGW00D
Heimdallr
16
0 / 4 / 4
9,921
661
9,239
14,803
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
TlalocExplosivo
The Morrigan
17
3 / 4 / 1
10,787
719
13,042
10,161
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
cocuser
Jormungandr
15
3 / 4 / 2
10,068
671
7,992
12,209
12,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
sweve73
Mulan
15
2 / 5 / 2
9,881
659
7,558
13,843
13,558
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
8
8
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dook Jukes
Danzaburou
3
1
5
5.5
L
Heimdallr
L3IGW00D
Heimdallr
0
4
4
0.5
W
0
1
7
3.5
W
Cu Chulainn
PoisonDart11
Cu Chulainn
10
3
4
4
W
4
3
11
3.17
L
The Morrigan
TlalocExplosivo
The Morrigan
3
4
1
0.88
L
Jormungandr
cocuser
Jormungandr
3
4
2
1
L
Mulan
sweve73
Mulan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
37,831
51,915
Taken
51,016
47,653
Mitigated
38,504
14,757
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dook Jukes
Danzaburou
9,427
3,439
0
3,486
9,693
4,032
5,368
1,460
8,020
0
47,696
L
Heimdallr
L3IGW00D
Heimdallr
9,239
5,023
0
2,402
14,803
7,978
798
4,625
10,064
0
42,753
W
6,120
1,255
1,471
2,781
14,499
16,653
638
3,401
10,635
19,469
0
W
Cu Chulainn
PoisonDart11
Cu Chulainn
18,984
4,958
0
4,698
17,839
16,880
777
8,765
8,599
6,684
48,036
W
8,531
1,195
0
2,321
9,884
10,088
1,574
5,136
4,564
31,285
0
L
The Morrigan
TlalocExplosivo
The Morrigan
13,042
1,478
0
2,410
10,161
4,021
406
3,205
6,542
34,211
4,497
L
Jormungandr
cocuser
Jormungandr
7,992
2,084
0
230
12,209
12,947
182
4,997
6,700
29,264
0
L
Mulan
sweve73
Mulan
7,558
983
0
1,366
13,843
13,558
0
4,253
9,307
0
20,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
40,657
261
Minions Killed
236
13
Camps Cleared
9
1,168,436
Distance Traveled
904,801
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,363
758
89
6
2
262,893
1
L
Heimdallr
9,921
661
79
5
0
211,782
1
W
Ymir
10,974
732
29
2
2
321,816
4
W
Cu Chulainn
12,782
852
82
5
4
294,664
3
W
Tiamat
11,960
797
61
4
5
289,063
1
L
The Morrigan
10,787
719
73
5
2
251,344
3
L
Jormungandr
10,068
671
40
3
5
218,495
1
L
Mulan
9,881
659
44
3
2
223,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role