Player Matchup

Nox
Nox
Blazrebomb
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Nibblet
Sun Wukong
Level 116
God Stats
10W - 9L
1,435 SR
Queue Stats
48W - 48L
1,463 Elo+
Party 1
Izanami
Izanami
OmegaMkXIII
Izanami
Level 101
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Mercury
Mercury
PythiosWolf
Mercury
Level 158
God Stats
1W - 3L
1,297 SR
Queue Stats
43W - 51L
1,384 Elo+
Party 1
Janus
Janus
generalhudson
Janus
Level 152
God Stats
9W - 15L
1,453 SR
Queue Stats
24W - 38L
1,434 Elo+
Party 1
Team Averages
Level 136
1,403 SR
1,436 Elo+

VS

Team Averages
Level 98
1,590 SR
1,550 Elo+
Baron Samedi
Baron Samedi
AIFFY
Baron Samedi
Level 68
God Stats
14W - 10L
1,602 SR
Queue Stats
161W - 116L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
BlinkSavesLives
Heimdallr
Level 159
God Stats
2W - 3L
1,711 SR
Queue Stats
840W - 813L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Ragingrhino1865
Sun Wukong
Level 60
God Stats
6W - 3L
1,205 SR
Queue Stats
135W - 100L
1,589 Elo+
Party 3
Tiamat
Tiamat
SopplinDopplin
Tiamat
Level 77
God Stats
4W - 1L
1,705 SR
Queue Stats
217W - 161L
1,572 Elo+
Party 3
Fenrir
Fenrir
Venom9797
Fenrir
Level 126
God Stats
13W - 21L
1,728 SR
Queue Stats
535W - 530L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 8
8,890
387
10,923
15,546
8,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Nibblet
Sun Wukong
17
1 / 5 / 2
11,005
478
14,466
25,929
18,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
OmegaMkXIII
Izanami
15
2 / 9 / 0
10,009
435
3,706
16,920
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
PythiosWolf
Mercury
18
5 / 6 / 2
11,879
516
8,560
21,637
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 4
10,681
464
12,404
12,713
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIFFY
Baron Samedi
20
11 / 1 / 7
13,439
584
22,748
14,108
7,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BlinkSavesLives
Heimdallr
20
7 / 3 / 8
14,015
609
15,180
18,583
9,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Ragingrhino1865
Sun Wukong
20
7 / 1 / 5
13,644
593
20,439
26,748
25,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 8
11,620
505
7,048
17,334
10,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Venom9797
Fenrir
15
5 / 4 / 8
11,491
500
7,255
20,237
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
11
Kills
33
33
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AIFFY
Baron Samedi
11
1
7
14.5
L
0
9
8
0.44
W
Heimdallr
BlinkSavesLives
Heimdallr
7
3
8
3.67
L
Sun Wukong
Nibblet
Sun Wukong
1
5
2
0.4
L
Izanami
OmegaMkXIII
Izanami
2
9
0
0.22
L
Mercury
PythiosWolf
Mercury
5
6
2
1
W
Sun Wukong
Ragingrhino1865
Sun Wukong
7
1
5
9.5
W
3
2
8
3.5
W
Fenrir
Venom9797
Fenrir
5
4
8
2.25
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
72,670
92,745
Taken
97,010
47,037
Mitigated
74,126
22,724
Healing
42,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AIFFY
Baron Samedi
22,748
1,608
4,894
6,569
14,108
7,558
1,820
4,312
9,796
93,741
0
L
10,923
299
324
1,045
15,546
8,815
111
5,386
9,960
31,891
0
W
Heimdallr
BlinkSavesLives
Heimdallr
15,180
8,782
0
7,646
18,583
9,361
4,114
4,525
14,058
0
136,452
L
Sun Wukong
Nibblet
Sun Wukong
14,466
2,349
0
9,193
25,929
18,784
879
7,886
17,074
0
75,777
L
Izanami
OmegaMkXIII
Izanami
3,706
1,951
0
2,856
16,920
5,195
1,175
2,792
14,042
0
64,593
L
Mercury
PythiosWolf
Mercury
8,560
3,516
0
5,241
21,637
9,676
0
7,386
13,863
0
80,811
W
Sun Wukong
Ragingrhino1865
Sun Wukong
20,439
4,940
0
14,769
26,748
25,384
1,129
2,764
23,984
0
108,565
W
7,048
609
0
4,995
17,334
10,857
923
4,263
13,071
81,332
0
W
Fenrir
Venom9797
Fenrir
7,255
1,138
0
3,587
20,237
20,966
91
7,463
12,774
532
28,476
L
12,404
639
0
4,065
12,713
4,567
0
5,968
6,513
72,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,464
Gold Earned
64,209
565
Minions Killed
708
0
Camps Cleared
0
2,186,903
Distance Traveled
2,207,710
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,439
584
151
7
0
447,608
3
L
Nox
8,890
387
42
2
0
411,907
3
W
Heimdallr
14,015
609
211
9
0
416,266
1
L
Sun Wukong
11,005
478
140
6
0
482,424
3
L
Izanami
10,009
435
126
5
0
402,289
10
L
Mercury
11,879
516
133
6
0
484,826
7
W
Sun Wukong
13,644
593
192
8
0
479,946
4
W
Tiamat
11,620
505
129
6
0
447,637
1
W
Fenrir
11,491
500
25
1
0
416,253
8
L
Janus
10,681
464
124
5
0
405,457
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role