Player Matchup

Neith
Neith
AdrianOzoGarcia
Neith
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
443W - 539L
1,362 Elo+
Party 3
Ah Puch
Ah Puch
Richiie666
Ah Puch
Level 13
God Stats
1W - 2L
1,453 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 3
Nemesis
Nemesis
alexreach2001
Nemesis
Level 94
God Stats
17W - 19L
1,377 SR
Queue Stats
680W - 761L
1,408 Elo+
Party 3
Bellona
Bellona
chapoy19
Bellona
Level 9
God Stats
2W - 10L
1,245 SR
Queue Stats
141W - 157L
1,226 Elo+
Party 3
Cthulhu
Cthulhu
evelynsn
Cthulhu
Level 68
God Stats
0W - 3L
1,144 SR
Queue Stats
356W - 423L
1,412 Elo+
Party 3
Team Averages
Level 44
1,344 SR
1,375 Elo+

VS

Team Averages
Level 55
1,471 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FruityNibba-
Bellona
Level 18
God Stats
5W - 6L
1,506 SR
Queue Stats
128W - 134L
1,387 Elo+
Party 1
Arachne
Arachne
RGH_x_TRYHARD
Arachne
Level 66
God Stats
30W - 16L
1,287 SR
Queue Stats
449W - 482L
1,430 Elo+
Party 2
Scylla
Scylla
prime_FB51
Scylla
Level 49
God Stats
37W - 32L
1,564 SR
Queue Stats
218W - 239L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,087
363
2,079
6,766
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Richiie666
Ah Puch
10
0 / 1 / 0
6,168
441
754
3,653
996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
4 / 4 / 0
7,795
557
6,424
10,990
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
chapoy19
Bellona
6
0 / 2 / 0
4,721
337
558
2,462
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
evelynsn
Cthulhu
10
0 / 4 / 3
6,510
465
4,982
15,032
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 2 / 3
7,703
550
12,379
9,856
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
 
Jormungandr
12
2 / 0 / 6
7,639
546
4,730
8,185
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
FruityNibba-
Bellona
14
1 / 1 / 1
7,773
555
2,251
5,950
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
11
3 / 0 / 1
7,048
503
3,521
5,354
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
prime_FB51
Scylla
13
2 / 1 / 1
7,747
553
3,420
2,862
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
3
3.75
W
Jormungandr
 
Jormungandr
2
0
6
5
L
0
4
0
0
W
Bellona
FruityNibba-
Bellona
1
1
1
1.5
W
Arachne
3
0
1
3.5
L
Ah Puch
Richiie666
Ah Puch
0
1
0
0
L
Nemesis
4
4
0
1
L
Bellona
chapoy19
Bellona
0
2
0
0
L
Cthulhu
evelynsn
Cthulhu
0
4
3
0.38
W
Scylla
prime_FB51
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,797
Damage
26,301
38,903
Taken
32,207
13,748
Mitigated
16,746
8,212
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,379
7,920
270
5,539
9,856
3,583
1,395
2,452
7,404
0
37,940
W
Jormungandr
 
Jormungandr
4,730
1,627
0
1,348
8,185
5,207
267
2,220
5,965
36,712
0
L
2,079
635
0
1,023
6,766
1,732
0
1,135
5,631
0
18,451
W
Bellona
FruityNibba-
Bellona
2,251
450
0
619
5,950
5,330
2,095
0
5,950
0
43,199
W
Arachne
3,521
2,534
0
1,855
5,354
1,781
0
172
5,182
0
32,447
L
Ah Puch
Richiie666
Ah Puch
754
0
0
1,094
3,653
996
386
1,399
2,140
23,036
0
L
Nemesis
6,424
4,529
0
1,069
10,990
3,906
0
1,391
9,527
0
53,518
L
Bellona
chapoy19
Bellona
558
204
0
244
2,462
1,173
0
0
2,462
0
4,334
L
Cthulhu
evelynsn
Cthulhu
4,982
526
103
4,679
15,032
5,941
0
3,947
10,993
23,309
0
W
Scylla
prime_FB51
Scylla
3,420
0
0
0
2,862
845
1,279
892
1,970
38,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
37,910
236
Minions Killed
366
0
Camps Cleared
0
1,082,322
Distance Traveled
1,280,688
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,703
550
74
5
0
200,032
1
W
Jormungandr
7,639
546
57
4
0
267,883
0
L
Neith
5,087
363
33
2
0
218,245
0
W
Bellona
7,773
555
92
7
0
246,990
0
W
Arachne
7,048
503
60
4
0
296,340
0
L
Ah Puch
6,168
441
51
4
0
209,070
0
L
Nemesis
7,795
557
104
7
0
287,518
1
L
Bellona
4,721
337
9
1
0
113,883
0
L
Cthulhu
6,510
465
39
3
0
253,606
5
W
Scylla
7,747
553
83
6
0
269,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role