Player Matchup

Chiron
Chiron
ArawnFenix
Chiron
Level 110
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Dragovianshadow
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Bellona
Bellona
Geeb Kubz
Bellona
Level 84
God Stats
1W - 3L
1,570 SR
Queue Stats
132W - 119L
1,581 Elo+
Party 1
Tiamat
Tiamat
LORD PUTMAN
Tiamat
Level 148
God Stats
0W - 1L
1,187 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Agni
Agni
OmahaBuckShank
Agni
Level 83
God Stats
0W - 1L
1,559 SR
Queue Stats
104W - 79L
1,540 Elo+
Party 1
Team Averages
Level 105
1,414 SR
1,524 Elo+

VS

Team Averages
Level 108
1,399 SR
1,532 Elo+
Tiamat
Tiamat
Aalan 58
Tiamat
Level 104
God Stats
13W - 14L
1,448 SR
Queue Stats
29W - 29L
1,460 Elo+
Solo
Persephone
Persephone
Beto720
Persephone
Level 137
God Stats
4W - 2L
1,392 SR
Queue Stats
61W - 63L
1,534 Elo+
Party 3
Skadi
Skadi
LEGARCON20
Skadi
Level 69
God Stats
1W - 0L
1,211 SR
Queue Stats
42W - 49L
1,564 Elo+
Solo
Fenrir
Fenrir
PasaMancaa
Fenrir
Level 74
God Stats
3W - 3L
1,445 SR
Queue Stats
25W - 22L
1,519 Elo+
Party 3
Sobek
Sobek
RNAseq
Sobek
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArawnFenix
Chiron
14
0 / 2 / 4
7,153
715
4,311
7,851
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 6 / 3
8,513
851
6,047
12,361
11,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Geeb Kubz
Bellona
13
2 / 4 / 6
7,815
782
6,759
14,049
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
12
1 / 5 / 3
6,970
697
5,508
11,385
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
8,281
828
7,093
7,361
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aalan 58
Tiamat
15
6 / 2 / 10
9,818
982
12,502
8,209
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Beto720
Persephone
16
4 / 0 / 10
9,192
919
13,088
5,431
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
2 / 3 / 8
8,238
824
6,460
7,138
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PasaMancaa
Fenrir
13
5 / 2 / 8
8,764
876
5,295
6,726
4,942
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
RNAseq
Sobek
14
4 / 4 / 9
9,370
937
6,392
14,815
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
11
Kills
21
21
Deaths
11
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aalan 58
Tiamat
6
2
10
5.5
L
Chiron
ArawnFenix
Chiron
0
2
4
1
W
Persephone
Beto720
Persephone
4
0
10
9
L
5
6
3
1.08
L
Bellona
Geeb Kubz
Bellona
2
4
6
1.25
W
Skadi
2
3
8
2
L
Tiamat
1
5
3
0.5
L
3
4
4
1.25
W
Fenrir
PasaMancaa
Fenrir
5
2
8
4.5
W
Sobek
RNAseq
Sobek
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
43,737
53,007
Taken
42,319
31,252
Mitigated
31,168
12,363
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aalan 58
Tiamat
12,502
1,882
0
2,821
8,209
7,141
608
1,937
6,024
30,065
0
L
Chiron
ArawnFenix
Chiron
4,311
865
205
3,129
7,851
2,866
743
6,475
1,102
0
23,788
W
Persephone
Beto720
Persephone
13,088
669
0
1,211
5,431
1,965
451
918
4,325
42,580
0
L
6,047
991
1,279
2,930
12,361
11,235
180
6,908
5,022
0
8,360
L
Bellona
Geeb Kubz
Bellona
6,759
1,476
0
1,556
14,049
8,541
1
7,025
6,566
0
23,872
W
Skadi
6,460
3,176
0
1,774
7,138
2,569
793
2,008
4,814
0
22,801
L
Tiamat
5,508
369
0
2,166
11,385
5,870
0
7,366
3,675
15,820
0
L
7,093
1,187
0
1,098
7,361
2,740
1
3,056
4,139
21,912
0
W
Fenrir
PasaMancaa
Fenrir
5,295
1,081
0
1,732
6,726
4,942
88
2,841
3,394
0
6,705
W
Sobek
RNAseq
Sobek
6,392
327
0
2,670
14,815
14,551
279
3,762
10,449
14,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
45,382
181
Minions Killed
204
7
Camps Cleared
9
870,036
Distance Traveled
975,645
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,818
982
49
5
3
199,685
2
L
Chiron
7,153
715
46
5
0
180,263
1
W
Persephone
9,192
919
86
9
3
214,237
1
L
Guan Yu
8,513
851
5
1
0
171,322
1
L
Bellona
7,815
782
48
5
2
189,539
1
W
Skadi
8,238
824
49
5
1
160,065
0
L
Tiamat
6,970
697
34
3
3
174,795
1
L
Agni
8,281
828
48
5
2
154,117
0
W
Fenrir
8,764
876
5
1
1
191,643
0
W
Sobek
9,370
937
15
2
1
210,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role