Player Matchup

Thanatos
Thanatos
Bronze III
CivilPsycho
Thanatos
Bronze III
Level 115
God Stats
2W - 1L
1,833 SR
Queue Stats
205W - 203L
1,413 MMR
Solo
Janus
Janus
Gold IV
LordTheWanted
Janus
Gold IV
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 144L
1,425 MMR
Solo
Anhur
Anhur
Bronze III
NeonBananaBaby
Anhur
Bronze III
Level 157
God Stats
4W - 5L
1,772 SR
Queue Stats
87W - 66L
1,420 MMR
Solo
Ymir
Ymir
Silver I
OneofaKindji
Ymir
Silver I
Level 115
God Stats
3W - 2L
1,343 SR
Queue Stats
69W - 83L
1,413 MMR
Solo
Osiris
Osiris
Gold I
ccie37033
Osiris
Gold I
Level 160
God Stats
24W - 13L
1,742 SR
Queue Stats
151W - 142L
1,420 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,638 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,599 SR
1,434 MMR
Nu Wa
Nu Wa
Gold V
ExoticVisual
Nu Wa
Gold V
Level 47
God Stats
9W - 9L
1,804 SR
Queue Stats
391W - 395L
1,445 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
OnlyPlåysNeith
Sun Wukong
Bronze III
Level 56
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 3L
1,400 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Paapaayaa
Ao Kuang
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Remeigh
Cupid
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,417 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ripbroken
Erlang Shen
Gold V
Level 43
God Stats
11W - 5L
1,886 SR
Queue Stats
191W - 187L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CivilPsycho
Thanatos
20
6 / 3 / 7
13,707
571
15,637
20,535
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 6
14,400
600
10,234
12,340
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 1 / 3
15,367
640
12,876
16,830
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 1 / 13
14,029
585
9,841
16,458
12,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
ccie37033
Osiris
20
5 / 2 / 3
14,833
618
14,265
24,250
23,199
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ApolloDanzaburouTyrSetRa

VS

Bans
TsukuyomiScyllaHou YiCthulhuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 2
11,036
460
19,504
14,657
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
OnlyPlåysNeith
Sun Wukong
19
1 / 4 / 2
12,231
510
10,000
20,874
17,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Paapaayaa
Ao Kuang
18
4 / 3 / 2
11,581
483
7,156
19,646
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Remeigh
Cupid
18
1 / 6 / 0
11,660
486
8,243
14,039
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ripbroken
Erlang Shen
15
1 / 8 / 2
9,857
411
6,046
24,316
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
28
Kills
8
8
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CivilPsycho
Thanatos
6
3
7
3.17
L
1
7
2
0.29
W
6
1
6
9
W
8
1
3
9.5
W
3
1
13
9.5
L
Sun Wukong
OnlyPlåysNeith
Sun Wukong
1
4
2
0.5
L
Ao Kuang
Paapaayaa
Ao Kuang
4
3
2
1.67
L
Cupid
Remeigh
Cupid
1
6
0
0.17
W
Osiris
ccie37033
Osiris
5
2
3
3.25
L
Erlang Shen
ripbroken
Erlang Shen
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,853
Damage
50,949
90,413
Taken
93,532
53,031
Mitigated
48,247
44,049
Healing
32,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CivilPsycho
Thanatos
15,637
5,636
0
14,009
20,535
7,824
1,337
7,256
12,986
0
102,651
L
19,504
3,292
104
1,572
14,657
5,482
38
6,433
8,224
84,150
0
W
10,234
526
0
2,367
12,340
3,865
3,162
4,743
7,226
120,019
0
W
12,876
6,749
0
6,386
16,830
6,027
5,990
3,333
13,343
0
132,498
W
9,841
2,589
0
6,863
16,458
12,116
274
6,629
9,322
54,534
0
L
Sun Wukong
OnlyPlåysNeith
Sun Wukong
10,000
1,926
0
8,208
20,874
17,204
0
5,337
15,537
0
87,942
L
Ao Kuang
Paapaayaa
Ao Kuang
7,156
1,624
0
11,172
19,646
7,440
0
1,493
18,153
90,489
0
L
Cupid
Remeigh
Cupid
8,243
4,172
102
4,497
14,039
3,324
0
1,620
12,419
0
75,800
W
Osiris
ccie37033
Osiris
14,265
3,900
0
14,424
24,250
23,199
5,122
4,508
19,042
13,084
91,018
L
Erlang Shen
ripbroken
Erlang Shen
6,046
2,104
0
6,367
24,316
14,797
0
7,287
17,029
0
48,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,336
Gold Earned
56,365
757
Minions Killed
693
0
Camps Cleared
0
2,413,413
Distance Traveled
2,190,845
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,707
571
123
5
0
514,373
0
L
Nu Wa
11,036
460
159
7
0
427,558
6
W
Janus
14,400
600
210
9
0
529,617
7
W
Anhur
15,367
640
180
8
0
450,501
6
W
Ymir
14,029
585
81
3
0
489,123
5
L
Sun Wukong
12,231
510
193
8
0
446,618
5
L
Ao Kuang
11,581
483
144
6
0
490,348
7
L
Cupid
11,660
486
145
6
0
374,520
3
W
Osiris
14,833
618
163
7
0
429,799
6
L
Erlang Shen
9,857
411
52
2
0
451,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role