Player Matchup

Pele
Pele
BLACKdv17
Pele
Level 28
God Stats
6W - 2L
1,705 SR
Queue Stats
34W - 29L
1,437 Elo+
Solo
Guan Yu
Guan Yu
D3adZed
Guan Yu
Level 24
God Stats
2W - 5L
1,360 SR
Queue Stats
44W - 59L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Nimajneb67
Cthulhu
Level 18
God Stats
50W - 55L
1,549 SR
Queue Stats
121W - 155L
1,448 Elo+
Solo
Medusa
Medusa
landersen12
Medusa
Level 27
God Stats
5W - 3L
1,658 SR
Queue Stats
26W - 22L
1,435 Elo+
Solo
Anubis
Anubis
zarikill3du
Anubis
Level 29
God Stats
11W - 9L
1,558 SR
Queue Stats
48W - 48L
1,496 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,437 Elo+

VS

Team Averages
Level 18
1,564 SR
1,379 Elo+
Janus
Janus
Fayg0
Janus
Level 16
God Stats
6W - 8L
1,691 SR
Queue Stats
36W - 47L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Faygo Slime
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,285 Elo+
Party 2
Neith
Neith
How13r
Neith
Level 17
God Stats
116W - 119L
1,399 SR
Queue Stats
219W - 263L
1,367 Elo+
Party 1
Khepri
Khepri
JoseLxX
Khepri
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
522W - 551L
1,417 Elo+
Solo
Tyr
Tyr
Ninfingir
Tyr
Level 12
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 5 / 8
13,477
586
15,348
21,726
14,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
D3adZed
Guan Yu
20
6 / 0 / 6
12,855
559
5,111
15,937
21,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Nimajneb67
Cthulhu
17
3 / 4 / 11
10,923
475
12,227
19,368
14,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
20
10 / 3 / 3
13,324
579
18,756
18,025
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
10 / 6 / 5
12,443
541
18,725
21,456
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fayg0
Janus
16
4 / 8 / 1
10,538
458
9,819
15,754
4,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Faygo Slime
Tsukuyomi
16
1 / 11 / 6
10,216
444
14,187
19,222
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
How13r
Neith
13
1 / 7 / 2
9,086
395
12,108
17,480
6,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
JoseLxX
Khepri
15
2 / 6 / 5
10,270
447
5,126
15,464
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
9 / 7 / 2
11,222
488
17,470
24,865
24,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
39
Kills
17
18
Deaths
39
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
10
5
8
2.8
W
Guan Yu
D3adZed
Guan Yu
6
0
6
9
L
Janus
Fayg0
Janus
4
8
1
0.56
L
Tsukuyomi
Faygo Slime
Tsukuyomi
1
11
6
0.36
L
Neith
How13r
Neith
1
7
2
0.29
L
Khepri
JoseLxX
Khepri
2
6
5
0.75
W
Cthulhu
Nimajneb67
Cthulhu
3
4
11
2.13
L
9
7
2
1.43
W
Medusa
10
3
3
3.83
W
Anubis
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,167
Damage
58,710
96,512
Taken
92,785
68,481
Mitigated
59,014
36,650
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,348
4,470
406
3,120
21,726
14,448
1,665
1,369
20,345
0
93,847
W
Guan Yu
D3adZed
Guan Yu
5,111
774
1,510
6,192
15,937
21,035
643
727
15,148
0
87,878
L
Janus
Fayg0
Janus
9,819
1,123
0
1,341
15,754
4,686
255
7,513
7,901
55,851
0
L
Tsukuyomi
Faygo Slime
Tsukuyomi
14,187
1,666
0
2,602
19,222
7,557
615
5,401
13,652
0
61,979
L
Neith
How13r
Neith
12,108
5,825
0
1,598
17,480
6,016
378
4,548
12,926
0
55,477
L
Khepri
JoseLxX
Khepri
5,126
288
0
1,085
15,464
16,429
48
6,908
8,417
26,936
0
W
Cthulhu
Nimajneb67
Cthulhu
12,227
831
507
1,750
19,368
14,578
412
2,287
16,997
35,225
0
L
17,470
3,609
0
6,705
24,865
24,326
175
5,805
18,729
0
61,031
W
Medusa
18,756
7,699
843
9,548
18,025
7,987
3,646
2,740
15,207
0
103,581
W
Anubis
18,725
851
1,721
11,053
21,456
10,433
246
7,336
13,870
79,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,022
Gold Earned
51,332
590
Minions Killed
403
0
Camps Cleared
0
2,071,318
Distance Traveled
2,055,503
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,477
586
122
5
0
436,148
2
W
Guan Yu
12,855
559
138
6
0
455,915
2
L
Janus
10,538
458
92
4
0
364,472
2
L
Tsukuyomi
10,216
444
84
4
0
475,781
0
L
Neith
9,086
395
106
5
0
317,192
0
L
Khepri
10,270
447
35
2
0
435,586
0
W
Cthulhu
10,923
475
63
3
0
420,938
0
L
Tyr
11,222
488
86
4
0
462,472
0
W
Medusa
13,324
579
159
7
0
415,669
0
W
Anubis
12,443
541
108
5
0
342,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role