Player Matchup

Chang'e
Chang'e
Platinum II
TheBlackNerdd
Chang'e
Platinum II
Level 151
God Stats
16W - 14L
1,611 SR
Queue Stats
329W - 317L
1,946 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Villainzd
Erlang Shen
Platinum I
Level 138
God Stats
6W - 2L
1,801 SR
Queue Stats
106W - 85L
1,955 MMR
Solo
Thoth
Thoth
Platinum I
angelfd01
Thoth
Platinum I
Level 113
God Stats
9W - 9L
1,661 SR
Queue Stats
241W - 228L
1,958 MMR
Solo
Hachiman
Hachiman
Platinum I
lm G3470
Hachiman
Platinum I
Level 157
God Stats
6W - 6L
1,577 SR
Queue Stats
195W - 171L
1,963 MMR
Party 1
Cerberus
Cerberus
Platinum I
lm GaryHanma
Cerberus
Platinum I
Level 155
God Stats
9W - 7L
1,663 SR
Queue Stats
194W - 173L
1,963 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,663 SR
1,957 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,658 SR
1,957 MMR
Skadi
Skadi
Platinum I
Epicyoshi63
Skadi
Platinum I
Level 141
God Stats
6W - 6L
1,532 SR
Queue Stats
292W - 262L
1,942 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Goal Sniper II
Cabrakan
Diamond V
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
412W - 420L
1,937 MMR
Solo
Hun Batz
Hun Batz
Platinum III
MerlinTheOne
Hun Batz
Platinum III
Level 145
God Stats
1W - 2L
1,698 SR
Queue Stats
33W - 30L
1,856 MMR
Party 2
Janus
Janus
Diamond V
Rana RVNG
Janus
Diamond V
Level 160
God Stats
11W - 10L
1,749 SR
Queue Stats
115W - 108L
2,087 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
xRandom Mexican
Sun Wukong
Platinum I
Level 160
God Stats
34W - 23L
1,811 SR
Queue Stats
183W - 166L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
11 / 6 / 10
18,292
538
24,762
31,176
11,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Erlang Shen
Villainzd
Erlang Shen
20
8 / 6 / 10
18,942
557
22,057
52,363
42,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
angelfd01
Thoth
20
9 / 7 / 10
18,214
536
23,584
26,270
10,021
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
lm G3470
Hachiman
20
7 / 9 / 10
19,637
578
28,237
36,073
13,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
lm GaryHanma
Cerberus
20
2 / 11 / 19
15,730
463
22,776
38,596
34,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetDanzaburouCthulhuScyllaCu Chulainn

VS

Bans
ApolloNu WaHeimdallrPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 13 / 7
18,703
550
40,519
35,300
16,180
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
20
1 / 5 / 20
16,071
473
19,629
32,970
57,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hun Batz
MerlinTheOne
Hun Batz
20
10 / 8 / 10
18,084
532
22,342
26,466
11,959
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Rana RVNG
Janus
20
9 / 5 / 17
18,777
552
30,081
27,255
10,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
xRandom Mexican
Sun Wukong
20
3 / 6 / 2
14,809
436
15,805
30,051
33,935
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
95
37
Kills
39
39
Deaths
37
59
Assists
56
Player
Kills
Deaths
Assists
KDA
L
16
13
7
1.5
L
Cabrakan
1
5
20
2.2
L
Hun Batz
MerlinTheOne
Hun Batz
10
8
10
1.88
L
Janus
Rana RVNG
Janus
9
5
17
3.5
W
Chang'e
11
6
10
2.67
W
Erlang Shen
Villainzd
Erlang Shen
8
6
10
2.17
W
Thoth
angelfd01
Thoth
9
7
10
2
W
Hachiman
lm G3470
Hachiman
7
9
10
1.33
W
Cerberus
lm GaryHanma
Cerberus
2
11
19
1.05
L
Sun Wukong
xRandom Mexican
Sun Wukong
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,416
Damage
128,376
184,478
Taken
152,042
111,505
Mitigated
129,430
85,075
Healing
39,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,519
24,569
0
6,260
35,300
16,180
2,166
15,937
19,209
0
159,173
L
Cabrakan
19,629
2,396
0
6,125
32,970
57,310
132
17,205
15,283
70,893
0
L
Hun Batz
MerlinTheOne
Hun Batz
22,342
3,066
0
6,446
26,466
11,959
607
13,490
12,778
0
157,527
L
Janus
Rana RVNG
Janus
30,081
1,256
383
6,708
27,255
10,046
1,117
16,998
9,953
140,631
0
W
Chang'e
24,762
1,383
7,987
12,556
31,176
11,202
2,644
10,111
20,937
113,487
0
W
Erlang Shen
Villainzd
Erlang Shen
22,057
11,800
0
28,470
52,363
42,927
6,440
11,279
40,472
4,097
124,436
W
Thoth
angelfd01
Thoth
23,584
412
399
5,915
26,270
10,021
2,187
8,266
17,539
124,319
0
W
Hachiman
lm G3470
Hachiman
28,237
18,615
0
18,777
36,073
13,028
889
6,430
29,104
0
169,497
W
Cerberus
lm GaryHanma
Cerberus
22,776
897
0
10,971
38,596
34,327
425
17,761
19,888
70,607
0
L
Sun Wukong
xRandom Mexican
Sun Wukong
15,805
3,511
0
13,184
30,051
33,935
0
8,533
21,448
0
84,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,815
Gold Earned
86,444
783
Minions Killed
873
0
Camps Cleared
0
3,020,173
Distance Traveled
2,838,208
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
18,703
550
189
6
0
485,479
2
L
Cabrakan
16,071
473
85
3
0
591,985
3
L
Hun Batz
18,084
532
212
6
0
700,912
17
L
Janus
18,777
552
249
7
0
706,376
9
W
Chang'e
18,292
538
147
4
0
627,291
10
W
Erlang Shen
18,942
557
175
5
0
603,062
3
W
Thoth
18,214
536
179
5
0
638,666
3
W
Hachiman
19,637
578
204
6
0
552,003
6
W
Cerberus
15,730
463
78
2
0
599,151
3
L
Sun Wukong
14,809
436
138
4
0
353,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role