Player Matchup

Awilix
Awilix
Fey_Valantine
Awilix
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,553 Elo+
Party 2
Ares
Ares
Neos117
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,456 Elo+
Party 2
Tiamat
Tiamat
SYov
Tiamat
Level 126
God Stats
18W - 24L
1,242 SR
Queue Stats
727W - 736L
1,417 Elo+
Party 2
Poseidon
Poseidon
TCrabBichir
Poseidon
Level 18
God Stats
0W - 3L
1,482 SR
Queue Stats
0W - 6L
1,127 Elo+
Party 2
Artemis
Artemis
dodysmoQ
Artemis
Level 49
God Stats
34W - 48L
1,302 SR
Queue Stats
401W - 492L
1,292 Elo+
Solo
Team Averages
Level 50
1,405 SR
1,369 Elo+

VS

Team Averages
Level 64
1,526 SR
1,426 Elo+
Ra
Ra
Gerardi
Ra
Level 85
God Stats
3W - 2L
1,761 SR
Queue Stats
78W - 82L
1,402 Elo+
Party 1
Medusa
Medusa
Sepuuulll_
Medusa
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 127L
1,444 Elo+
Party 3
Fenrir
Fenrir
UncleCarre
Fenrir
Level 55
God Stats
6W - 5L
1,610 SR
Queue Stats
105W - 111L
1,449 Elo+
Party 3
Tiamat
Tiamat
nesti26
Tiamat
Level 46
God Stats
3W - 4L
1,258 SR
Queue Stats
158W - 181L
1,410 Elo+
Party 3
Bastet
Bastet
phenominon
Bastet
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,799
433
3,273
12,906
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Neos117
Ares
9
1 / 3 / 1
6,719
373
2,846
10,060
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
SYov
Tiamat
15
1 / 5 / 1
8,947
497
6,050
12,675
14,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
TCrabBichir
Poseidon
14
0 / 4 / 0
8,164
454
4,036
5,349
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
dodysmoQ
Artemis
11
1 / 6 / 0
7,263
404
5,675
10,444
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
9,885
549
4,996
7,647
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sepuuulll_
Medusa
17
7 / 0 / 2
10,078
560
10,384
9,414
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
UncleCarre
Fenrir
14
2 / 1 / 5
8,551
475
6,597
9,665
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
nesti26
Tiamat
16
5 / 2 / 1
9,878
549
7,423
12,090
8,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
phenominon
Bastet
16
4 / 1 / 8
9,793
544
6,877
11,776
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
22
22
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
1
9
8.5
L
Ares
Neos117
Ares
1
3
1
0.5
L
Tiamat
SYov
Tiamat
1
5
1
0.3
W
Medusa
Sepuuulll_
Medusa
7
0
2
8
L
Poseidon
TCrabBichir
Poseidon
0
4
0
0
W
Fenrir
UncleCarre
Fenrir
2
1
5
4.5
L
Artemis
dodysmoQ
Artemis
1
6
0
0.17
W
Tiamat
nesti26
Tiamat
5
2
1
2.75
W
Bastet
phenominon
Bastet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
36,277
51,434
Taken
50,592
29,612
Mitigated
23,260
7,635
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
1,046
0
3,787
12,906
4,526
0
2,449
10,425
0
42,150
W
4,996
516
2,084
3,758
7,647
2,937
464
1,719
5,704
62,727
0
L
Ares
Neos117
Ares
2,846
743
0
930
10,060
6,069
0
1,536
8,430
9,458
0
L
Tiamat
SYov
Tiamat
6,050
1,169
0
2,328
12,675
14,219
0
5,095
7,572
52,719
0
W
Medusa
Sepuuulll_
Medusa
10,384
4,560
0
4,124
9,414
3,791
1,804
1,279
8,115
0
81,554
L
Poseidon
TCrabBichir
Poseidon
4,036
622
0
0
5,349
1,560
225
1,421
3,792
45,928
0
W
Fenrir
UncleCarre
Fenrir
6,597
1,320
0
3,923
9,665
4,542
0
2,135
7,482
0
26,508
L
Artemis
dodysmoQ
Artemis
5,675
2,537
0
590
10,444
3,238
0
1,600
8,796
0
37,713
W
Tiamat
nesti26
Tiamat
7,423
1,200
0
7,331
12,090
8,113
400
3,932
7,868
53,606
0
W
Bastet
phenominon
Bastet
6,877
3,182
0
3,592
11,776
3,877
290
3,027
8,491
0
50,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
48,185
386
Minions Killed
522
0
Camps Cleared
0
1,605,546
Distance Traveled
1,705,847
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,799
433
76
4
0
372,148
2
W
Ra
9,885
549
130
7
0
351,055
6
L
Ares
6,719
373
12
1
0
333,184
6
L
Tiamat
8,947
497
127
7
0
285,924
2
W
Medusa
10,078
560
146
8
0
315,620
1
L
Poseidon
8,164
454
101
6
0
318,930
1
W
Fenrir
8,551
475
28
2
0
399,043
5
L
Artemis
7,263
404
70
4
0
295,360
4
W
Tiamat
9,878
549
115
6
0
250,639
2
W
Bastet
9,793
544
103
6
0
389,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role